Player Matchup

Ratatoskr
Ratatoskr
K ROCK 9
Ratatoskr
Level 29
God Stats
3W - 1L
1,755 SR
Queue Stats
131W - 127L
1,367 Elo+
Party 1
Tiamat
Tiamat
Louivenchi
Tiamat
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
178W - 190L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
NOLAPRINCESS_504
Guan Yu
Level 27
God Stats
2W - 3L
1,705 SR
Queue Stats
30W - 25L
1,600 Elo+
Solo
Poseidon
Poseidon
abeefygoose
Poseidon
Level 7
God Stats
1W - 4L
1,755 SR
Queue Stats
11W - 8L
1,803 Elo+
Party 1
Ra
Ra
gutoj15
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,395 Elo+
Solo
Team Averages
Level 18
1,643 SR
1,500 Elo+

VS

Team Averages
Level 33
1,544 SR
1,541 Elo+
Heimdallr
Heimdallr
AusmPott123
Heimdallr
Level 26
God Stats
6W - 4L
1,461 SR
Queue Stats
52W - 61L
1,369 Elo+
Solo
Tiamat
Tiamat
Fade LMG
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
Simon07132562
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 217L
1,413 Elo+
Solo
Chernobog
Chernobog
TheSilentSteppa8
Chernobog
Level 26
God Stats
21W - 12L
1,682 SR
Queue Stats
179W - 192L
1,491 Elo+
Solo
Da Ji
Da Ji
Want a KitKat
Da Ji
Level 81
God Stats
4W - 1L
1,578 SR
Queue Stats
27W - 32L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
K ROCK 9
Ratatoskr
15
4 / 6 / 3
9,650
483
9,850
17,571
6,395
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Louivenchi
Tiamat
12
1 / 6 / 1
7,753
388
7,017
12,563
6,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 6 / 0
10,765
538
13,155
21,957
18,304
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
abeefygoose
Poseidon
12
0 / 7 / 0
7,668
383
4,571
10,271
3,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
0 / 10 / 2
8,064
403
5,076
13,743
8,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AusmPott123
Heimdallr
16
0 / 1 / 9
10,055
503
2,897
8,186
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Fade LMG
Tiamat
19
7 / 3 / 2
12,813
641
12,797
16,657
12,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Simon07132562
Sun Wukong
17
6 / 4 / 3
11,743
587
14,714
20,852
12,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
19
14 / 1 / 4
12,796
640
16,033
16,762
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
7 / 1 / 1
12,302
615
10,433
15,744
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
10
Kills
34
35
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AusmPott123
Heimdallr
0
1
9
4.5
W
Tiamat
Fade LMG
Tiamat
7
3
2
2.67
L
Ratatoskr
K ROCK 9
Ratatoskr
4
6
3
0.92
L
Tiamat
Louivenchi
Tiamat
1
6
1
0.25
L
5
6
0
0.83
W
Sun Wukong
Simon07132562
Sun Wukong
6
4
3
1.88
W
Chernobog
14
1
4
16
W
7
1
1
7.5
L
Poseidon
abeefygoose
Poseidon
0
7
0
0
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
56,874
76,105
Taken
78,201
43,495
Mitigated
40,335
18,332
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AusmPott123
Heimdallr
2,897
971
0
0
8,186
2,650
982
4,207
3,501
0
34,284
W
Tiamat
Fade LMG
Tiamat
12,797
1,731
0
7,411
16,657
12,134
3,759
4,079
12,519
84,537
0
L
Ratatoskr
K ROCK 9
Ratatoskr
9,850
3,060
0
2,605
17,571
6,395
0
4,479
13,092
0
62,887
L
Tiamat
Louivenchi
Tiamat
7,017
931
0
2,595
12,563
6,641
95
548
12,015
30,211
0
L
13,155
2,939
0
8,718
21,957
18,304
281
2,489
19,468
240
54,099
W
Sun Wukong
Simon07132562
Sun Wukong
14,714
4,779
0
6,566
20,852
12,737
491
2,302
18,451
0
75,539
W
Chernobog
16,033
12,643
0
6,062
16,762
6,097
580
5,207
11,323
0
102,939
W
10,433
4,290
0
2,039
15,744
6,717
351
298
15,446
0
100,579
L
Poseidon
abeefygoose
Poseidon
4,571
522
0
1,480
10,271
3,495
0
4,848
5,423
38,022
0
L
5,076
794
291
2,643
13,743
8,660
423
810
12,933
51,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
59,709
411
Minions Killed
617
0
Camps Cleared
0
1,770,223
Distance Traveled
1,799,640
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,055
503
64
3
0
370,082
0
W
Tiamat
12,813
641
176
9
0
346,435
1
L
Ratatoskr
9,650
483
100
5
0
415,062
0
L
Tiamat
7,753
388
38
2
0
372,172
0
L
Guan Yu
10,765
538
106
5
0
345,587
8
W
Sun Wukong
11,743
587
108
5
0
334,585
5
W
Chernobog
12,796
640
135
7
0
367,454
0
W
Da Ji
12,302
615
134
7
0
381,084
0
L
Poseidon
7,668
383
69
3
0
281,602
0
L
Ra
8,064
403
98
5
0
355,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role