Player Matchup

Hun Batz
Hun Batz
AndreNorris
Hun Batz
Level 128
God Stats
1W - 0L
1,694 SR
Queue Stats
133W - 165L
1,284 Elo+
Party 1
Poseidon
Poseidon
Kleeper
Poseidon
Level 128
God Stats
7W - 8L
1,449 SR
Queue Stats
142W - 126L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Pittu
Cernunnos
Level 52
God Stats
9W - 2L
1,573 SR
Queue Stats
116W - 140L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
rodolfofolima
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 287L
1,371 Elo+
Party 1
Geb
Geb
topovich
Geb
Level 65
God Stats
1W - 0L
1,278 SR
Queue Stats
28W - 44L
1,442 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,410 Elo+

VS

Team Averages
Level 138
1,564 SR
1,509 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GuaraCamp
Hades
Level 126
God Stats
32W - 8L
1,790 SR
Queue Stats
767W - 779L
1,456 Elo+
Solo
Odin
Odin
katar754
Odin
Level 126
God Stats
1W - 3L
1,529 SR
Queue Stats
768W - 766L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndreNorris
Hun Batz
15
4 / 1 / 7
9,349
550
7,087
11,177
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Kleeper
Poseidon
17
5 / 1 / 7
10,346
609
15,275
12,947
5,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Pittu
Cernunnos
17
9 / 2 / 7
10,634
626
14,038
11,334
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
rodolfofolima
Sun Wukong
15
0 / 3 / 5
8,616
507
4,628
12,864
12,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 10
8,403
494
4,723
14,587
11,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 1
9,358
550
10,361
8,837
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
 
Kali
13
3 / 5 / 0
8,401
494
5,688
15,579
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
11
0 / 8 / 3
7,299
429
5,162
12,028
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
GuaraCamp
Hades
13
0 / 4 / 2
7,859
462
9,856
14,181
7,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
11
2 / 4 / 2
7,764
457
4,987
15,651
6,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
8
8
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
1
3.5
L
Kali
 
Kali
3
5
0
0.6
L
Olorun
 
Olorun
0
8
3
0.19
W
Hun Batz
AndreNorris
Hun Batz
4
1
7
7.5
L
Hades
GuaraCamp
Hades
0
4
2
0.25
W
Poseidon
Kleeper
Poseidon
5
1
7
8.5
W
Cernunnos
Pittu
Cernunnos
9
2
7
6.25
L
Odin
2
4
2
0.75
W
Sun Wukong
rodolfofolima
Sun Wukong
0
3
5
0.83
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
36,054
62,909
Taken
66,276
40,061
Mitigated
27,258
19,593
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,361
1,670
531
3,996
8,837
4,542
418
683
8,154
62,318
3,818
L
Kali
 
Kali
5,688
3,109
0
3,335
15,579
5,658
0
4,275
11,304
0
55,431
L
Olorun
 
Olorun
5,162
3,291
73
2,411
12,028
2,754
660
1,676
10,352
33,478
0
W
Hun Batz
AndreNorris
Hun Batz
7,087
1,853
0
4,332
11,177
5,806
1,047
2,888
8,289
0
55,241
L
Hades
GuaraCamp
Hades
9,856
633
233
4,341
14,181
7,500
0
8,417
5,764
53,781
0
W
Poseidon
Kleeper
Poseidon
15,275
3,329
535
5,402
12,947
5,505
60
6,031
6,916
87,298
0
W
Cernunnos
Pittu
Cernunnos
14,038
7,429
0
2,395
11,334
4,950
3,751
3,449
7,885
0
89,676
L
Odin
4,987
970
0
4,571
15,651
6,804
88
4,947
10,704
0
27,150
W
Sun Wukong
rodolfofolima
Sun Wukong
4,628
1,335
84
3,585
12,864
12,296
256
7,175
5,689
0
48,204
W
4,723
1,122
225
3,035
14,587
11,504
32
5,272
9,315
18,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
40,681
501
Minions Killed
424
0
Camps Cleared
0
1,670,849
Distance Traveled
1,561,316
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,358
550
119
7
0
310,604
9
L
Kali
8,401
494
95
6
0
322,316
2
L
Olorun
7,299
429
59
3
0
260,569
1
W
Hun Batz
9,349
550
113
7
0
352,315
2
L
Hades
7,859
462
103
6
0
317,523
7
W
Poseidon
10,346
609
149
9
0
358,786
9
W
Cernunnos
10,634
626
126
7
0
316,751
2
L
Odin
7,764
457
48
3
0
350,304
3
W
Sun Wukong
8,616
507
89
5
0
284,905
1
W
Geb
8,403
494
24
1
0
358,092
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role