Player Matchup

Hera
Hera
AllM1ght03
Hera
Level 27
God Stats
10W - 4L
1,974 SR
Queue Stats
147W - 186L
1,457 Elo+
Solo
Agni
Agni
IRenegadeVibes
Agni
Level 29
God Stats
24W - 9L
1,682 SR
Queue Stats
449W - 435L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
ShaD PsYchO
Sun Wukong
Level 17
God Stats
15W - 12L
1,582 SR
Queue Stats
35W - 32L
1,499 Elo+
Party 1
Yemoja
Yemoja
Velincityz
Yemoja
Level 28
God Stats
2W - 1L
1,527 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XavierT88
Ao Kuang
Level 22
God Stats
42W - 29L
1,596 SR
Queue Stats
58W - 52L
1,499 Elo+
Party 1
Team Averages
Level 25
1,672 SR
1,498 Elo+

VS

Team Averages
Level 12
1,500 SR
1,558 Elo+
Scylla
Scylla
Astroteddy1097
Scylla
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 11L
1,434 Elo+
Solo
Merlin
Merlin
Idc what it2859
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,661 Elo+
Solo
Bakasura
Bakasura
Juancho_Potter
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Heimdallr
Heimdallr
StrawFields
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,567 Elo+
Solo
Khepri
Khepri
xxruznamdjxx536
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 217L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 4
11,796
536
14,627
12,961
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
19 / 2 / 3
14,918
678
25,591
16,471
9,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ShaD PsYchO
Sun Wukong
18
2 / 0 / 2
12,149
552
5,094
10,868
5,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Velincityz
Yemoja
16
5 / 2 / 8
11,586
527
9,536
11,583
9,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
XavierT88
Ao Kuang
20
3 / 0 / 3
12,388
563
5,456
16,220
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
8,402
382
4,406
15,695
5,057
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 8 / 0
6,314
287
1,562
4,676
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
8 / 7 / 1
12,354
562
14,991
20,334
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
StrawFields
Heimdallr
14
1 / 7 / 7
9,229
420
9,213
14,378
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 5
8,864
403
5,235
20,971
28,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
38
Kills
11
11
Deaths
38
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
7
4
1.57
L
1
12
3
0.21
W
19
2
3
10.25
L
0
8
0
0
L
Bakasura
8
7
1
1.21
W
Sun Wukong
ShaD PsYchO
Sun Wukong
2
0
2
3
L
Heimdallr
StrawFields
Heimdallr
1
7
7
0.64
W
Yemoja
Velincityz
Yemoja
5
2
8
4.5
W
Ao Kuang
XavierT88
Ao Kuang
3
0
3
4.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,304
Damage
35,407
68,103
Taken
76,054
36,470
Mitigated
49,896
26,921
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,627
5,391
0
1,434
12,961
4,774
2,171
4,574
8,096
62,699
0
L
4,406
731
0
497
15,695
5,057
537
13,196
2,315
28,124
0
W
25,591
2,784
824
11,246
16,471
9,610
4,490
4,016
11,498
102,782
0
L
1,562
501
0
0
4,676
1,412
0
3,391
1,285
8,990
0
L
Bakasura
14,991
8,672
0
7,697
20,334
9,834
0
9,802
10,528
0
84,776
W
Sun Wukong
ShaD PsYchO
Sun Wukong
5,094
919
0
3,458
10,868
5,492
2,679
480
9,891
0
71,188
L
Heimdallr
StrawFields
Heimdallr
9,213
2,790
0
1,539
14,378
5,189
876
11,347
2,845
0
51,887
W
Yemoja
Velincityz
Yemoja
9,536
1,936
1,929
1,475
11,583
9,731
2,333
1,989
8,724
35,447
0
W
Ao Kuang
XavierT88
Ao Kuang
5,456
1,765
0
6,555
16,220
6,863
3,421
267
15,788
117,943
0
L
5,235
797
0
1,626
20,971
28,404
352
16,684
3,871
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,837
Gold Earned
45,163
617
Minions Killed
329
0
Camps Cleared
0
2,110,142
Distance Traveled
1,628,298
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,796
536
89
4
0
404,190
0
L
Scylla
8,402
382
53
2
0
324,672
0
W
Agni
14,918
678
173
8
0
393,109
3
L
Merlin
6,314
287
10
0
0
111,278
0
L
Bakasura
12,354
562
142
6
0
450,561
3
W
Sun Wukong
12,149
552
150
7
0
448,024
3
L
Heimdallr
9,229
420
93
4
0
377,172
5
W
Yemoja
11,586
527
49
2
0
398,943
5
W
Ao Kuang
12,388
563
156
7
0
465,876
4
L
Khepri
8,864
403
31
1
0
364,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role