Player Matchup

Hera
Hera
VatthOFF
Hera
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
17W - 28L
1,272 Elo+
Party 1
Athena
Athena
daniilchik
Athena
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
xXxAntraxXx
Danzaburou
Level 65
God Stats
80W - 143L
1,422 SR
Queue Stats
247W - 403L
1,363 Elo+
Solo
Team Averages
Level 42
1,409 SR
1,300 Elo+

VS

Team Averages
Level 58
1,510 SR
1,497 Elo+
Ra
Ra
AndreiDM17
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
MrPropolis
Chaac
Level 121
God Stats
0W - 1L
1,530 SR
Queue Stats
41W - 44L
1,514 Elo+
Party 2
Anubis
Anubis
SpirerSoul
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 9 / 12
12,331
617
14,742
16,299
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
daniilchik
Athena
17
1 / 1 / 15
12,523
626
10,352
20,471
22,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
xXxAntraxXx
Danzaburou
20
16 / 3 / 2
16,211
811
20,825
17,909
7,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
10,783
539
3,789
11,830
3,776
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
18
3 / 4 / 10
13,262
663
16,989
28,022
32,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
SpirerSoul
Anubis
18
8 / 7 / 4
13,702
685
19,530
17,423
6,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
18
Kills
13
13
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Chaac
3
4
10
2
L
Anubis
SpirerSoul
Anubis
8
7
4
1.43
W
Hera
1
9
12
0.78
W
Athena
daniilchik
Athena
1
1
15
8.5
W
Danzaburou
xXxAntraxXx
Danzaburou
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
40,308
54,679
Taken
57,275
35,808
Mitigated
42,944
4,769
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
546
370
1,187
11,830
3,776
334
6,158
5,672
25,729
0
L
Chaac
16,989
2,433
0
11,888
28,022
32,283
208
12,249
15,773
0
48,874
L
Anubis
SpirerSoul
Anubis
19,530
478
0
1,447
17,423
6,885
566
6,687
10,736
64,171
0
W
Hera
14,742
3,672
0
1,799
16,299
5,346
962
6,891
8,945
56,635
0
W
Athena
daniilchik
Athena
10,352
2,532
0
292
20,471
22,923
360
9,053
10,644
35,243
0
W
Danzaburou
xXxAntraxXx
Danzaburou
20,825
7,922
0
2,678
17,909
7,539
1,551
7,375
9,744
0
71,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
37,747
211
Minions Killed
167
0
Camps Cleared
0
1,040,326
Distance Traveled
919,054
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,783
539
45
2
0
213,527
2
L
Chaac
13,262
663
36
2
0
410,116
1
L
Anubis
13,702
685
86
4
0
295,411
0
W
Hera
12,331
617
75
4
0
291,062
1
W
Athena
12,523
626
41
2
0
387,909
4
W
Danzaburou
16,211
811
95
5
0
361,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role