Player Matchup

Heimdallr
Heimdallr
BlazingThud
Heimdallr
Level 16
God Stats
36W - 51L
1,439 SR
Queue Stats
102W - 129L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Carnage_x318
Danzaburou
Level 30
God Stats
3W - 4L
1,406 SR
Queue Stats
33W - 35L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Essex117
Sun Wukong
Level 28
God Stats
8W - 5L
1,601 SR
Queue Stats
113W - 85L
1,573 Elo+
Solo
Ra
Ra
XxElpinguinoxX12
Ra
Level 23
God Stats
4W - 2L
1,694 SR
Queue Stats
85W - 96L
1,413 Elo+
Solo
Athena
Athena
ilovemyglocc
Athena
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 323L
1,604 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,473 Elo+

VS

Team Averages
Level 13
1,522 SR
1,551 Elo+
Scylla
Scylla
ANTHONYTITAN
Scylla
Level 13
God Stats
2W - 2L
1,638 SR
Queue Stats
7W - 10L
1,592 Elo+
Solo
Tiamat
Tiamat
FatherTGreat
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,529 Elo+
Solo
Nemesis
Nemesis
Mayhemkiller0319
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Solo
Neith
Neith
Nhwolf9
Neith
Level 24
God Stats
27W - 34L
1,474 SR
Queue Stats
257W - 247L
1,444 Elo+
Solo
Heimdallr
Heimdallr
SveltestCrown26
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlazingThud
Heimdallr
18
5 / 1 / 17
11,289
1,129
13,749
5,838
2,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Carnage_x318
Danzaburou
18
8 / 3 / 16
12,183
1,218
21,229
11,976
5,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Essex117
Sun Wukong
19
10 / 1 / 13
12,525
1,253
15,495
12,913
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 3 / 12
11,264
1,126
12,030
8,330
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
2 / 3 / 13
10,618
1,062
5,364
17,887
18,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

255

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 7
10,423
1,042
12,094
14,550
4,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
16
1 / 11 / 8
10,015
1,002
11,526
22,070
12,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
6,550
655
0
0
0
Neith
Nhwolf9
Neith
16
5 / 4 / 4
11,021
1,102
12,118
15,366
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SveltestCrown26
Heimdallr
16
3 / 12 / 7
10,382
1,038
16,189
19,892
8,832
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
30
Kills
11
11
Deaths
30
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
7
1.83
W
Heimdallr
BlazingThud
Heimdallr
5
1
17
13.5
W
Danzaburou
Carnage_x318
Danzaburou
8
3
16
5.33
W
Sun Wukong
Essex117
Sun Wukong
10
1
13
16.5
L
Tiamat
1
11
8
0.45
L
0
0
0
0
L
Neith
Nhwolf9
Neith
5
4
4
1.75
L
Heimdallr
SveltestCrown26
Heimdallr
3
12
7
0.54
W
5
3
12
3.67
W
Athena
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,867
Damage
51,927
56,944
Taken
71,878
45,644
Mitigated
32,614
9,664
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,094
3,043
0
0
14,550
4,906
0
5,648
8,629
28,539
0
W
Heimdallr
BlazingThud
Heimdallr
13,749
6,487
0
579
5,838
2,655
0
3,081
2,757
0
39,957
W
Danzaburou
Carnage_x318
Danzaburou
21,229
13,353
0
2,361
11,976
5,994
0
3,784
8,188
0
29,895
W
Sun Wukong
Essex117
Sun Wukong
15,495
3,607
0
2,236
12,913
14,361
0
5,404
7,509
0
30,692
L
Tiamat
11,526
1,770
0
2,815
22,070
12,648
0
3,366
18,256
35,041
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Nhwolf9
Neith
12,118
4,313
0
1,501
15,366
6,228
0
4,779
10,450
0
33,348
L
Heimdallr
SveltestCrown26
Heimdallr
16,189
8,078
0
362
19,892
8,832
0
3,601
16,113
0
34,656
W
12,030
576
1,127
681
8,330
3,725
0
3,893
4,437
39,996
0
W
Athena
5,364
1,925
492
2,188
17,887
18,909
0
7,458
10,429
18,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
48,391
220
Minions Killed
179
9
Camps Cleared
3
1,021,335
Distance Traveled
729,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,423
1,042
46
5
1
181,322
2
W
Heimdallr
11,289
1,129
72
7
0
213,439
0
W
Danzaburou
12,183
1,218
18
2
1
221,048
0
W
Sun Wukong
12,525
1,253
35
4
0
194,098
0
L
Tiamat
10,015
1,002
36
4
0
216,578
0
L
Nemesis
6,550
655
0
0
0
0
0
L
Neith
11,021
1,102
59
6
2
177,421
1
L
Heimdallr
10,382
1,038
38
4
0
154,190
1
W
Ra
11,264
1,126
68
7
2
177,504
0
W
Athena
10,618
1,062
27
3
6
215,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role