Player Matchup

Olorun
Olorun
GZ-ezequielsena
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,013 Elo+
Party 1
Nemesis
Nemesis
MaxresGM
Nemesis
Level 7
God Stats
0W - 3L
1,126 SR
Queue Stats
3W - 9L
1,013 Elo+
Party 1
Pele
Pele
Sktrirker
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1
Chang'e
Chang'e
jaykness
Chang'e
Level 28
God Stats
5W - 5L
1,554 SR
Queue Stats
27W - 15L
1,539 Elo+
Solo
Merlin
Merlin
tony0222
Merlin
Level 6
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 6L
1,013 Elo+
Party 1
Team Averages
Level 11
1,370 SR
1,157 Elo+

VS

Team Averages
Level 18
1,440 SR
1,276 Elo+
Chang'e
Chang'e
Deusinha
Chang'e
Level 27
God Stats
4W - 3L
1,395 SR
Queue Stats
31W - 12L
1,531 Elo+
Party 2
Bellona
Bellona
Ivsauro
Bellona
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
27W - 21L
1,199 Elo+
Party 2
Fafnir
Fafnir
Natan2896
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,325 Elo+
Solo
Apollo
Apollo
SilenHunter
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,331 Elo+
Solo
Zeus
Zeus
ViCXG4mer
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 9
13,089
935
15,922
19,249
7,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MaxresGM
Nemesis
19
3 / 7 / 9
13,276
948
10,149
23,925
8,849
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
19
5 / 5 / 6
13,593
971
13,864
15,253
6,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jaykness
Chang'e
19
2 / 5 / 8
12,828
916
9,870
19,420
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
tony0222
Merlin
19
1 / 7 / 7
12,790
914
24,251
17,003
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deusinha
Chang'e
20
1 / 1 / 27
13,740
981
14,670
20,556
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Ivsauro
Bellona
20
3 / 1 / 22
13,489
964
7,328
16,684
10,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Natan2896
Fafnir
20
0 / 5 / 9
12,157
868
769
16,948
11,212
Apollo
20
12 / 4 / 16
16,289
1,164
29,691
16,670
6,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
14 / 3 / 14
16,094
1,150
37,767
10,280
3,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
118
14
Kills
30
30
Deaths
14
39
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Deusinha
Chang'e
1
1
27
14.5
L
3
6
9
1.25
W
Bellona
Ivsauro
Bellona
3
1
22
14
L
Nemesis
MaxresGM
Nemesis
3
7
9
1.07
W
Fafnir
Natan2896
Fafnir
0
5
9
0.9
W
Apollo
12
4
16
5
L
Pele
5
5
6
1.6
W
Zeus
14
3
14
7
L
Chang'e
jaykness
Chang'e
2
5
8
1.2
L
Merlin
tony0222
Merlin
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,056
Damage
90,225
94,850
Taken
81,138
36,343
Mitigated
39,253
19,133
Healing
31,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Deusinha
Chang'e
14,670
1,450
15,744
10,081
20,556
7,759
0
11,137
9,419
45,129
0
L
15,922
6,026
2,639
3,356
19,249
7,963
0
11,373
7,876
35,834
0
W
Bellona
Ivsauro
Bellona
7,328
649
0
123
16,684
10,090
0
8,974
7,710
0
17,664
L
Nemesis
MaxresGM
Nemesis
10,149
2,166
0
2,036
23,925
8,849
0
13,996
9,929
0
28,295
W
Fafnir
Natan2896
Fafnir
769
394
0
600
16,948
11,212
0
11,472
5,476
12,992
0
W
Apollo
29,691
16,202
0
3,992
16,670
6,537
0
10,819
5,851
0
86,520
L
Pele
13,864
1,032
0
224
15,253
6,079
0
7,135
8,118
0
33,495
W
Zeus
37,767
2,870
0
1,247
10,280
3,655
0
7,641
2,639
57,348
0
L
Chang'e
jaykness
Chang'e
9,870
895
6,016
3,677
19,420
6,804
0
11,948
7,472
21,026
0
L
Merlin
tony0222
Merlin
24,251
1,618
124
1,061
17,003
6,648
0
8,754
8,249
72,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,576
Gold Earned
71,769
252
Minions Killed
310
10
Camps Cleared
11
1,370,694
Distance Traveled
1,357,822
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,740
981
84
6
2
311,041
1
L
Olorun
13,089
935
40
3
1
227,386
2
W
Bellona
13,489
964
26
2
0
299,878
0
L
Nemesis
13,276
948
41
3
3
325,633
0
W
Fafnir
12,157
868
17
1
0
206,115
0
W
Apollo
16,289
1,164
129
9
8
269,838
0
L
Pele
13,593
971
33
2
3
316,711
1
W
Zeus
16,094
1,150
54
4
1
270,950
0
L
Chang'e
12,828
916
30
2
0
260,583
0
L
Merlin
12,790
914
108
8
3
240,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role