Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GURUchanUwU
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Konz101
Bacchus
Level 72
God Stats
16W - 17L
1,468 SR
Queue Stats
237W - 234L
1,398 Elo+
Party 1
Chang'e
Chang'e
Make_It_Rain75
Chang'e
Level 107
God Stats
67W - 31L
1,657 SR
Queue Stats
214W - 206L
1,407 Elo+
Solo
Izanami
Izanami
Malachite916
Izanami
Level 87
God Stats
4W - 8L
1,452 SR
Queue Stats
362W - 348L
1,448 Elo+
Party 1
Team Averages
Level 99
1,516 SR
1,450 Elo+

VS

Team Averages
Level 84
1,457 SR
1,379 Elo+
Medusa
Medusa
DQuikdraw7
Medusa
Level 58
God Stats
22W - 23L
1,457 SR
Queue Stats
165W - 196L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Dashie XI
Gilgamesh
Level 94
God Stats
40W - 44L
1,591 SR
Queue Stats
774W - 760L
1,492 Elo+
Party 2
Cerberus
Cerberus
GamaVoid
Cerberus
Level 82
God Stats
11W - 10L
1,152 SR
Queue Stats
288W - 335L
1,319 Elo+
Party 2
Hades
Hades
GimmyKibbler
Hades
Level 105
God Stats
1W - 0L
1,662 SR
Queue Stats
4W - 2L
1,475 Elo+
Solo
Loki
Loki
Hyperdestroyer2
Loki
Level 79
God Stats
18W - 24L
1,424 SR
Queue Stats
267W - 325L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 4 / 2
8,761
548
10,332
12,323
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 2
7,813
488
5,763
9,449
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Konz101
Bacchus
11
0 / 3 / 0
6,833
427
4,294
8,262
9,376
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
6,635
415
4,237
8,660
6,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Malachite916
Izanami
12
0 / 6 / 0
7,356
460
6,176
10,606
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DQuikdraw7
Medusa
14
5 / 1 / 4
8,545
534
6,441
7,834
2,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Dashie XI
Gilgamesh
16
2 / 0 / 2
9,331
583
5,955
7,872
5,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
GamaVoid
Cerberus
13
5 / 1 / 6
7,807
488
8,125
12,375
9,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 5
9,059
566
8,267
12,529
6,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 3
8,334
521
4,882
11,505
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
21
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
4
2
1.75
W
Medusa
DQuikdraw7
Medusa
5
1
4
7
W
Gilgamesh
Dashie XI
Gilgamesh
2
0
2
3
L
1
4
2
0.5
W
Cerberus
GamaVoid
Cerberus
5
1
6
8
W
3
2
5
2.75
W
5
4
3
1.63
L
Bacchus
Konz101
Bacchus
0
3
0
0
L
1
4
2
0.5
L
Izanami
Malachite916
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
33,670
49,300
Taken
52,115
26,943
Mitigated
27,181
11,125
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,332
5,888
0
4,065
12,323
4,766
22
3,011
9,312
0
56,028
W
Medusa
DQuikdraw7
Medusa
6,441
2,646
533
1,998
7,834
2,585
1,420
692
7,142
0
56,355
W
Gilgamesh
Dashie XI
Gilgamesh
5,955
1,347
0
3,403
7,872
5,655
38
4,014
3,858
4,414
41,290
L
5,763
918
493
1,476
9,449
3,315
598
5,823
3,626
51,536
0
W
Cerberus
GamaVoid
Cerberus
8,125
357
464
3,050
12,375
9,328
162
2,351
9,998
31,723
0
W
8,267
539
543
6,750
12,529
6,201
1,045
5,780
6,320
57,419
0
W
4,882
1,401
0
5,128
11,505
3,412
0
996
10,503
0
50,699
L
Bacchus
Konz101
Bacchus
4,294
262
0
718
8,262
9,376
0
670
6,718
29,297
0
L
4,237
235
517
2,494
8,660
6,620
96
3,046
5,614
28,092
0
L
Izanami
Malachite916
Izanami
6,176
2,703
0
1,362
10,606
2,866
1,278
4,512
6,094
0
58,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
43,076
401
Minions Killed
490
0
Camps Cleared
0
1,409,937
Distance Traveled
1,426,471
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,761
548
83
5
0
330,674
4
W
Medusa
8,545
534
119
7
0
270,035
0
W
Gilgamesh
9,331
583
104
7
0
294,315
0
L
Ra
7,813
488
100
6
0
277,817
0
W
Cerberus
7,807
488
57
4
0
309,154
2
W
Hades
9,059
566
121
8
0
256,053
0
W
Loki
8,334
521
89
6
0
296,914
11
L
Bacchus
6,833
427
59
4
0
285,164
1
L
Chang'e
6,635
415
29
2
0
275,869
5
L
Izanami
7,356
460
130
8
0
240,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role