Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dravondov
Pele
Level 65
God Stats
0W - 5L
1,121 SR
Queue Stats
16W - 19L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Fear Bnnndon
Baron Samedi
Level 125
God Stats
2W - 2L
1,497 SR
Queue Stats
295W - 278L
1,508 Elo+
Party 1
King Arthur
King Arthur
Fear Segador
King Arthur
Level 127
God Stats
11W - 13L
1,609 SR
Queue Stats
237W - 235L
1,502 Elo+
Party 1
Skadi
Skadi
Iaqam
Skadi
Level 69
God Stats
0W - 2L
1,196 SR
Queue Stats
377W - 361L
1,501 Elo+
Solo
Team Averages
Level 109
1,385 SR
1,502 Elo+

VS

Team Averages
Level 115
1,621 SR
1,474 Elo+
Loki
Loki
Jmontas01
Loki
Level 106
God Stats
13W - 13L
1,579 SR
Queue Stats
415W - 388L
1,465 Elo+
Party 2
Hel
Hel
MiNiWarchi-Focus
Hel
Level 122
God Stats
7W - 2L
1,598 SR
Queue Stats
551W - 522L
1,387 Elo+
Party 2
Scylla
Scylla
NeedMorePercs
Scylla
Level 123
God Stats
11W - 2L
1,651 SR
Queue Stats
183W - 169L
1,512 Elo+
Solo
Bacchus
Bacchus
THE CRACKER GUY
Bacchus
Level 108
God Stats
7W - 3L
1,497 SR
Queue Stats
113W - 103L
1,533 Elo+
Solo
Cernunnos
Cernunnos
potato-PR2
Cernunnos
Level 117
God Stats
5W - 2L
1,779 SR
Queue Stats
381W - 364L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 4 / 2
6,008
429
2,272
10,597
6,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
10
3 / 3 / 0
6,908
493
4,784
9,663
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Fear Bnnndon
Baron Samedi
10
2 / 6 / 1
6,322
452
5,059
9,653
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Fear Segador
King Arthur
12
0 / 3 / 0
7,032
502
3,992
10,919
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Iaqam
Skadi
14
4 / 3 / 1
8,115
580
5,982
9,355
2,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 1 / 3
8,431
602
6,917
6,871
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 5
8,613
615
11,527
8,028
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 5
8,717
623
4,474
5,947
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 10
7,068
505
3,223
12,176
13,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
potato-PR2
Cernunnos
13
3 / 4 / 6
7,813
558
7,915
8,570
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
18
19
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
L
Pele
3
3
0
1
L
Baron Samedi
Fear Bnnndon
Baron Samedi
2
6
1
0.42
L
King Arthur
Fear Segador
King Arthur
0
3
0
0
L
Skadi
Iaqam
Skadi
4
3
1
1.5
W
Loki
7
1
3
8.5
W
6
2
5
4.25
W
2
0
5
4.5
W
0
2
10
2.5
W
Cernunnos
potato-PR2
Cernunnos
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
34,056
50,187
Taken
41,592
22,465
Mitigated
23,097
12,508
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,272
270
0
1,550
10,597
6,489
0
3,791
6,766
15,579
0
L
Pele
4,784
736
0
3,489
9,663
2,391
0
4,161
5,416
0
35,365
L
Baron Samedi
Fear Bnnndon
Baron Samedi
5,059
372
0
1,815
9,653
3,492
105
5,239
4,414
26,515
0
L
King Arthur
Fear Segador
King Arthur
3,992
162
0
2,148
10,919
7,477
0
4,647
5,985
0
38,689
L
Skadi
Iaqam
Skadi
5,982
3,033
0
3,506
9,355
2,616
914
973
8,382
0
61,706
W
Loki
6,917
2,249
0
632
6,871
2,326
2,418
1,595
5,276
0
43,659
W
11,527
1,811
2,792
5,012
8,028
2,687
850
3,915
4,113
59,055
0
W
4,474
605
86
2,728
5,947
1,765
1,153
546
5,401
53,914
0
W
3,223
320
0
625
12,176
13,779
651
625
11,551
16,676
0
W
Cernunnos
potato-PR2
Cernunnos
7,915
4,756
0
2,393
8,570
2,540
1,655
650
7,920
0
42,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
40,642
329
Minions Killed
377
0
Camps Cleared
0
1,198,553
Distance Traveled
1,331,166
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,008
429
27
2
0
217,423
2
L
Pele
6,908
493
72
5
0
264,514
0
L
Baron Samedi
6,322
452
47
3
0
200,951
1
L
King Arthur
7,032
502
82
6
0
255,639
0
L
Skadi
8,115
580
101
7
0
260,026
2
W
Loki
8,431
602
65
5
0
278,704
1
W
Hel
8,613
615
89
6
0
270,994
0
W
Scylla
8,717
623
119
9
0
248,757
4
W
Bacchus
7,068
505
23
2
0
280,389
1
W
Cernunnos
7,813
558
81
6
0
252,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role