Player Matchup

Merlin
Merlin
Diamond III
LONGFOUND
Merlin
Diamond III
Level 158
God Stats
3W - 4L
1,606 SR
Queue Stats
204W - 199L
2,167 MMR
Party 3
Sobek
Sobek
Platinum IV
TheBlunderer
Sobek
Platinum IV
Level 160
God Stats
3W - 0L
1,761 SR
Queue Stats
29W - 18L
2,067 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ZakuZz
Danzaburou
Diamond IV
Level 160
God Stats
124W - 102L
1,670 SR
Queue Stats
771W - 754L
1,967 MMR
Party 3
Odin
Odin
Platinum I
ZombyBear
Odin
Platinum I
Level 126
God Stats
3W - 0L
1,627 SR
Queue Stats
66W - 48L
2,142 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
htixraX
Ne Zha
Platinum II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,911 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,633 SR
2,051 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,678 SR
2,051 MMR
Fenrir
Fenrir
Platinum I
Haltzy
Fenrir
Platinum I
Level 159
God Stats
8W - 5L
1,700 SR
Queue Stats
213W - 194L
2,059 MMR
Solo
Xing Tian
Xing Tian
Platinum I
TheMolunga
Xing Tian
Platinum I
Level 159
God Stats
7W - 10L
1,518 SR
Queue Stats
342W - 332L
2,009 MMR
Solo
Raijin
Raijin
Masters
UPSDeliversMMR
Raijin
Masters
Level 160
God Stats
4W - 3L
1,893 SR
Queue Stats
531W - 516L
2,088 MMR
Party 2
Cerberus
Cerberus
Diamond V
dumaSTheFeed
Cerberus
Diamond V
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 105L
2,060 MMR
Solo
Izanami
Izanami
Masters
niamaru
Izanami
Masters
Level 160
God Stats
2W - 3L
1,781 SR
Queue Stats
329W - 318L
2,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LONGFOUND
Merlin
20
4 / 9 / 13
16,448
587
22,301
20,055
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 2 / 16
16,189
578
15,554
32,669
55,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ZakuZz
Danzaburou
20
8 / 6 / 12
18,247
652
27,365
20,964
9,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
20
5 / 2 / 9
17,072
610
15,091
20,937
24,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ne Zha
htixraX
Ne Zha
20
12 / 5 / 11
18,711
668
22,986
27,077
16,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArtemisMorgan Le FayGilgameshTiamat

VS

Bans
SolAthenaOsirisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haltzy
Fenrir
20
7 / 7 / 4
14,318
511
10,965
25,606
21,138
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
TheMolunga
Xing Tian
19
3 / 4 / 6
13,210
472
13,523
22,977
32,886
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 9 / 2
14,075
503
21,248
21,149
10,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
dumaSTheFeed
Cerberus
18
1 / 9 / 12
12,511
447
12,317
39,024
54,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
niamaru
Izanami
20
3 / 8 / 8
14,098
504
21,711
21,847
9,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
37
Kills
24
24
Deaths
37
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Haltzy
Fenrir
7
7
4
1.29
W
Merlin
LONGFOUND
Merlin
4
9
13
1.17
W
8
2
16
8
L
Xing Tian
TheMolunga
Xing Tian
3
4
6
1.5
L
10
9
2
1.22
W
Danzaburou
ZakuZz
Danzaburou
8
6
12
2.33
W
Odin
5
2
9
4.75
L
Cerberus
dumaSTheFeed
Cerberus
1
9
12
0.78
W
Ne Zha
htixraX
Ne Zha
12
5
11
3.5
L
Izanami
niamaru
Izanami
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,297
Damage
79,764
121,702
Taken
130,603
115,334
Mitigated
129,286
42,437
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Haltzy
Fenrir
10,965
3,732
0
2,312
25,606
21,138
0
6,888
18,650
650
95,261
W
Merlin
LONGFOUND
Merlin
22,301
1,231
0
4,580
20,055
9,766
2,002
10,813
9,242
130,168
0
W
15,554
1,594
0
7,843
32,669
55,858
208
11,876
20,793
44,705
0
L
Xing Tian
TheMolunga
Xing Tian
13,523
1,434
0
2,690
22,977
32,886
0
7,272
15,705
71,134
0
L
21,248
2,859
0
3,466
21,149
10,925
774
7,282
13,787
97,554
0
W
Danzaburou
ZakuZz
Danzaburou
27,365
13,659
0
7,144
20,964
9,083
4,638
9,091
11,873
0
156,812
W
Odin
15,091
3,613
0
6,564
20,937
24,432
2,671
7,055
13,882
11,716
92,654
L
Cerberus
dumaSTheFeed
Cerberus
12,317
1,037
0
5,341
39,024
54,862
0
13,403
25,381
42,266
0
W
Ne Zha
htixraX
Ne Zha
22,986
13,381
0
16,306
27,077
16,195
4,151
11,606
15,471
0
180,820
L
Izanami
niamaru
Izanami
21,711
12,261
0
2,718
21,847
9,475
920
6,458
15,389
0
151,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,667
Gold Earned
68,212
834
Minions Killed
721
0
Camps Cleared
0
2,825,032
Distance Traveled
2,597,781
41
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,318
511
141
5
0
616,250
4
W
Merlin
16,448
587
183
7
0
503,125
9
W
Sobek
16,189
578
48
2
0
583,412
20
L
Xing Tian
13,210
472
143
5
0
530,534
6
L
Raijin
14,075
503
151
5
0
454,248
5
W
Danzaburou
18,247
652
193
7
0
521,112
5
W
Odin
17,072
610
200
7
0
607,005
4
L
Cerberus
12,511
447
63
2
0
520,172
5
W
Ne Zha
18,711
668
210
8
0
610,378
3
L
Izanami
14,098
504
223
8
0
476,577
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role