Player Matchup

King Arthur
King Arthur
ArcherSama
King Arthur
Level 39
God Stats
2W - 2L
1,353 SR
Queue Stats
190W - 62L
1,792 Elo+
Party 2
Chernobog
Chernobog
HambuyonyelaLeee
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,776 Elo+
Party 1
Janus
Janus
TeenyTortellini
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,643 Elo+
Solo
Sobek
Sobek
TheMindOfAtlas
Sobek
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 20L
1,669 Elo+
Party 2
Set
Set
iamthird
Set
Level 106
God Stats
8W - 10L
1,448 SR
Queue Stats
456W - 379L
1,572 Elo+
Party 1
Team Averages
Level 36
1,460 SR
1,690 Elo+

VS

Team Averages
Level 27
1,623 SR
1,605 Elo+
Loki
Loki
DuttyLP
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,576 Elo+
Solo
Mulan
Mulan
GreenEyedDevil
Mulan
Level 29
God Stats
27W - 22L
1,579 SR
Queue Stats
107W - 103L
1,590 Elo+
Solo
Neith
Neith
Hsdriss
Neith
Level 24
God Stats
71W - 82L
1,564 SR
Queue Stats
81W - 104L
1,548 Elo+
Party 3
Agni
Agni
LiilSosa
Agni
Level 29
God Stats
1W - 2L
1,796 SR
Queue Stats
11W - 15L
1,761 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkyHsd
Kumbhakarna
Level 24
God Stats
5W - 4L
1,675 SR
Queue Stats
80W - 102L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcherSama
King Arthur
12
1 / 0 / 4
6,926
533
6,856
8,500
8,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
14
2 / 0 / 5
7,819
601
9,446
6,674
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 0
7,860
605
2,467
5,408
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 5
6,382
491
3,088
6,450
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 4
7,859
605
3,788
5,621
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DuttyLP
Loki
10
1 / 3 / 1
6,498
500
3,013
9,319
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,118
471
5,797
9,697
5,358
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Hsdriss
Neith
10
0 / 3 / 0
6,238
480
1,158
6,543
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
1 / 2 / 1
7,350
565
3,432
5,618
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SkyHsd
Kumbhakarna
10
0 / 1 / 0
5,765
443
2,613
10,783
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArcherSama
King Arthur
1
0
4
3
L
Loki
DuttyLP
Loki
1
3
1
0.5
L
0
3
1
0.17
W
Chernobog
2
0
5
4.5
L
Neith
Hsdriss
Neith
0
3
0
0
L
Agni
1
2
1
0.75
L
Kumbhakarna
SkyHsd
Kumbhakarna
0
1
0
0
W
1
1
0
1
W
1
0
5
3.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
16,013
32,653
Taken
41,960
22,216
Mitigated
16,573
11,160
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArcherSama
King Arthur
6,856
1,055
0
2,496
8,500
8,717
0
767
7,676
125
38,379
L
Loki
DuttyLP
Loki
3,013
414
0
3,140
9,319
2,571
0
1,147
8,110
0
30,924
L
5,797
1,641
0
1,186
9,697
5,358
0
1,010
8,665
0
26,032
W
Chernobog
9,446
5,555
0
3,031
6,674
2,374
0
2,079
4,595
0
65,585
L
Neith
Hsdriss
Neith
1,158
615
0
2,091
6,543
1,977
0
750
5,793
0
29,979
L
Agni
3,432
322
0
750
5,618
1,763
0
926
4,644
35,958
0
L
Kumbhakarna
SkyHsd
Kumbhakarna
2,613
242
0
3,192
10,783
4,904
0
2,031
8,730
20,605
0
W
2,467
0
95
1,598
5,408
1,749
0
1,192
3,902
67,910
0
W
3,088
372
0
1,976
6,450
5,861
0
809
5,625
11,226
0
W
3,788
1,881
0
1,964
5,621
3,515
22
745
4,810
0
46,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
31,969
426
Minions Killed
320
0
Camps Cleared
0
1,335,477
Distance Traveled
1,240,345
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,926
533
73
6
0
254,053
2
L
Loki
6,498
500
68
5
0
276,687
3
L
Mulan
6,118
471
55
4
0
235,788
2
W
Chernobog
7,819
601
111
9
0
248,053
2
L
Neith
6,238
480
94
7
0
227,815
3
L
Agni
7,350
565
85
7
0
245,537
0
L
Kumbhakarna
5,765
443
18
1
0
254,518
4
W
Janus
7,860
605
147
11
0
291,976
5
W
Sobek
6,382
491
14
1
0
258,402
3
W
Set
7,859
605
81
6
0
282,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role