Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
G--Legendz--
Zhong Kui
Level 152
God Stats
3W - 5L
1,344 SR
Queue Stats
264W - 227L
1,664 Elo+
Solo
Anhur
Anhur
Libirete-
Anhur
Level 125
God Stats
1W - 2L
1,548 SR
Queue Stats
257W - 215L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
Louisera
Gilgamesh
Level 124
God Stats
14W - 7L
1,808 SR
Queue Stats
354W - 310L
1,564 Elo+
Solo
Achilles
Achilles
firey798sand
Achilles
Level 105
God Stats
0W - 1L
1,692 SR
Queue Stats
54W - 59L
1,565 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,582 Elo+

VS

Team Averages
Level 135
1,558 SR
1,590 Elo+
Ganesha
Ganesha
AstralWalker_X
Ganesha
Level 142
God Stats
4W - 1L
1,543 SR
Queue Stats
256W - 240L
1,660 Elo+
Solo
Discordia
Discordia
DespairedKitten
Discordia
Level 157
God Stats
26W - 18L
1,630 SR
Queue Stats
362W - 320L
1,564 Elo+
Solo
Cthulhu
Cthulhu
YoungAssassin680
Cthulhu
Level 101
God Stats
1W - 0L
1,479 SR
Queue Stats
140W - 122L
1,622 Elo+
Solo
Fenrir
Fenrir
gerdhanm
Fenrir
Level 156
God Stats
8W - 6L
1,638 SR
Queue Stats
297W - 263L
1,557 Elo+
Solo
Izanami
Izanami
marcandru
Izanami
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 2 / 1
4,488
449
1,749
6,829
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
G--Legendz--
Zhong Kui
9
1 / 2 / 1
5,412
541
4,405
5,577
3,911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Libirete-
Anhur
7
1 / 4 / 0
4,480
448
2,263
5,476
1,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Louisera
Gilgamesh
9
0 / 3 / 0
5,192
519
3,447
7,981
3,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
firey798sand
Achilles
8
0 / 6 / 1
4,875
488
3,666
7,515
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,725
573
2,073
5,180
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
DespairedKitten
Discordia
10
3 / 1 / 2
5,875
588
3,941
3,184
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 3
6,345
635
7,192
7,962
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
gerdhanm
Fenrir
9
5 / 0 / 7
6,093
609
4,518
6,133
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
marcandru
Izanami
11
5 / 1 / 3
6,707
671
5,987
5,544
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
17
17
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
0
0
7
3.5
W
Discordia
DespairedKitten
Discordia
3
1
2
4
L
Zhong Kui
G--Legendz--
Zhong Kui
1
2
1
0.75
L
Anhur
Libirete-
Anhur
1
4
0
0.25
L
Gilgamesh
Louisera
Gilgamesh
0
3
0
0
W
4
0
3
5.5
L
Achilles
firey798sand
Achilles
0
6
1
0.08
W
Fenrir
gerdhanm
Fenrir
5
0
7
8.5
W
Izanami
marcandru
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
23,711
33,378
Taken
28,003
13,934
Mitigated
12,585
8,658
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,749
822
0
1,787
6,829
2,876
0
1,699
5,038
11,381
0
W
2,073
340
0
2,262
5,180
3,024
0
2,188
2,992
11,123
0
W
Discordia
DespairedKitten
Discordia
3,941
313
0
1,180
3,184
959
0
1,612
1,572
35,603
0
L
Zhong Kui
G--Legendz--
Zhong Kui
4,405
743
0
1,726
5,577
3,911
0
3,023
2,510
30,999
0
L
Anhur
Libirete-
Anhur
2,263
1,947
0
1,312
5,476
1,045
0
666
4,810
0
18,281
L
Gilgamesh
Louisera
Gilgamesh
3,447
900
0
2,809
7,981
3,352
0
4,957
2,297
1,187
25,710
W
7,192
964
0
3,891
7,962
5,445
195
822
6,798
29,578
0
L
Achilles
firey798sand
Achilles
3,666
896
0
1,024
7,515
2,750
0
1,953
5,517
0
27,023
W
Fenrir
gerdhanm
Fenrir
4,518
570
0
3,400
6,133
1,701
0
473
5,490
0
19,591
W
Izanami
marcandru
Izanami
5,987
4,711
0
1,268
5,544
1,456
628
1,118
4,426
0
49,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
30,745
249
Minions Killed
302
0
Camps Cleared
0
901,708
Distance Traveled
977,647
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,488
449
16
2
0
187,338
3
W
Ganesha
5,725
573
2
0
0
198,304
4
W
Discordia
5,875
588
78
8
0
189,727
4
L
Zhong Kui
5,412
541
69
7
0
181,460
5
L
Anhur
4,480
448
43
4
0
175,732
2
L
Gilgamesh
5,192
519
71
7
0
177,765
4
W
Cthulhu
6,345
635
69
7
0
194,286
6
L
Achilles
4,875
488
50
5
0
179,413
4
W
Fenrir
6,093
609
40
4
0
225,605
2
W
Izanami
6,707
671
113
11
0
169,725
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role