Player Matchup

Ra
Ra
 
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Erick8901
Ymir
Level 6
God Stats
8W - 6L
1,500 SR
Queue Stats
25W - 21L
1,588 Elo+
Solo
Thanatos
Thanatos
olepootpoot
Thanatos
Level 26
God Stats
1W - 3L
1,445 SR
Queue Stats
5W - 8L
1,671 Elo+
Solo
Cupid
Cupid
shiningpaladin
Cupid
Level 23
God Stats
2W - 2L
1,627 SR
Queue Stats
50W - 46L
1,560 Elo+
Solo
Neith
Neith
uwuowodasjsj
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,589 Elo+

VS

Team Averages
Level 24
1,624 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dilddor
Kali
Level 28
God Stats
41W - 32L
1,623 SR
Queue Stats
151W - 140L
1,490 Elo+
Party 1
Apollo
Apollo
RespectTheName
Apollo
Level 29
God Stats
5W - 5L
1,479 SR
Queue Stats
131W - 127L
1,509 Elo+
Party 1
Chang'e
Chang'e
Windblume
Chang'e
Level 30
God Stats
15W - 4L
1,877 SR
Queue Stats
134W - 121L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
nbws
Sun Wukong
Level 7
God Stats
3W - 1L
1,640 SR
Queue Stats
4W - 2L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 4
10,086
560
5,813
9,028
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 10 / 6
6,924
385
3,422
17,137
10,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
olepootpoot
Thanatos
13
6 / 7 / 1
8,835
491
6,989
14,562
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 3
8,010
445
6,669
7,869
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 4 / 4
7,653
425
4,196
7,421
3,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 7
10,180
566
8,803
8,290
4,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Dilddor
Kali
15
9 / 3 / 7
10,337
574
11,296
15,274
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 0 / 9
10,538
585
9,594
8,380
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Windblume
Chang'e
14
1 / 3 / 9
8,909
495
7,750
10,969
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
nbws
Sun Wukong
14
2 / 2 / 1
9,077
504
3,698
10,066
5,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
10
Kills
26
27
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
4
1.33
W
Anubis
 
Anubis
7
2
7
5.25
W
Kali
Dilddor
Kali
9
3
7
4.17
L
Ymir
0
10
6
0.3
W
7
0
9
11.5
W
Chang'e
Windblume
Chang'e
1
3
9
1.83
W
Sun Wukong
nbws
Sun Wukong
2
2
1
1.25
L
Thanatos
olepootpoot
Thanatos
6
7
1
0.93
L
1
3
3
0.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
41,141
56,017
Taken
52,979
23,607
Mitigated
23,913
18,649
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,813
0
1,068
3,095
9,028
2,866
27
4,049
4,979
77,422
0
W
Anubis
 
Anubis
8,803
140
0
1,604
8,290
4,582
1,461
824
7,466
47,293
0
W
Kali
Dilddor
Kali
11,296
6,214
0
3,980
15,274
7,154
0
2,990
12,284
0
68,546
L
Ymir
3,422
763
0
420
17,137
10,451
48
5,137
12,000
13,643
0
W
9,594
5,876
0
3,160
8,380
2,907
2,890
2,278
6,102
0
87,125
W
Chang'e
Windblume
Chang'e
7,750
445
1,396
4,937
10,969
3,370
1,081
2,730
8,239
41,185
0
W
Sun Wukong
nbws
Sun Wukong
3,698
1,447
0
2,326
10,066
5,900
1,201
878
9,188
0
42,421
L
Thanatos
olepootpoot
Thanatos
6,989
2,332
0
10,220
14,562
4,107
0
3,748
10,814
0
40,910
L
6,669
3,400
26
2,570
7,869
2,501
0
2,848
5,021
0
53,122
L
4,196
1,672
0
1,250
7,421
3,682
0
771
6,650
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
49,041
386
Minions Killed
478
0
Camps Cleared
0
1,524,477
Distance Traveled
1,690,707
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,086
560
155
9
0
344,378
2
W
Anubis
10,180
566
85
5
0
311,545
5
W
Kali
10,337
574
97
5
0
356,231
6
L
Ymir
6,924
385
17
1
0
301,583
0
W
Apollo
10,538
585
131
7
0
347,776
5
W
Chang'e
8,909
495
77
4
0
348,824
4
W
Sun Wukong
9,077
504
88
5
0
326,331
0
L
Thanatos
8,835
491
62
3
0
328,653
3
L
Cupid
8,010
445
99
6
0
295,159
2
L
Neith
7,653
425
53
3
0
254,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role