Player Matchup

Artemis
Artemis
Bindagji
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,491 Elo+
Party 1
Chaac
Chaac
Dakheel_5
Chaac
Level 68
God Stats
26W - 26L
1,447 SR
Queue Stats
145W - 217L
1,371 Elo+
Party 1
Bacchus
Bacchus
Dizy49
Bacchus
Level 23
God Stats
5W - 6L
1,200 SR
Queue Stats
64W - 101L
1,382 Elo+
Party 1
Sol
Sol
Hjamjoom
Sol
Level 66
God Stats
25W - 22L
1,399 SR
Queue Stats
285W - 345L
1,414 Elo+
Party 1
Arachne
Arachne
iCU_boneColector
Arachne
Level 65
God Stats
42W - 41L
1,495 SR
Queue Stats
144W - 223L
1,341 Elo+
Party 1
Team Averages
Level 46
1,408 SR
1,400 Elo+

VS

Team Averages
Level 66
1,653 SR
1,578 Elo+
Skadi
Skadi
Cillalot
Skadi
Level 123
God Stats
7W - 2L
1,784 SR
Queue Stats
276W - 209L
1,660 Elo+
Party 2
Terra
Terra
Dethrooper
Terra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,191 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoesAnybodyCare
Tsukuyomi
Level 103
God Stats
8W - 7L
1,592 SR
Queue Stats
337W - 249L
1,671 Elo+
Party 2
Izanami
Izanami
Nemke90
Izanami
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 40L
1,423 Elo+
Solo
Scylla
Scylla
okoll1
Scylla
Level 29
God Stats
4W - 0L
1,889 SR
Queue Stats
34W - 5L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bindagji
Artemis
20
5 / 10 / 1
13,669
526
11,688
20,227
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Dakheel_5
Chaac
17
5 / 6 / 8
12,054
464
16,732
28,977
32,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Dizy49
Bacchus
17
0 / 5 / 13
11,507
443
9,151
24,172
36,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
5 / 7 / 6
12,581
484
17,860
22,779
7,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 10 / 2
12,228
470
9,402
22,700
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cillalot
Skadi
20
14 / 3 / 9
17,573
676
30,644
22,301
11,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
18
3 / 7 / 7
13,155
506
4,205
20,790
24,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
DoesAnybodyCare
Tsukuyomi
20
15 / 3 / 8
17,897
688
34,068
23,562
13,824
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Nemke90
Izanami
20
0 / 2 / 10
14,052
540
9,367
15,295
6,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
okoll1
Scylla
20
6 / 4 / 6
15,995
615
14,295
15,754
8,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
19
Kills
38
38
Deaths
19
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bindagji
Artemis
5
10
1
0.55
W
Skadi
Cillalot
Skadi
14
3
9
6.17
L
Chaac
Dakheel_5
Chaac
5
6
8
1.5
W
Terra
3
7
7
0.93
L
Bacchus
Dizy49
Bacchus
0
5
13
1.3
W
Tsukuyomi
DoesAnybodyCare
Tsukuyomi
15
3
8
6.33
L
5
7
6
1.14
W
Izanami
Nemke90
Izanami
0
2
10
2.5
L
4
10
2
0.5
W
Scylla
okoll1
Scylla
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,833
Damage
92,579
118,855
Taken
97,702
94,924
Mitigated
64,083
30,538
Healing
34,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bindagji
Artemis
11,688
4,962
0
4,242
20,227
7,036
1,068
2,254
17,893
0
81,900
W
Skadi
Cillalot
Skadi
30,644
16,741
0
5,384
22,301
11,209
6,378
7,086
15,215
0
166,358
L
Chaac
Dakheel_5
Chaac
16,732
1,326
0
9,526
28,977
32,843
275
3,551
25,026
0
64,066
W
Terra
4,205
583
2,549
4,102
20,790
24,022
316
6,266
14,524
13,794
0
L
Bacchus
Dizy49
Bacchus
9,151
854
0
3,369
24,172
36,734
0
7,610
16,274
32,874
0
W
Tsukuyomi
DoesAnybodyCare
Tsukuyomi
34,068
9,601
0
10,222
23,562
13,824
0
6,251
17,311
0
153,639
L
17,860
5,356
0
8,872
22,779
7,935
2,976
2,206
20,334
92,524
0
W
Izanami
Nemke90
Izanami
9,367
7,386
0
5,628
15,295
6,734
4,796
2,606
12,689
0
89,772
L
9,402
5,724
0
4,529
22,700
10,376
0
2,879
19,501
0
81,543
W
Scylla
okoll1
Scylla
14,295
1,835
73
6,479
15,754
8,294
2,430
5,257
10,497
121,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,039
Gold Earned
78,672
558
Minions Killed
811
0
Camps Cleared
0
2,385,976
Distance Traveled
2,583,533
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,669
526
144
6
0
406,858
0
W
Skadi
17,573
676
214
8
0
519,099
8
L
Chaac
12,054
464
101
4
0
475,864
2
W
Terra
13,155
506
23
1
0
446,120
5
L
Bacchus
11,507
443
47
2
0
525,808
5
W
Tsukuyomi
17,897
688
205
8
0
571,085
5
L
Sol
12,581
484
148
6
0
475,632
4
W
Izanami
14,052
540
163
6
0
519,813
1
L
Arachne
12,228
470
118
5
0
501,814
2
W
Scylla
15,995
615
206
8
0
527,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role