Player Matchup

Bellona
Bellona
Ferat5Albo
Bellona
Level 6
God Stats
3W - 3L
1,406 SR
Queue Stats
10W - 10L
1,308 Elo+
Solo
Neith
Neith
MeteoricWar89
Neith
Level 8
God Stats
7W - 2L
1,795 SR
Queue Stats
9W - 3L
1,625 Elo+
Party 2
Bakasura
Bakasura
Syze Vicens
Bakasura
Level 127
God Stats
6W - 5L
1,723 SR
Queue Stats
120W - 107L
1,483 Elo+
Party 2
Janus
Janus
TANCKS5501
Janus
Level 21
God Stats
8W - 3L
1,568 SR
Queue Stats
21W - 15L
1,528 Elo+
Party 2
Pele
Pele
lHypeDragonl
Pele
Level 24
God Stats
5W - 1L
1,575 SR
Queue Stats
8W - 5L
1,446 Elo+
Party 2
Team Averages
Level 37
1,614 SR
1,478 Elo+

VS

Team Averages
Level 18
1,569 SR
1,419 Elo+
Set
Set
Huntjng
Set
Level 20
God Stats
18W - 18L
1,508 SR
Queue Stats
26W - 30L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
huckleberryw2921
Hou Yi
Level 35
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 38L
1,383 Elo+
Party 1
Ra
Ra
krispy_ffry
Ra
Level 7
God Stats
3W - 5L
1,602 SR
Queue Stats
8W - 9L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
temp-142962
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,373 Elo+
Solo
Ymir
Ymir
zeusfe_99
Ymir
Level 18
God Stats
12W - 14L
1,473 SR
Queue Stats
129W - 138L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ferat5Albo
Bellona
11
4 / 1 / 5
7,072
589
4,473
6,751
4,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 5
6,188
516
4,470
4,157
1,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Syze Vicens
Bakasura
13
11 / 2 / 8
8,158
680
7,514
8,701
4,184
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
5 / 1 / 9
7,165
597
5,239
4,604
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 3
6,402
534
3,896
7,304
2,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
1 / 5 / 0
5,217
435
4,602
9,964
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 6 / 2
6,496
541
4,274
7,254
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 8 / 2
5,190
433
1,164
6,905
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
temp-142962
Sun Wukong
9
0 / 3 / 0
5,371
448
2,150
5,508
1,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 6 / 2
6,459
538
4,443
8,716
5,127
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
28
Kills
7
7
Deaths
28
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ferat5Albo
Bellona
4
1
5
6.5
L
Set
1
5
0
0.2
W
3
1
5
5.5
W
Bakasura
Syze Vicens
Bakasura
11
2
8
7.5
W
Janus
5
1
9
9.5
L
3
6
2
0.67
L
1
8
2
0.25
W
5
2
3
3.25
L
Sun Wukong
temp-142962
Sun Wukong
0
3
0
0
L
Ymir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
16,633
31,517
Taken
38,347
13,824
Mitigated
12,896
8,770
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ferat5Albo
Bellona
4,473
2,248
0
2,279
6,751
4,992
2,418
1,257
5,494
0
28,346
L
Set
4,602
2,765
0
786
9,964
2,644
0
1,770
8,104
0
26,644
W
4,470
2,265
0
1,217
4,157
1,365
523
988
3,169
0
18,521
W
Bakasura
Syze Vicens
Bakasura
7,514
6,093
0
3,403
8,701
4,184
131
2,120
6,581
0
34,238
W
Janus
5,239
459
0
473
4,604
1,178
810
94
4,510
36,144
0
L
4,274
2,030
510
536
7,254
1,710
208
1,026
6,010
0
18,385
L
1,164
493
20
39
6,905
1,456
151
1,087
5,625
7,706
0
W
3,896
1,444
0
1,398
7,304
2,105
120
1,266
6,038
0
16,705
L
Sun Wukong
temp-142962
Sun Wukong
2,150
744
0
107
5,508
1,959
128
959
4,315
0
21,979
L
Ymir
4,443
954
0
250
8,716
5,127
78
457
8,053
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
28,733
250
Minions Killed
173
0
Camps Cleared
0
1,153,381
Distance Traveled
1,083,647
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,072
589
45
4
0
240,817
1
L
Set
5,217
435
46
4
0
237,574
0
W
Neith
6,188
516
33
3
0
201,285
0
W
Bakasura
8,158
680
78
7
0
261,962
1
W
Janus
7,165
597
63
5
0
231,262
0
L
Hou Yi
6,496
541
32
3
0
208,492
4
L
Ra
5,190
433
11
1
0
184,826
1
W
Pele
6,402
534
31
3
0
218,055
0
L
Sun Wukong
5,371
448
45
4
0
247,769
1
L
Ymir
6,459
538
39
3
0
204,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role