Player Matchup

Yemoja
Yemoja
DefenseNahh
Yemoja
Level 67
God Stats
9W - 8L
1,285 SR
Queue Stats
325W - 396L
1,244 Elo+
Party 1
Mercury
Mercury
FunkyMunky1983
Mercury
Level 48
God Stats
1W - 2L
1,181 SR
Queue Stats
182W - 221L
1,314 Elo+
Solo
Mulan
Mulan
O_samabinbang1n
Mulan
Level 28
God Stats
32W - 40L
1,430 SR
Queue Stats
187W - 241L
1,248 Elo+
Party 1
Hades
Hades
SadDrxbble-
Hades
Level 65
God Stats
11W - 20L
1,543 SR
Queue Stats
357W - 438L
1,292 Elo+
Party 1
Apollo
Apollo
xLightmoonx5067
Apollo
Level 43
God Stats
36W - 70L
1,271 SR
Queue Stats
140W - 214L
1,303 Elo+
Solo
Team Averages
Level 50
1,342 SR
1,280 Elo+

VS

Team Averages
Level 48
1,411 SR
1,344 Elo+
Cerberus
Cerberus
LT Firejay
Cerberus
Level 58
God Stats
86W - 105L
1,411 SR
Queue Stats
272W - 366L
1,313 Elo+
Party 2
Sol
Sol
NALIDARKG
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,480 Elo+
Solo
Loki
Loki
Sad Simp5073
Loki
Level 41
God Stats
23W - 26L
1,412 SR
Queue Stats
65W - 65L
1,328 Elo+
Party 2
King Arthur
King Arthur
turbinemonkey09
King Arthur
Level 43
God Stats
19W - 33L
1,285 SR
Queue Stats
144W - 191L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
wymer46
Nu Wa
Level 48
God Stats
15W - 21L
1,447 SR
Queue Stats
159W - 193L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
5 / 2 / 12
8,843
553
10,578
11,944
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,900
494
2,106
12,262
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,891
493
6,752
15,507
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 0 / 1
10,386
649
10,602
8,228
5,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 6 / 5
9,621
601
11,596
12,751
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LT Firejay
Cerberus
12
2 / 6 / 4
7,786
487
4,593
13,210
9,304
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
6 / 5 / 1
8,268
517
8,546
12,841
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 3
6,779
424
3,904
9,522
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
turbinemonkey09
King Arthur
15
3 / 3 / 1
8,797
550
12,311
11,883
8,141
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
wymer46
Nu Wa
14
1 / 6 / 1
8,237
515
6,362
10,191
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
12
13
Deaths
26
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
2
12
5.5
W
0
2
2
0.5
L
Cerberus
LT Firejay
Cerberus
2
6
4
0.67
L
6
5
1
1.3
W
1
3
1
0.5
L
0
6
3
0.25
W
10
0
1
10.5
L
King Arthur
turbinemonkey09
King Arthur
3
3
1
1.17
L
Nu Wa
wymer46
Nu Wa
1
6
1
0.25
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
35,716
60,692
Taken
57,647
31,595
Mitigated
29,960
20,867
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,578
2,165
899
5,528
11,944
5,865
185
7,752
4,038
32,687
0
W
2,106
162
0
1,660
12,262
4,264
1,042
2,575
9,525
0
52,366
L
Cerberus
LT Firejay
Cerberus
4,593
433
127
4,375
13,210
9,304
222
6,721
6,489
23,251
0
L
8,546
2,937
245
5,554
12,841
3,708
2,703
3,247
9,594
45,007
0
W
6,752
1,680
0
5,234
15,507
12,210
369
616
14,776
0
37,280
L
3,904
815
0
1,013
9,522
2,890
0
2,882
6,595
0
31,747
W
10,602
1,223
708
5,394
8,228
5,162
1,231
2,232
5,756
68,869
0
L
King Arthur
turbinemonkey09
King Arthur
12,311
2,236
0
2,290
11,883
8,141
339
2,125
8,929
0
58,474
L
Nu Wa
wymer46
Nu Wa
6,362
1,804
0
1,880
10,191
5,917
108
6,523
3,668
45,267
0
W
11,596
7,633
0
1,444
12,751
4,094
2,430
5,756
6,915
0
48,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
39,867
441
Minions Killed
367
0
Camps Cleared
0
1,483,437
Distance Traveled
1,415,538
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,843
553
37
2
0
314,372
2
W
Mercury
7,900
494
101
6
0
331,337
0
L
Cerberus
7,786
487
48
3
0
279,260
1
L
Sol
8,268
517
69
4
0
229,184
0
W
Mulan
7,891
493
85
5
0
252,835
0
L
Loki
6,779
424
51
3
0
327,701
1
W
Hades
10,386
649
143
9
0
279,888
2
L
King Arthur
8,797
550
110
7
0
314,845
8
L
Nu Wa
8,237
515
89
6
0
264,548
1
W
Apollo
9,621
601
75
5
0
305,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role