Player Matchup

Neith
Neith
Abendstern_19
Neith
Level 7
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Boleratz12
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,035 Elo+
Solo
Ra
Ra
BombSquad702
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SirSilence
Sun Wukong
Level 29
God Stats
0W - 1L
1,346 SR
Queue Stats
6W - 5L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Sportymayhem
Nu Wa
Level 18
God Stats
7W - 11L
1,427 SR
Queue Stats
84W - 120L
1,199 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,309 Elo+

VS

Team Averages
Level 31
1,598 SR
1,209 Elo+
Kuzenbo
Kuzenbo
ALPHA Yahma
Kuzenbo
Level 19
God Stats
6W - 13L
1,377 SR
Queue Stats
117W - 162L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
Broosh_XD
Heimdallr
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 2
Arachne
Arachne
CHiEF x 3RDi
Arachne
Level 47
God Stats
18W - 10L
1,607 SR
Queue Stats
169W - 199L
1,220 Elo+
Party 1
Persephone
Persephone
Odd-Eyes_Mello
Persephone
Level 43
God Stats
1W - 0L
1,536 SR
Queue Stats
2W - 7L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
Tap2k x 3RDi
Gilgamesh
Level 27
God Stats
4W - 5L
1,768 SR
Queue Stats
92W - 111L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
10,353
398
4,832
13,797
4,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Boleratz12
Osiris
13
1 / 28 / 3
8,675
334
379
30,404
9,089
17
3 / 17 / 4
11,800
454
14,884
19,162
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SirSilence
Sun Wukong
11
5 / 6 / 1
9,544
367
9,115
16,527
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 13 / 1
12,324
474
16,037
23,836
6,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALPHA Yahma
Kuzenbo
20
2 / 1 / 5
13,280
511
5,105
15,248
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Broosh_XD
Heimdallr
18
16 / 7 / 20
14,011
539
19,869
18,392
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
CHiEF x 3RDi
Arachne
20
14 / 4 / 6
13,681
526
14,705
20,447
8,147
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Odd-Eyes_Mello
Persephone
20
25 / 2 / 20
15,532
597
29,441
12,480
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Tap2k x 3RDi
Gilgamesh
19
15 / 4 / 9
13,855
533
16,265
18,684
13,638
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
17
Kills
72
74
Deaths
18
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALPHA Yahma
Kuzenbo
2
1
5
4.5
L
2
10
2
0.3
L
Osiris
Boleratz12
Osiris
1
28
3
0.09
L
3
17
4
0.29
W
Heimdallr
Broosh_XD
Heimdallr
16
7
20
3.71
W
Arachne
CHiEF x 3RDi
Arachne
14
4
6
4.25
W
Persephone
Odd-Eyes_Mello
Persephone
25
2
20
17.5
L
Sun Wukong
SirSilence
Sun Wukong
5
6
1
0.92
L
6
13
1
0.5
W
Gilgamesh
Tap2k x 3RDi
Gilgamesh
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
85,385
103,726
Taken
85,251
34,563
Mitigated
56,869
8,552
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALPHA Yahma
Kuzenbo
5,105
2,034
0
195
15,248
21,824
2,606
2,415
12,723
62,386
0
L
4,832
1,842
0
736
13,797
4,292
0
5,867
7,766
0
27,185
L
Osiris
Boleratz12
Osiris
379
379
0
0
30,404
9,089
339
11,494
18,374
0
8,997
L
14,884
2,007
1,634
789
19,162
6,591
125
7,365
11,623
63,202
0
W
Heimdallr
Broosh_XD
Heimdallr
19,869
12,768
0
4,105
18,392
7,948
10,656
8,540
9,445
0
82,804
W
Arachne
CHiEF x 3RDi
Arachne
14,705
10,931
0
7,993
20,447
8,147
972
4,093
16,218
0
88,744
W
Persephone
Odd-Eyes_Mello
Persephone
29,441
1,031
180
3,271
12,480
5,312
2,780
5,341
6,835
96,559
0
L
Sun Wukong
SirSilence
Sun Wukong
9,115
3,357
0
2,600
16,527
7,634
89
5,201
11,175
0
33,490
L
16,037
7,683
0
2,793
23,836
6,957
1,145
3,607
20,080
61,709
0
W
Gilgamesh
Tap2k x 3RDi
Gilgamesh
16,265
5,404
0
647
18,684
13,638
340
9,396
9,107
0
82,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
70,359
329
Minions Killed
589
0
Camps Cleared
0
1,609,759
Distance Traveled
2,278,964
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,280
511
103
4
0
451,039
0
L
Neith
10,353
398
47
2
0
249,302
0
L
Osiris
8,675
334
15
1
0
336,120
10
L
Ra
11,800
454
115
4
0
355,168
0
W
Heimdallr
14,011
539
124
5
0
411,654
0
W
Arachne
13,681
526
102
4
0
495,092
0
W
Persephone
15,532
597
153
6
0
449,750
0
L
Sun Wukong
9,544
367
56
2
0
312,641
3
L
Nu Wa
12,324
474
96
4
0
356,528
4
W
Gilgamesh
13,855
533
107
4
0
471,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role