Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Carrotmaster
Geb
Level 141
God Stats
2W - 4L
1,383 SR
Queue Stats
314W - 341L
1,570 Elo+
Party 1
Chernobog
Chernobog
NiapLatcer
Chernobog
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 248L
1,527 Elo+
Party 1
Janus
Janus
Silvaronin
Janus
Level 127
God Stats
20W - 21L
1,439 SR
Queue Stats
132W - 131L
1,482 Elo+
Party 1
Ymir
Ymir
Stumpy93
Ymir
Level 82
God Stats
90W - 92L
1,577 SR
Queue Stats
93W - 97L
1,552 Elo+
Party 1
Team Averages
Level 127
1,480 SR
1,526 Elo+

VS

Team Averages
Level 141
1,609 SR
1,596 Elo+
Pele
Pele
Ambar
Pele
Level 145
God Stats
5W - 1L
1,819 SR
Queue Stats
34W - 13L
1,786 Elo+
Solo
Bellona
Bellona
FFreaX
Bellona
Level 144
God Stats
15W - 8L
1,597 SR
Queue Stats
698W - 670L
1,572 Elo+
Solo
Anhur
Anhur
HollowKrow
Anhur
Level 104
God Stats
16W - 9L
1,621 SR
Queue Stats
160W - 138L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
TropicaIMexican
Gilgamesh
Level 150
God Stats
9W - 8L
1,515 SR
Queue Stats
382W - 379L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kuma201
Morgan Le Fay
Level 160
God Stats
15W - 15L
1,495 SR
Queue Stats
332W - 303L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 6 / 1
8,210
547
8,750
13,538
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,684
512
8,974
11,240
5,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
NiapLatcer
Chernobog
12
0 / 6 / 1
6,922
461
2,647
10,346
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
10
0 / 7 / 2
6,317
421
4,425
7,065
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 3 / 0
5,916
394
3,918
9,171
5,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ambar
Pele
16
10 / 1 / 3
10,287
686
6,536
11,160
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
FFreaX
Bellona
14
1 / 2 / 4
8,895
593
7,128
11,812
9,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
16
7 / 0 / 0
9,590
639
6,204
6,167
2,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TropicaIMexican
Gilgamesh
14
2 / 1 / 10
8,010
534
6,522
11,142
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
kuma201
Morgan Le Fay
15
5 / 2 / 7
9,334
622
11,433
10,576
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
25
25
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
W
Pele
Ambar
Pele
10
1
3
11.5
L
1
3
0
0.33
W
Bellona
FFreaX
Bellona
1
2
4
1.5
W
Anhur
7
0
0
7
L
Chernobog
NiapLatcer
Chernobog
0
6
1
0.08
L
Janus
0
7
2
0.14
L
Ymir
0
3
0
0
W
Gilgamesh
TropicaIMexican
Gilgamesh
2
1
10
7
W
Morgan Le Fay
kuma201
Morgan Le Fay
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
37,823
51,360
Taken
50,857
20,988
Mitigated
28,014
14,170
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,750
2,468
0
8,973
13,538
5,621
0
3,110
10,252
0
49,729
W
Pele
Ambar
Pele
6,536
1,909
0
6,081
11,160
4,900
0
2,238
8,922
0
81,221
L
8,974
3,014
0
3,386
11,240
5,557
225
3,430
7,725
53,790
0
W
Bellona
FFreaX
Bellona
7,128
2,435
0
4,126
11,812
9,325
0
5,911
5,901
4,748
46,348
W
Anhur
6,204
3,200
0
2,933
6,167
2,238
2,884
173
5,994
0
65,564
L
Chernobog
NiapLatcer
Chernobog
2,647
1,898
0
1,407
10,346
2,407
0
145
10,051
0
47,226
L
Janus
4,425
307
0
104
7,065
1,812
128
2,442
4,490
36,954
0
L
Ymir
3,918
396
0
300
9,171
5,591
0
4,073
4,849
17,368
0
W
Gilgamesh
TropicaIMexican
Gilgamesh
6,522
1,846
0
3,459
11,142
7,260
0
3,715
7,427
3,368
28,678
W
Morgan Le Fay
kuma201
Morgan Le Fay
11,433
1,467
0
5,337
10,576
4,291
102
5,280
5,296
58,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
46,116
360
Minions Killed
538
0
Camps Cleared
0
1,405,966
Distance Traveled
1,469,414
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,210
547
82
5
0
270,402
6
W
Pele
10,287
686
137
9
0
315,606
2
L
Geb
7,684
512
99
7
0
305,841
4
W
Bellona
8,895
593
117
8
0
296,001
5
W
Anhur
9,590
639
119
8
0
275,410
5
L
Chernobog
6,922
461
93
6
0
266,620
4
L
Janus
6,317
421
62
4
0
276,565
3
L
Ymir
5,916
394
24
2
0
286,538
6
W
Gilgamesh
8,010
534
48
3
0
288,141
3
W
Morgan Le Fay
9,334
622
117
8
0
294,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role