Player Matchup

Fafnir
Fafnir
Mrozskrat
Fafnir
Level 28
God Stats
8W - 9L
1,488 SR
Queue Stats
109W - 112L
1,570 Elo+
Solo
Freya
Freya
NadaCaptain
Freya
Level 27
God Stats
4W - 2L
1,493 SR
Queue Stats
99W - 104L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Xdanginax
Cabrakan
Level 16
God Stats
3W - 1L
1,601 SR
Queue Stats
32W - 27L
1,549 Elo+
Party 1
Ra
Ra
eth8n
Ra
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
21W - 16L
1,580 Elo+
Solo
Danzaburou
Danzaburou
hiimfish
Danzaburou
Level 28
God Stats
6W - 2L
1,688 SR
Queue Stats
44W - 34L
1,593 Elo+
Party 1
Team Averages
Level 23
1,509 SR
1,547 Elo+

VS

Team Averages
Level 21
1,618 SR
1,533 Elo+
Sobek
Sobek
Tsunaro
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,524 Elo+
Solo
Raijin
Raijin
ehamp1
Raijin
Level 24
God Stats
56W - 42L
1,625 SR
Queue Stats
185W - 203L
1,487 Elo+
Solo
Aphrodite
Aphrodite
goriIIagrip
Aphrodite
Level 21
God Stats
34W - 27L
1,695 SR
Queue Stats
48W - 36L
1,692 Elo+
Solo
Thanatos
Thanatos
pokfan101
Thanatos
Level 18
God Stats
11W - 15L
1,391 SR
Queue Stats
12W - 17L
1,367 Elo+
Solo
Anhur
Anhur
possiblytoxic
Anhur
Level 18
God Stats
4W - 2L
1,879 SR
Queue Stats
71W - 65L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mrozskrat
Fafnir
19
9 / 2 / 7
13,363
581
12,805
14,683
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
5 / 3 / 6
11,910
518
9,087
19,627
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Xdanginax
Cabrakan
18
5 / 7 / 18
12,970
564
10,164
22,059
25,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
16
2 / 5 / 11
11,083
482
13,694
15,099
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
hiimfish
Danzaburou
20
15 / 7 / 9
14,240
619
28,626
21,406
7,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Tsunaro
Sobek
14
1 / 10 / 6
9,958
433
5,009
21,103
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ehamp1
Raijin
17
3 / 5 / 4
10,929
475
17,699
17,991
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
goriIIagrip
Aphrodite
18
7 / 3 / 3
12,611
548
18,104
18,518
14,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
pokfan101
Thanatos
12
4 / 17 / 6
9,656
420
9,768
23,899
12,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 3
14,178
616
13,721
14,586
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
36
Kills
23
24
Deaths
36
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Mrozskrat
Fafnir
9
2
7
6.25
W
5
3
6
2.67
L
Sobek
Tsunaro
Sobek
1
10
6
0.4
W
Cabrakan
Xdanginax
Cabrakan
5
7
18
2
L
Raijin
ehamp1
Raijin
3
5
4
1
W
Ra
2
5
11
1.5
L
Aphrodite
goriIIagrip
Aphrodite
7
3
3
2.83
W
Danzaburou
hiimfish
Danzaburou
15
7
9
2.79
L
Thanatos
pokfan101
Thanatos
4
17
6
0.41
L
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,376
Damage
64,301
92,874
Taken
96,097
59,289
Mitigated
64,931
27,808
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Mrozskrat
Fafnir
12,805
3,956
0
4,169
14,683
13,840
16
8,710
5,973
68,937
0
W
9,087
2,674
0
9,704
19,627
6,996
794
6,607
12,969
86,139
0
L
Sobek
Tsunaro
Sobek
5,009
546
0
3,155
21,103
24,107
0
9,225
11,388
19,117
0
W
Cabrakan
Xdanginax
Cabrakan
10,164
1,279
0
1,652
22,059
25,731
1,361
8,732
13,207
37,376
0
L
Raijin
ehamp1
Raijin
17,699
1,118
0
4,929
17,991
7,492
0
11,408
6,202
69,288
0
W
Ra
13,694
1,643
1,333
2,542
15,099
5,306
147
8,864
6,235
66,051
0
L
Aphrodite
goriIIagrip
Aphrodite
18,104
851
1,700
11,243
18,518
14,758
396
10,652
7,692
79,662
0
W
Danzaburou
hiimfish
Danzaburou
28,626
18,876
0
8,408
21,406
7,416
6,554
7,636
13,678
0
118,340
L
Thanatos
pokfan101
Thanatos
9,768
3,704
0
4,398
23,899
12,981
148
9,822
13,732
0
15,894
L
13,721
5,932
0
7,154
14,586
5,593
2,998
3,175
11,259
0
128,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
57,332
599
Minions Killed
496
0
Camps Cleared
0
2,000,689
Distance Traveled
1,895,757
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,363
581
134
6
0
421,173
3
W
Freya
11,910
518
125
5
0
374,764
7
L
Sobek
9,958
433
28
1
0
348,768
8
W
Cabrakan
12,970
564
54
2
0
414,131
6
L
Raijin
10,929
475
104
5
0
385,106
3
W
Ra
11,083
482
124
5
0
428,640
1
L
Aphrodite
12,611
548
148
6
0
375,338
3
W
Danzaburou
14,240
619
162
7
0
361,981
0
L
Thanatos
9,656
420
10
0
0
380,100
0
L
Anhur
14,178
616
206
9
0
406,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role