Player Matchup

Chaac
Chaac
Rommmm
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,660 Elo+
Party 2
Ymir
Ymir
UrbanAnthem
Ymir
Level 18
God Stats
3W - 3L
1,336 SR
Queue Stats
25W - 23L
1,506 Elo+
Solo
Ra
Ra
jimbobkb1
Ra
Level 17
God Stats
4W - 3L
1,560 SR
Queue Stats
10W - 15L
1,444 Elo+
Solo
Guan Yu
Guan Yu
whiteqhoul
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,488 Elo+
Solo
Nu Wa
Nu Wa
xNikkilbx
Nu Wa
Level 28
God Stats
3W - 2L
1,811 SR
Queue Stats
8W - 12L
1,660 Elo+
Party 2
Team Averages
Level 14
1,542 SR
1,552 Elo+

VS

Team Averages
Level 13
1,448 SR
1,477 Elo+
Nemesis
Nemesis
CanadianProud21
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo
Thor
Thor
ImOrzx
Thor
Level 18
God Stats
1W - 1L
1,259 SR
Queue Stats
19W - 10L
1,605 Elo+
Solo
Izanami
Izanami
JoeyCes
Izanami
Level 16
God Stats
56W - 51L
1,483 SR
Queue Stats
60W - 55L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
LeviathanF
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,535 Elo+
Solo
Achilles
Achilles
youngsexyboy
Achilles
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rommmm
Chaac
20
5 / 8 / 12
14,432
962
28,201
31,328
43,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 4 / 11
14,448
963
17,223
29,075
41,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 14 / 11
14,885
992
30,056
27,702
14,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
whiteqhoul
Guan Yu
20
0 / 7 / 12
12,567
838
9,372
32,211
46,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
xNikkilbx
Nu Wa
20
5 / 6 / 11
14,248
950
27,566
15,286
7,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 18
13,283
886
7,139
19,653
6,723
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
ImOrzx
Thor
20
25 / 5 / 7
19,203
1,280
40,054
25,318
13,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JoeyCes
Izanami
20
8 / 3 / 22
15,647
1,043
42,105
19,348
6,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LeviathanF
Jormungandr
20
4 / 6 / 27
15,889
1,059
26,495
30,565
18,203
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
youngsexyboy
Achilles
20
2 / 5 / 20
13,878
925
13,290
27,155
36,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
23
Kills
39
39
Deaths
23
57
Assists
94
Player
Kills
Deaths
Assists
KDA
W
0
4
18
2.25
W
Thor
ImOrzx
Thor
25
5
7
5.7
W
Izanami
JoeyCes
Izanami
8
3
22
6.33
W
Jormungandr
LeviathanF
Jormungandr
4
6
27
2.92
L
Chaac
Rommmm
Chaac
5
8
12
1.38
L
6
4
11
2.88
L
7
14
11
0.89
L
Guan Yu
whiteqhoul
Guan Yu
0
7
12
0.86
L
Nu Wa
xNikkilbx
Nu Wa
5
6
11
1.75
W
Achilles
youngsexyboy
Achilles
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,418
Damage
129,083
135,602
Taken
122,039
152,913
Mitigated
80,955
24,856
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,139
1,339
0
66
19,653
6,723
0
13,714
5,759
0
20,774
W
Thor
ImOrzx
Thor
40,054
15,342
0
662
25,318
13,936
0
16,401
8,636
0
65,573
W
Izanami
JoeyCes
Izanami
42,105
33,783
0
2,641
19,348
6,023
0
13,951
5,233
0
95,420
W
Jormungandr
LeviathanF
Jormungandr
26,495
6,973
0
3,575
30,565
18,203
0
15,674
14,020
80,448
0
L
Chaac
Rommmm
Chaac
28,201
4,965
0
7,146
31,328
43,034
0
6,879
24,449
0
51,585
L
17,223
3,335
915
1,161
29,075
41,148
0
8,764
20,311
30,049
0
L
30,056
1,512
4,346
465
27,702
14,564
0
4,156
23,546
72,194
0
L
Guan Yu
whiteqhoul
Guan Yu
9,372
1,925
3,365
7,458
32,211
46,583
0
5,445
26,766
22
25,348
L
Nu Wa
xNikkilbx
Nu Wa
27,566
6,900
0
0
15,286
7,584
0
1,251
14,035
50,541
0
W
Achilles
youngsexyboy
Achilles
13,290
5,896
0
1,441
27,155
36,070
0
15,127
11,362
0
25,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,580
Gold Earned
77,900
257
Minions Killed
318
5
Camps Cleared
7
1,302,066
Distance Traveled
1,375,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,283
886
26
2
1
328,886
0
W
Thor
19,203
1,280
44
3
2
293,858
0
W
Izanami
15,647
1,043
116
8
3
253,802
0
W
Jormungandr
15,889
1,059
117
8
1
262,464
2
L
Chaac
14,432
962
56
4
2
288,332
1
L
Ymir
14,448
963
31
2
0
246,225
0
L
Ra
14,885
992
91
6
1
257,579
0
L
Guan Yu
12,567
838
26
2
0
290,415
2
L
Nu Wa
14,248
950
53
4
2
219,515
0
W
Achilles
13,878
925
15
1
0
236,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role