Player Matchup

Ra
Ra
BestMajin
Ra
Level 7
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 3L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
JoeyPurps
Hun Batz
Level 26
God Stats
1W - 5L
1,507 SR
Queue Stats
7W - 5L
1,616 Elo+
Solo
Cupid
Cupid
Lokinhopl
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SiNiSTERR420
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 1
Ares
Ares
hapywit3inchs
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,508 SR
1,520 Elo+

VS

Team Averages
Level 26
1,605 SR
1,453 Elo+
Ymir
Ymir
Grenas3
Ymir
Level 28
God Stats
5W - 3L
1,461 SR
Queue Stats
69W - 62L
1,475 Elo+
Party 2
Bellona
Bellona
Heateration
Bellona
Level 27
God Stats
4W - 4L
1,436 SR
Queue Stats
97W - 92L
1,477 Elo+
Solo
Artemis
Artemis
Zandizull
Artemis
Level 27
God Stats
7W - 0L
1,766 SR
Queue Stats
150W - 133L
1,601 Elo+
Party 2
Hel
Hel
codycub
Hel
Level 19
God Stats
6W - 2L
1,561 SR
Queue Stats
13W - 24L
1,237 Elo+
Solo
Nemesis
Nemesis
ltdeadend
Nemesis
Level 28
God Stats
4W - 0L
1,804 SR
Queue Stats
77W - 81L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 1
7,575
446
12,179
14,573
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
JoeyPurps
Hun Batz
9
0 / 5 / 1
6,620
389
2,013
9,371
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Lokinhopl
Cupid
3
0 / 2 / 0
4,934
290
550
1,342
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
SiNiSTERR420
Amaterasu
13
2 / 4 / 0
8,198
482
4,944
20,608
12,089
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

8
0 / 18 / 1
6,000
353
4,386
22,109
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grenas3
Ymir
14
7 / 1 / 11
9,656
568
3,184
13,586
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Heateration
Bellona
16
3 / 0 / 4
10,200
600
11,677
8,654
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Zandizull
Artemis
16
8 / 1 / 7
10,135
596
11,116
9,800
3,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
17
17 / 1 / 9
11,592
682
20,928
15,272
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nemesis
ltdeadend
Nemesis
15
5 / 0 / 11
9,644
567
10,489
11,770
9,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
40
40
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Ymir
Grenas3
Ymir
7
1
11
12.5
W
Bellona
Heateration
Bellona
3
0
4
5
L
Hun Batz
JoeyPurps
Hun Batz
0
5
1
0.1
L
Cupid
Lokinhopl
Cupid
0
2
0
0
L
Amaterasu
SiNiSTERR420
Amaterasu
2
4
0
0.5
W
Artemis
Zandizull
Artemis
8
1
7
11.5
W
Hel
17
1
9
21.5
L
0
18
1
0.03
W
Nemesis
ltdeadend
Nemesis
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
57,394
68,003
Taken
59,082
31,643
Mitigated
38,383
15,986
Healing
29,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,179
1,257
169
3,167
14,573
4,584
0
9,120
5,107
48,794
0
W
Ymir
Grenas3
Ymir
3,184
1,024
0
1,170
13,586
8,594
659
3,805
9,781
31,234
0
W
Bellona
Heateration
Bellona
11,677
2,456
0
3,218
8,654
10,523
1,512
166
8,488
0
61,622
L
Hun Batz
JoeyPurps
Hun Batz
2,013
381
0
2,794
9,371
2,494
0
1,193
8,091
0
26,344
L
Cupid
Lokinhopl
Cupid
550
450
0
0
1,342
366
0
736
536
0
1,761
L
Amaterasu
SiNiSTERR420
Amaterasu
4,944
1,800
0
9,856
20,608
12,089
154
3,586
15,583
188
26,390
W
Artemis
Zandizull
Artemis
11,116
6,960
0
2,678
9,800
3,886
4,276
4,729
5,071
0
69,701
W
Hel
20,928
2,665
8,941
9,538
15,272
6,380
2,860
6,225
9,047
84,702
0
L
4,386
894
0
0
22,109
12,110
0
8,637
13,065
7,406
0
W
Nemesis
ltdeadend
Nemesis
10,489
4,780
0
3,783
11,770
9,000
310
1,813
9,957
0
54,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
51,227
187
Minions Killed
535
0
Camps Cleared
0
1,164,145
Distance Traveled
1,623,258
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,575
446
67
4
0
267,793
0
W
Ymir
9,656
568
64
4
0
322,257
0
W
Bellona
10,200
600
122
7
0
346,122
3
L
Hun Batz
6,620
389
66
4
0
279,332
5
L
Cupid
4,934
290
5
0
0
42,005
0
L
Amaterasu
8,198
482
45
3
0
303,576
0
W
Artemis
10,135
596
123
7
0
252,889
7
W
Hel
11,592
682
143
8
0
313,275
0
L
Ares
6,000
353
4
0
0
271,439
0
W
Nemesis
9,644
567
83
5
0
388,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role