Player Matchup

Cupid
Cupid
NemesisReese09
Cupid
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 15L
896 Elo+
Solo
Bacchus
Bacchus
RicheyDinero
Bacchus
Level 22
God Stats
16W - 17L
1,695 SR
Queue Stats
311W - 361L
1,340 Elo+
Solo
Bellona
Bellona
XxTheShadow_18xX
Bellona
Level 16
God Stats
27W - 20L
1,335 SR
Queue Stats
103W - 121L
1,226 Elo+
Solo
Loki
Loki
god230
Loki
Level 14
God Stats
1W - 1L
1,196 SR
Queue Stats
1W - 3L
1,032 Elo+
Solo
Guan Yu
Guan Yu
lifekjb
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 140L
1,214 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,142 Elo+

VS

Team Averages
Level 19
1,449 SR
1,367 Elo+
Olorun
Olorun
AlexandByTorr44
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
Juanfri011
Thanatos
Level 36
God Stats
18W - 38L
1,474 SR
Queue Stats
199W - 277L
1,415 Elo+
Party 1
Izanami
Izanami
Sweet-_-cherry22
Izanami
Level 29
God Stats
38W - 79L
1,354 SR
Queue Stats
192W - 324L
1,165 Elo+
Party 1
Vamana
Vamana
eldestructor484
Vamana
Level 27
God Stats
21W - 42L
1,418 SR
Queue Stats
62W - 112L
1,256 Elo+
Party 1
Ares
Ares
pizzacrab123
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 6
12,255
490
9,605
17,720
7,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
RicheyDinero
Bacchus
16
4 / 5 / 6
12,077
483
7,758
20,265
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 1
12,552
502
18,492
29,173
28,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
god230
Loki
15
2 / 8 / 4
10,735
429
3,490
13,946
6,086
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
lifekjb
Guan Yu
17
1 / 6 / 5
10,780
431
12,002
21,784
24,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,251
410
8,760
10,781
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Juanfri011
Thanatos
20
14 / 2 / 2
12,978
519
19,825
17,135
8,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 4
14,385
575
28,716
17,936
7,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 4
11,563
463
14,418
22,930
27,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 0 / 0
5,099
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
15
Kills
33
36
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Thanatos
Juanfri011
Thanatos
14
2
2
7.5
W
3
10
6
0.6
W
Bacchus
RicheyDinero
Bacchus
4
5
6
1.4
L
12
4
4
3.5
W
5
7
1
0.79
L
3
3
4
1.67
W
Loki
god230
Loki
2
8
4
0.5
W
Guan Yu
lifekjb
Guan Yu
1
6
5
0.58
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
71,719
102,888
Taken
68,782
94,248
Mitigated
47,589
18,311
Healing
30,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,760
4,809
0
2,105
10,781
4,841
911
2,576
8,205
36,133
3,661
L
Thanatos
Juanfri011
Thanatos
19,825
4,565
0
14,814
17,135
8,282
1,601
977
16,158
0
73,990
W
9,605
7,035
206
1,843
17,720
7,616
5,078
5,396
12,324
0
62,099
W
Bacchus
RicheyDinero
Bacchus
7,758
1,096
0
1,863
20,265
26,950
664
1,547
18,718
32,921
0
L
28,716
23,321
0
3,983
17,936
7,336
1,567
2,163
15,773
0
117,433
W
18,492
6,917
0
8,049
29,173
28,881
1,275
0
29,173
77
64,621
L
14,418
5,570
0
9,373
22,930
27,130
282
2,104
20,826
0
56,641
W
Loki
god230
Loki
3,490
1,178
0
0
13,946
6,086
1,523
680
13,266
0
33,044
W
Guan Yu
lifekjb
Guan Yu
12,002
1,176
1,949
4,401
21,784
24,715
1,190
0
21,784
0
46,432
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
54,276
397
Minions Killed
462
0
Camps Cleared
0
2,290,960
Distance Traveled
1,657,972
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,251
410
60
2
0
268,416
0
L
Thanatos
12,978
519
134
5
0
513,632
1
W
Cupid
12,255
490
122
5
0
395,498
0
W
Bacchus
12,077
483
48
2
0
497,786
9
L
Izanami
14,385
575
195
8
0
433,999
0
W
Bellona
12,552
502
109
4
0
449,320
5
L
Vamana
11,563
463
73
3
0
441,925
1
W
Loki
10,735
429
60
2
0
445,847
0
W
Guan Yu
10,780
431
58
2
0
502,509
0
L
Ares
5,099
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role