Player Matchup

Agni
Agni
ErickSempai7u7
Agni
Level 49
God Stats
3W - 3L
1,773 SR
Queue Stats
47W - 87L
1,228 Elo+
Party 4
Heimdallr
Heimdallr
IsaacSunny
Heimdallr
Level 43
God Stats
5W - 5L
1,316 SR
Queue Stats
74W - 78L
1,302 Elo+
Solo
Nemesis
Nemesis
ShadowsIntent
Nemesis
Level 59
God Stats
22W - 18L
1,638 SR
Queue Stats
218W - 200L
1,593 Elo+
Party 1
Artemis
Artemis
Tickledu
Artemis
Level 102
God Stats
23W - 13L
1,768 SR
Queue Stats
321W - 292L
1,579 Elo+
Party 1
Cerberus
Cerberus
Yuniko19
Cerberus
Level 17
God Stats
10W - 19L
1,268 SR
Queue Stats
259W - 324L
1,228 Elo+
Party 4
Team Averages
Level 54
1,553 SR
1,386 Elo+

VS

Team Averages
Level 62
1,473 SR
1,420 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Swampjunkie
Raijin
Level 141
God Stats
0W - 1L
1,782 SR
Queue Stats
64W - 81L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Vacilator
Jormungandr
Level 36
God Stats
17W - 27L
1,398 SR
Queue Stats
85W - 117L
1,361 Elo+
Party 3
Da Ji
Da Ji
papaotak4
Da Ji
Level 17
God Stats
0W - 1L
1,264 SR
Queue Stats
11W - 21L
1,255 Elo+
Party 2
Loki
Loki
plsjevalo
Loki
Level 69
God Stats
3W - 3L
1,421 SR
Queue Stats
112W - 137L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,333
533
3,135
4,088
934
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
IsaacSunny
Heimdallr
8
0 / 2 / 1
5,370
537
1,426
4,527
1,361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
11
2 / 0 / 0
6,571
657
2,273
4,125
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Tickledu
Artemis
12
7 / 1 / 0
7,089
709
8,393
5,394
1,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Yuniko19
Cerberus
8
0 / 2 / 5
5,231
523
823
4,919
2,477
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 3 / 2
4,952
495
2,509
5,260
1,163
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
9
5 / 3 / 0
5,903
590
5,194
5,591
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Vacilator
Jormungandr
7
2 / 2 / 1
5,029
503
1,824
6,035
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
papaotak4
Da Ji
8
0 / 1 / 0
4,441
444
446
3,767
964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Loki
10
0 / 1 / 1
5,609
561
2,028
5,414
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
7
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
2
0.33
W
1
2
1
0.75
W
Heimdallr
IsaacSunny
Heimdallr
0
2
1
0.25
W
Nemesis
2
0
0
2
L
Raijin
5
3
0
1.67
W
Artemis
Tickledu
Artemis
7
1
0
7
L
Jormungandr
Vacilator
Jormungandr
2
2
1
1.25
W
Cerberus
Yuniko19
Cerberus
0
2
5
1.25
L
Da Ji
papaotak4
Da Ji
0
1
0
0
L
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,050
Damage
12,001
23,053
Taken
26,067
7,482
Mitigated
7,571
5,355
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,509
959
0
1,231
5,260
1,163
420
232
5,028
0
25,631
W
3,135
520
0
1,186
4,088
934
374
418
3,600
16,192
0
W
Heimdallr
IsaacSunny
Heimdallr
1,426
702
0
602
4,527
1,361
756
1,842
2,427
0
20,757
W
Nemesis
2,273
971
0
504
4,125
1,196
877
197
3,898
0
38,350
L
Raijin
5,194
317
0
980
5,591
1,512
0
336
5,255
24,641
0
W
Artemis
Tickledu
Artemis
8,393
4,749
0
2,748
5,394
1,514
867
2,063
3,267
0
47,443
L
Jormungandr
Vacilator
Jormungandr
1,824
332
173
1,577
6,035
2,034
112
487
5,548
12,227
0
W
Cerberus
Yuniko19
Cerberus
823
62
0
315
4,919
2,477
142
1,976
2,843
7,571
0
L
Da Ji
papaotak4
Da Ji
446
0
0
0
3,767
964
0
2,222
1,545
0
7,625
L
Loki
2,028
463
0
733
5,414
1,898
0
913
4,501
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
25,934
276
Minions Killed
222
0
Camps Cleared
0
954,681
Distance Traveled
974,913
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,952
495
48
5
0
177,415
1
W
Agni
5,333
533
37
4
0
179,229
3
W
Heimdallr
5,370
537
44
4
0
188,818
0
W
Nemesis
6,571
657
83
8
0
221,677
1
L
Raijin
5,903
590
54
5
0
205,779
4
W
Artemis
7,089
709
94
9
0
192,744
3
L
Jormungandr
5,029
503
18
2
0
193,240
2
W
Cerberus
5,231
523
18
2
0
172,213
3
L
Da Ji
4,441
444
27
3
0
175,386
1
L
Loki
5,609
561
75
8
0
223,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role