Player Matchup

Merlin
Merlin
Aksugide
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MiloTheBest
Heimdallr
Level 4
God Stats
2W - 4L
1,520 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Pele
Pele
MommyArachne
Pele
Level 6
God Stats
0W - 3L
1,176 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Amaterasu
Amaterasu
ThatDew
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Fafnir
Fafnir
atilas45
Fafnir
Level 6
God Stats
2W - 5L
1,390 SR
Queue Stats
3W - 9L
1,279 Elo+
Solo
Team Averages
Level 5
1,417 SR
1,349 Elo+

VS

Team Averages
Level 18
1,334 SR
1,314 Elo+
Gilgamesh
Gilgamesh
Amadoos
Gilgamesh
Level 28
God Stats
12W - 5L
1,669 SR
Queue Stats
226W - 316L
1,288 Elo+
Party 2
Apollo
Apollo
InsertGoodName
Apollo
Level 16
God Stats
2W - 2L
1,344 SR
Queue Stats
17W - 13L
1,492 Elo+
Party 1
Bastet
Bastet
MrP1ckle
Bastet
Level 3
God Stats
3W - 5L
1,172 SR
Queue Stats
4W - 6L
1,061 Elo+
Solo
Agni
Agni
PeppaTownend
Agni
Level 26
God Stats
14W - 19L
1,181 SR
Queue Stats
222W - 326L
1,252 Elo+
Party 2
Geb
Geb
xXCaretakerXx
Geb
Level 16
God Stats
4W - 2L
1,305 SR
Queue Stats
18W - 21L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aksugide
Merlin
14
1 / 4 / 1
9,577
416
4,830
6,558
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MiloTheBest
Heimdallr
15
2 / 9 / 2
9,944
432
15,385
19,168
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 7 / 1
11,327
492
5,752
17,023
6,771
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ThatDew
Amaterasu
1
0 / 0 / 0
4,491
195
0
0
0
Fafnir
atilas45
Fafnir
15
2 / 7 / 6
10,625
462
6,060
24,525
30,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amadoos
Gilgamesh
19
5 / 3 / 2
12,679
551
4,794
16,151
12,494
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 1 / 6
12,794
556
18,041
14,193
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
MrP1ckle
Bastet
17
7 / 2 / 7
11,650
507
11,172
11,684
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 2 / 5
11,830
514
10,946
9,508
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 12
11,085
482
8,202
19,356
21,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
26
27
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aksugide
Merlin
1
4
1
0.38
W
Gilgamesh
Amadoos
Gilgamesh
5
3
2
2
W
9
1
6
12
L
Heimdallr
MiloTheBest
Heimdallr
2
9
2
0.33
L
5
7
1
0.79
W
Bastet
MrP1ckle
Bastet
7
2
7
5.25
W
4
2
5
3.25
L
Amaterasu
ThatDew
Amaterasu
0
0
0
0
L
Fafnir
atilas45
Fafnir
2
7
6
0.71
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
53,155
67,274
Taken
70,892
46,233
Mitigated
48,306
8,232
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aksugide
Merlin
4,830
366
0
147
6,558
2,324
1,443
1,503
5,055
41,273
0
W
Gilgamesh
Amadoos
Gilgamesh
4,794
1,078
0
2,857
16,151
12,494
2,305
1,902
14,249
4,627
76,710
W
18,041
11,015
0
4,803
14,193
6,024
9,290
2,648
11,545
0
105,241
L
Heimdallr
MiloTheBest
Heimdallr
15,385
7,847
0
3,710
19,168
7,084
655
8,763
10,405
0
71,709
L
5,752
1,339
0
3,318
17,023
6,771
51
3,017
14,006
0
75,043
W
Bastet
MrP1ckle
Bastet
11,172
3,832
0
3,404
11,684
5,135
1,631
1,756
9,928
0
52,175
W
10,946
546
0
3,442
9,508
3,501
3,218
905
8,599
68,696
0
L
Amaterasu
ThatDew
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
atilas45
Fafnir
6,060
2,318
0
1,057
24,525
30,054
183
6,326
18,199
29,343
0
W
8,202
1,902
201
1,539
19,356
21,152
498
3,679
15,677
23,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
60,038
372
Minions Killed
546
0
Camps Cleared
0
1,549,104
Distance Traveled
2,357,034
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,577
416
92
4
0
359,698
0
W
Gilgamesh
12,679
551
139
6
0
380,567
0
W
Apollo
12,794
556
183
8
0
405,477
3
L
Heimdallr
9,944
432
116
5
0
383,028
1
L
Pele
11,327
492
128
6
0
394,799
1
W
Bastet
11,650
507
70
3
0
493,068
0
W
Agni
11,830
514
124
5
0
490,882
1
L
Amaterasu
4,491
195
0
0
0
0
0
L
Fafnir
10,625
462
36
2
0
411,579
1
W
Geb
11,085
482
30
1
0
587,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role