Player Matchup

Merlin
Merlin
B33fkill3rforth
Merlin
Level 18
God Stats
12W - 12L
1,409 SR
Queue Stats
113W - 159L
1,230 Elo+
Solo
Bellona
Bellona
Dabby_King
Bellona
Level 13
God Stats
16W - 14L
1,519 SR
Queue Stats
68W - 57L
1,424 Elo+
Party 1
Hel
Hel
FireballNeat
Hel
Level 11
God Stats
2W - 3L
1,491 SR
Queue Stats
18W - 12L
1,526 Elo+
Solo
Ullr
Ullr
JosukePog
Ullr
Level 26
God Stats
0W - 3L
1,192 SR
Queue Stats
87W - 95L
1,335 Elo+
Solo
Vulcan
Vulcan
iNF4MOUz-ZKiLLz
Vulcan
Level 38
God Stats
49W - 45L
1,607 SR
Queue Stats
330W - 289L
1,455 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,394 Elo+

VS

Team Averages
Level 23
1,484 SR
1,421 Elo+
Cupid
Cupid
Dblock913534
Cupid
Level 26
God Stats
23W - 17L
1,449 SR
Queue Stats
191W - 184L
1,453 Elo+
Solo
Athena
Athena
KingEarthVenom
Athena
Level 18
God Stats
9W - 7L
1,554 SR
Queue Stats
127W - 104L
1,454 Elo+
Solo
Mercury
Mercury
MarioTroll123
Mercury
Level 28
God Stats
3W - 6L
1,332 SR
Queue Stats
18W - 14L
1,328 Elo+
Solo
Izanami
Izanami
Ok_Nicse
Izanami
Level 27
God Stats
25W - 25L
1,486 SR
Queue Stats
150W - 179L
1,361 Elo+
Solo
Nemesis
Nemesis
VicelikeQuill66
Nemesis
Level 15
God Stats
40W - 34L
1,601 SR
Queue Stats
47W - 53L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 2
11,323
871
6,612
12,510
4,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Dabby_King
Bellona
17
1 / 6 / 2
10,813
832
9,361
22,212
14,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 8 / 3
11,786
907
12,355
12,708
9,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
1 / 8 / 4
10,777
829
13,474
20,945
7,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 0 / 4
11,670
898
19,315
4,112
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

88

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 11
13,642
1,049
20,022
6,609
2,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 0 / 14
12,356
950
9,360
23,753
19,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
19
5 / 3 / 14
12,119
932
12,588
13,128
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Ok_Nicse
Izanami
18
1 / 2 / 11
11,381
875
7,291
7,814
3,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 10
14,055
1,081
19,491
15,895
6,450
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
6
Kills
30
30
Deaths
6
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Bellona
Dabby_King
Bellona
1
6
2
0.33
W
9
0
11
14.5
L
3
8
3
0.56
L
Ullr
1
8
4
0.38
W
4
0
14
11
W
Mercury
5
3
14
4
W
Izanami
Ok_Nicse
Izanami
1
2
11
3.25
W
11
1
10
16
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,117
Damage
68,752
72,487
Taken
67,199
38,467
Mitigated
37,063
2,750
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,612
1,441
0
55
12,510
4,650
0
1,620
10,890
32,999
0
L
Bellona
Dabby_King
Bellona
9,361
1,558
0
252
22,212
14,729
0
2,742
19,470
0
19,026
W
20,022
15,925
117
1,566
6,609
2,712
0
3,374
3,235
0
45,478
L
12,355
4,289
0
0
12,708
9,471
0
2,335
10,373
18,764
0
L
Ullr
13,474
8,089
628
1,335
20,945
7,973
0
2,276
18,669
0
26,251
W
9,360
2,665
14
7,904
23,753
19,595
0
13,433
10,320
29,113
0
W
Mercury
12,588
9,065
0
525
13,128
5,232
0
6,683
6,445
0
20,846
W
Izanami
Ok_Nicse
Izanami
7,291
5,326
0
837
7,814
3,074
0
4,265
3,549
0
24,055
W
19,491
7,655
0
4,720
15,895
6,450
0
10,527
5,368
0
48,280
L
19,315
8,800
0
480
4,112
1,644
0
387
3,725
69,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
63,553
240
Minions Killed
243
7
Camps Cleared
6
1,101,965
Distance Traveled
1,140,022
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,323
871
60
5
0
146,104
2
L
Bellona
10,813
832
19
1
0
258,964
0
W
Cupid
13,642
1,049
74
6
1
226,896
1
L
Hel
11,786
907
14
1
0
212,035
0
L
Ullr
10,777
829
30
2
4
217,984
0
W
Athena
12,356
950
32
2
1
217,512
0
W
Mercury
12,119
932
20
2
1
247,760
0
W
Izanami
11,381
875
41
3
1
169,274
1
W
Nemesis
14,055
1,081
76
6
2
278,580
0
L
Vulcan
11,670
898
117
9
3
266,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role