Player Matchup

Hera
Hera
EspartanoOficial
Hera
Level 121
God Stats
3W - 6L
1,583 SR
Queue Stats
180W - 267L
1,370 Elo+
Solo
Hou Yi
Hou Yi
EuriUra
Hou Yi
Level 116
God Stats
0W - 2L
1,563 SR
Queue Stats
67W - 94L
1,452 Elo+
Solo
King Arthur
King Arthur
Tempuraboy
King Arthur
Level 58
God Stats
2W - 2L
1,421 SR
Queue Stats
33W - 24L
1,618 Elo+
Solo
Team Averages
Level 98
1,522 SR
1,480 Elo+

VS

Team Averages
Level 73
1,393 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Bbrowni
Gilgamesh
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 82L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
DWBleedem
Baron Samedi
Level 66
God Stats
8W - 11L
1,392 SR
Queue Stats
106W - 102L
1,440 Elo+
Solo
Chronos
Chronos
Tritenicks
Chronos
Level 66
God Stats
8W - 17L
1,287 SR
Queue Stats
174W - 253L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
14,123
642
17,277
18,213
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
EuriUra
Hou Yi
18
7 / 6 / 3
14,507
659
22,961
20,600
7,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Tempuraboy
King Arthur
16
3 / 8 / 8
13,412
610
12,336
27,357
23,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bbrowni
Gilgamesh
18
12 / 7 / 3
16,213
737
20,722
23,789
6,957
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DWBleedem
Baron Samedi
20
5 / 4 / 12
14,875
676
17,526
20,353
10,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Tritenicks
Chronos
20
7 / 3 / 10
15,319
696
16,430
20,190
9,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
24
24
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bbrowni
Gilgamesh
12
7
3
1.93
W
Baron Samedi
DWBleedem
Baron Samedi
5
4
12
2.75
L
4
10
8
0.8
L
Hou Yi
EuriUra
Hou Yi
7
6
3
1.42
L
King Arthur
Tempuraboy
King Arthur
3
8
8
0.88
W
Chronos
Tritenicks
Chronos
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
54,678
66,170
Taken
64,332
36,725
Mitigated
27,431
9,470
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bbrowni
Gilgamesh
20,722
6,710
218
3,358
23,789
6,957
38
4,781
19,008
0
54,614
W
Baron Samedi
DWBleedem
Baron Samedi
17,526
1,401
2,194
8,581
20,353
10,908
737
6,606
13,747
71,130
0
L
17,277
5,267
501
3,161
18,213
5,992
873
7,738
10,475
67,883
0
L
Hou Yi
EuriUra
Hou Yi
22,961
10,276
0
5,808
20,600
7,464
1,197
12,802
7,798
0
65,768
L
King Arthur
Tempuraboy
King Arthur
12,336
653
0
0
27,357
23,269
0
11,944
15,413
0
35,327
W
Chronos
Tritenicks
Chronos
16,430
5,481
0
4,335
20,190
9,566
1,583
5,890
14,300
70,769
5,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
46,407
200
Minions Killed
229
0
Camps Cleared
0
1,144,442
Distance Traveled
1,101,057
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,213
737
49
2
0
361,929
0
W
Baron Samedi
14,875
676
93
4
0
315,682
0
L
Hera
14,123
642
82
4
0
356,328
2
L
Hou Yi
14,507
659
82
4
0
383,790
2
L
King Arthur
13,412
610
36
2
0
404,324
4
W
Chronos
15,319
696
87
4
0
423,446
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role