Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Raed77
Fenrir
Level 114
God Stats
9W - 12L
1,502 SR
Queue Stats
191W - 185L
1,549 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,510 Elo+

VS

Team Averages
Level 119
1,593 SR
1,459 Elo+
Scylla
Scylla
AlainOneLove
Scylla
Level 107
God Stats
6W - 8L
1,618 SR
Queue Stats
641W - 636L
1,525 Elo+
Solo
Artio
Artio
Drakuron
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,347 Elo+
Solo
Set
Set
Jahradd
Set
Level 142
God Stats
6W - 3L
1,513 SR
Queue Stats
253W - 242L
1,472 Elo+
Solo
Anhur
Anhur
SebastianMIR
Anhur
Level 158
God Stats
5W - 8L
1,511 SR
Queue Stats
283W - 271L
1,428 Elo+
Solo
Cthulhu
Cthulhu
alkhnfriksa
Cthulhu
Level 146
God Stats
15W - 8L
1,821 SR
Queue Stats
279W - 294L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 4
7,037
704
5,578
5,066
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
 
Cabrakan
12
1 / 0 / 1
6,755
676
3,334
6,094
4,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
 
Sobek
9
3 / 0 / 6
5,946
595
1,957
4,695
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
 
Kukulkan
9
1 / 2 / 5
5,739
574
2,641
3,770
1,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Raed77
Fenrir
9
4 / 1 / 0
5,955
596
2,825
6,903
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 3 / 3
5,402
540
2,405
4,230
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Drakuron
Artio
5
0 / 4 / 0
4,023
402
1,032
5,468
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
10
4 / 2 / 0
6,202
620
4,162
6,051
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,322
432
1,398
3,439
562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
alkhnfriksa
Cthulhu
9
0 / 2 / 0
4,839
484
2,516
7,583
3,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
4
6
W
Cabrakan
 
Cabrakan
1
0
1
1.5
W
Sobek
 
Sobek
3
0
6
6
W
Kukulkan
 
Kukulkan
1
2
5
1.75
L
Scylla
0
3
3
0.5
L
Artio
Drakuron
Artio
0
4
0
0
L
Set
4
2
0
2
W
Fenrir
Raed77
Fenrir
4
1
0
4
L
0
2
1
0.25
L
Cthulhu
alkhnfriksa
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
11,513
26,528
Taken
26,771
13,007
Mitigated
10,193
9,368
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,578
2,985
0
1,831
5,066
1,257
575
695
4,371
0
44,207
W
Cabrakan
 
Cabrakan
3,334
403
0
3,292
6,094
4,738
306
2,208
3,886
40,781
0
W
Sobek
 
Sobek
1,957
134
0
1,603
4,695
3,755
0
997
3,698
9,027
0
W
Kukulkan
 
Kukulkan
2,641
580
0
713
3,770
1,072
707
355
3,415
21,348
0
L
Scylla
2,405
166
0
664
4,230
1,028
0
636
3,594
29,891
0
L
Artio
Drakuron
Artio
1,032
174
0
761
5,468
3,480
0
1,101
4,314
6,272
0
L
Set
4,162
2,002
0
840
6,051
2,001
0
1,374
4,677
0
27,256
W
Fenrir
Raed77
Fenrir
2,825
531
0
1,929
6,903
2,185
376
1,698
5,205
0
25,517
L
1,398
748
0
522
3,439
562
0
535
2,880
0
13,570
L
Cthulhu
alkhnfriksa
Cthulhu
2,516
132
0
2,613
7,583
3,122
0
4,209
3,374
22,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
24,788
330
Minions Killed
186
0
Camps Cleared
0
995,099
Distance Traveled
821,099
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,037
704
97
10
0
197,788
4
W
Cabrakan
6,755
676
109
11
0
173,012
5
W
Sobek
5,946
595
19
2
0
202,406
3
W
Kukulkan
5,739
574
60
6
0
189,519
1
L
Scylla
5,402
540
53
5
0
167,768
3
L
Artio
4,023
402
7
1
0
148,951
1
L
Set
6,202
620
64
6
0
195,773
5
W
Fenrir
5,955
596
45
5
0
232,374
1
L
Anhur
4,322
432
20
2
0
134,568
2
L
Cthulhu
4,839
484
42
4
0
174,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role