Player Matchup

Artemis
Artemis
Fedrvg
Artemis
Level 5
God Stats
4W - 9L
1,218 SR
Queue Stats
105W - 135L
1,202 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hakyru
Tsukuyomi
Level 5
God Stats
19W - 14L
1,271 SR
Queue Stats
41W - 31L
1,248 Elo+
Party 1
Freya
Freya
KaatsuSan
Freya
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 41L
1,248 Elo+
Party 1
Odin
Odin
loritolk
Odin
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
74W - 89L
1,380 Elo+
Solo
Merlin
Merlin
parrvs
Merlin
Level 5
God Stats
4W - 2L
1,556 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Team Averages
Level 9
1,365 SR
1,312 Elo+

VS

Team Averages
Level 10
1,403 SR
1,430 Elo+
Nemesis
Nemesis
MUMHANDA
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Zeus
Zeus
Pegasus12R
Zeus
Level 15
God Stats
7W - 8L
1,254 SR
Queue Stats
40W - 32L
1,506 Elo+
Party 2
Thor
Thor
SilverCush
Thor
Level 5
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 7L
1,085 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iToritoYT
Tsukuyomi
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 15L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
piinkiie
Heimdallr
Level 18
God Stats
10W - 9L
1,552 SR
Queue Stats
10W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fedrvg
Artemis
20
4 / 9 / 15
13,930
995
15,836
23,011
6,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Hakyru
Tsukuyomi
20
17 / 15 / 11
17,427
1,245
31,149
27,271
9,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
KaatsuSan
Freya
20
10 / 14 / 17
16,303
1,165
29,006
30,915
9,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
20
6 / 6 / 19
15,813
1,130
15,212
24,049
25,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
parrvs
Merlin
18
0 / 2 / 6
11,167
798
3,546
2,989
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MUMHANDA
Nemesis
20
5 / 7 / 19
13,917
994
8,695
19,178
7,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 4 / 19
17,025
1,216
33,559
17,206
5,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 13 / 24
15,844
1,132
20,635
27,303
10,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
iToritoYT
Tsukuyomi
20
12 / 10 / 17
15,849
1,132
25,704
22,836
8,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
piinkiie
Heimdallr
20
3 / 3 / 28
14,381
1,027
11,753
13,475
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
153
37
Kills
46
46
Deaths
37
68
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fedrvg
Artemis
4
9
15
1.28
W
Tsukuyomi
Hakyru
Tsukuyomi
17
15
11
1.5
W
Freya
KaatsuSan
Freya
10
14
17
1.32
L
Nemesis
MUMHANDA
Nemesis
5
7
19
2.07
L
16
4
19
6.38
L
10
13
24
1.69
L
Tsukuyomi
iToritoYT
Tsukuyomi
12
10
17
2.05
W
Odin
6
6
19
2.58
W
Merlin
parrvs
Merlin
0
2
6
1.5
L
Heimdallr
piinkiie
Heimdallr
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,749
Damage
100,346
108,235
Taken
99,998
52,841
Mitigated
38,409
8,338
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fedrvg
Artemis
15,836
11,296
0
897
23,011
6,805
0
6,110
16,901
0
34,557
W
Tsukuyomi
Hakyru
Tsukuyomi
31,149
8,899
0
187
27,271
9,452
0
7,830
19,441
0
65,117
W
Freya
KaatsuSan
Freya
29,006
8,411
0
7,254
30,915
9,799
0
11,708
19,207
70,276
0
L
Nemesis
MUMHANDA
Nemesis
8,695
1,492
0
1,034
19,178
7,847
0
6,781
12,397
0
25,633
L
33,559
4,725
0
2,903
17,206
5,869
0
5,456
11,750
56,911
0
L
20,635
3,167
0
0
27,303
10,538
0
8,735
18,568
0
32,214
L
Tsukuyomi
iToritoYT
Tsukuyomi
25,704
7,976
0
850
22,836
8,958
0
8,286
14,550
0
53,705
W
Odin
15,212
3,239
0
0
24,049
25,801
0
6,422
17,627
1,783
26,600
W
Merlin
parrvs
Merlin
3,546
101
0
0
2,989
984
0
1,489
1,494
9,517
0
L
Heimdallr
piinkiie
Heimdallr
11,753
4,553
0
720
13,475
5,197
0
4,317
9,158
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,640
Gold Earned
77,016
234
Minions Killed
217
7
Camps Cleared
5
1,103,075
Distance Traveled
1,362,913
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,930
995
29
2
2
194,971
2
W
Tsukuyomi
17,427
1,245
70
5
1
278,053
0
W
Freya
16,303
1,165
107
8
3
232,884
1
L
Nemesis
13,917
994
34
2
4
278,907
3
L
Zeus
17,025
1,216
62
4
0
273,968
1
L
Thor
15,844
1,132
26
2
1
261,174
2
L
Tsukuyomi
15,849
1,132
66
5
0
265,354
0
W
Odin
15,813
1,130
16
1
1
314,556
0
W
Merlin
11,167
798
12
1
0
82,611
0
L
Heimdallr
14,381
1,027
29
2
0
283,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role