Player Matchup

Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Betuatu
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,134 Elo+
Solo
Artemis
Artemis
Naielle
Artemis
Level 15
God Stats
22W - 25L
1,295 SR
Queue Stats
76W - 79L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
Teddyrust
Sun Wukong
Level 8
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 1
Fenrir
Fenrir
XhEttoX
Fenrir
Level 27
God Stats
12W - 8L
1,593 SR
Queue Stats
91W - 94L
1,400 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,341 Elo+

VS

Team Averages
Level 31
1,465 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
FiercØ
Morgan Le Fay
Level 105
God Stats
25W - 12L
1,674 SR
Queue Stats
90W - 72L
1,496 Elo+
Party 2
Nemesis
Nemesis
MarkinGOD
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 2
Ganesha
Ganesha
Rodzm
Ganesha
Level 15
God Stats
8W - 5L
1,507 SR
Queue Stats
70W - 73L
1,403 Elo+
Solo
Heimdallr
Heimdallr
kunsler_goulart
Heimdallr
Level 28
God Stats
1W - 0L
1,155 SR
Queue Stats
27W - 47L
1,325 Elo+
Solo
Susano
Susano
pinkpunkguy
Susano
Level 3
God Stats
2W - 5L
1,489 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
4 / 9 / 10
12,334
881
9,526
17,788
4,538
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Betuatu
Mercury
20
3 / 12 / 24
14,213
1,015
11,946
27,880
14,038
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Naielle
Artemis
20
8 / 10 / 15
15,371
1,098
19,984
22,679
4,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Teddyrust
Sun Wukong
20
5 / 8 / 22
14,879
1,063
16,197
25,476
19,441
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
XhEttoX
Fenrir
20
16 / 8 / 13
17,199
1,229
28,317
27,581
10,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FiercØ
Morgan Le Fay
20
29 / 5 / 11
20,029
1,431
56,081
20,611
9,276
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
MarkinGOD
Nemesis
20
12 / 10 / 10
14,964
1,069
20,678
21,597
10,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Rodzm
Ganesha
20
0 / 3 / 37
16,430
1,174
11,575
20,668
28,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
kunsler_goulart
Heimdallr
19
1 / 5 / 11
11,851
847
668
11,071
2,979
Susano
20
5 / 13 / 23
13,857
990
21,156
21,458
8,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
139
36
Kills
47
47
Deaths
36
84
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
9
10
1
L
Mercury
Betuatu
Mercury
3
12
24
1.25
W
Morgan Le Fay
FiercØ
Morgan Le Fay
29
5
11
6.9
W
Nemesis
MarkinGOD
Nemesis
12
10
10
1.7
L
Artemis
Naielle
Artemis
8
10
15
1.55
W
Ganesha
Rodzm
Ganesha
0
3
37
6.17
L
Sun Wukong
Teddyrust
Sun Wukong
5
8
22
2
L
Fenrir
XhEttoX
Fenrir
16
8
13
2.81
W
Heimdallr
kunsler_goulart
Heimdallr
1
5
11
1.3
W
Susano
5
13
23
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,970
Damage
110,158
121,404
Taken
95,405
53,521
Mitigated
59,903
8,884
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,526
5,380
73
1,297
17,788
4,538
0
9,134
8,654
23,000
0
L
Mercury
Betuatu
Mercury
11,946
5,891
0
0
27,880
14,038
0
16,472
11,408
0
26,192
W
Morgan Le Fay
FiercØ
Morgan Le Fay
56,081
5,856
1,064
6,801
20,611
9,276
0
2,866
17,745
102,653
0
W
Nemesis
MarkinGOD
Nemesis
20,678
12,642
0
2,364
21,597
10,736
0
2,855
18,742
0
31,794
L
Artemis
Naielle
Artemis
19,984
15,585
0
2,495
22,679
4,987
0
10,663
12,016
0
55,772
W
Ganesha
Rodzm
Ganesha
11,575
1,550
0
1,565
20,668
28,875
0
1,123
19,545
33,767
0
L
Sun Wukong
Teddyrust
Sun Wukong
16,197
3,431
0
558
25,476
19,441
0
14,965
10,511
0
39,555
L
Fenrir
XhEttoX
Fenrir
28,317
10,125
0
4,461
27,581
10,517
0
16,422
11,159
0
47,170
W
Heimdallr
kunsler_goulart
Heimdallr
668
446
0
0
11,071
2,979
0
138
9,562
0
7,452
W
Susano
21,156
5,821
0
0
21,458
8,037
0
2,544
18,914
0
32,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,996
Gold Earned
77,131
210
Minions Killed
203
9
Camps Cleared
9
1,240,463
Distance Traveled
1,234,399
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,334
881
16
1
0
167,719
0
L
Mercury
14,213
1,015
27
2
0
319,603
0
W
Morgan Le Fay
20,029
1,431
113
8
5
270,547
0
W
Nemesis
14,964
1,069
38
3
4
219,587
1
L
Artemis
15,371
1,098
74
5
0
214,228
0
W
Ganesha
16,430
1,174
16
1
0
282,688
2
L
Sun Wukong
14,879
1,063
55
4
0
264,914
0
L
Fenrir
17,199
1,229
38
3
9
273,999
0
W
Heimdallr
11,851
847
8
1
0
263,270
0
W
Susano
13,857
990
28
2
0
198,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role