Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Escudero_Joe
Chronos
Level 160
God Stats
37W - 47L
1,468 SR
Queue Stats
1,303W - 1,415L
1,384 Elo+
Solo
Rama
Rama
itz_ya_boy55
Rama
Level 64
God Stats
2W - 2L
1,299 SR
Queue Stats
18W - 22L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
kennbrenn
Kumbhakarna
Level 63
God Stats
6W - 11L
1,351 SR
Queue Stats
24W - 26L
1,289 Elo+
Solo
Tiamat
Tiamat
ponchokonos29
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,415 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,402 Elo+

VS

Team Averages
Level 87
1,384 SR
1,394 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Drgreenthumb291
Bacchus
Level 59
God Stats
81W - 118L
1,404 SR
Queue Stats
154W - 225L
1,331 Elo+
Party 1
Bellona
Bellona
ENCRYPTEDGREEN
Bellona
Level 84
God Stats
28W - 28L
1,413 SR
Queue Stats
293W - 360L
1,336 Elo+
Party 1
Loki
Loki
dasilvaking
Loki
Level 52
God Stats
31W - 43L
1,388 SR
Queue Stats
149W - 186L
1,382 Elo+
Party 1
Medusa
Medusa
xINF3RN4L_l
Medusa
Level 82
God Stats
1W - 4L
1,214 SR
Queue Stats
387W - 455L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
5,722
572
999
6,206
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Escudero_Joe
Chronos
10
0 / 1 / 0
5,569
557
2,836
3,829
1,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
4 / 2 / 0
5,524
552
2,620
4,562
1,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
kennbrenn
Kumbhakarna
7
0 / 1 / 4
4,697
470
2,168
6,858
2,988
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 0
5,968
597
2,288
4,550
2,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 0 / 0
5,900
590
4,616
3,885
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 3
4,577
458
884
5,044
3,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,178
618
2,128
6,912
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 2
5,480
548
2,259
4,649
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
2 / 2 / 1
5,599
560
3,757
4,480
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Kukulkan
 
Kukulkan
3
0
0
3
W
0
2
3
0.75
W
1
0
1
1.5
L
Chronos
Escudero_Joe
Chronos
0
1
0
0
W
1
1
2
2
L
4
2
0
2
L
Kumbhakarna
kennbrenn
Kumbhakarna
0
1
4
2
L
0
1
0
0
W
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
13,644
26,005
Taken
24,970
11,628
Mitigated
10,725
9,132
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
999
49
0
2,721
6,206
2,798
0
1,162
4,990
0
39,910
W
Kukulkan
 
Kukulkan
4,616
296
0
0
3,885
1,198
0
2,541
1,344
29,600
0
W
884
338
177
732
5,044
3,365
0
1,160
3,884
7,973
0
W
2,128
1,006
0
4,812
6,912
3,749
416
2,239
4,673
0
30,366
L
Chronos
Escudero_Joe
Chronos
2,836
499
0
1,317
3,829
1,749
462
0
3,829
25,778
0
W
2,259
692
0
2,604
4,649
1,235
718
868
3,781
0
24,757
L
2,620
2,241
0
1,393
4,562
1,223
714
808
3,744
0
22,455
L
Kumbhakarna
kennbrenn
Kumbhakarna
2,168
54
0
1,543
6,858
2,988
227
1,412
5,369
10,525
0
L
2,288
216
0
2,158
4,550
2,870
0
2,081
2,287
34,882
0
W
Medusa
3,757
1,740
0
1,615
4,480
1,178
1,250
484
3,996
0
24,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
27,734
265
Minions Killed
236
0
Camps Cleared
0
925,298
Distance Traveled
1,003,513
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,722
572
81
8
0
187,699
0
W
Kukulkan
5,900
590
62
6
0
217,128
4
W
Bacchus
4,577
458
7
1
0
193,194
0
W
Bellona
6,178
618
72
7
0
220,494
0
L
Chronos
5,569
557
52
5
0
181,184
3
W
Loki
5,480
548
50
5
0
193,302
0
L
Rama
5,524
552
42
4
0
160,826
1
L
Kumbhakarna
4,697
470
12
1
0
206,603
4
L
Tiamat
5,968
597
78
8
0
188,986
6
W
Medusa
5,599
560
45
5
0
179,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role