Player Matchup

Rama
Rama
Anunakene
Rama
Level 25
God Stats
21W - 24L
1,428 SR
Queue Stats
104W - 134L
1,295 Elo+
Solo
Medusa
Medusa
I Vlad37 I
Medusa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 167L
1,304 Elo+
Solo
Heimdallr
Heimdallr
Xkevinx09
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Tiamat
Tiamat
ala_drastico
Tiamat
Level 12
God Stats
0W - 4L
1,133 SR
Queue Stats
6W - 16L
1,249 Elo+
Party 2
Ymir
Ymir
mateo-rca-motors
Ymir
Level 5
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 6L
969 Elo+
Party 2
Team Averages
Level 15
1,376 SR
1,227 Elo+

VS

Team Averages
Level 25
1,495 SR
1,346 Elo+
Odin
Odin
KingAverett
Odin
Level 17
God Stats
24W - 26L
1,615 SR
Queue Stats
177W - 186L
1,339 Elo+
Solo
Nu Wa
Nu Wa
RedArts__
Nu Wa
Level 26
God Stats
2W - 2L
1,376 SR
Queue Stats
14W - 20L
1,244 Elo+
Party 1
Sobek
Sobek
Soltare310
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
oppsIneedadiaper
Cernunnos
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
13W - 22L
1,223 Elo+
Party 1
Arachne
Arachne
stereo-slime9
Arachne
Level 27
God Stats
4W - 1L
1,672 SR
Queue Stats
65W - 56L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 8 / 2
9,219
461
6,097
14,340
3,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
I Vlad37 I
Medusa
11
1 / 11 / 2
7,579
379
8,704
14,972
4,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Xkevinx09
Heimdallr
12
3 / 10 / 0
8,165
408
4,797
14,496
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
2 / 11 / 3
7,180
359
3,488
15,603
6,521
10
0 / 12 / 6
6,899
345
2,626
17,600
5,832

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 3
13,017
651
13,712
10,997
13,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
RedArts__
Nu Wa
16
15 / 1 / 12
10,829
541
22,624
11,020
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
12
0 / 8 / 12
8,785
439
3,138
17,574
21,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
16
6 / 3 / 14
10,278
514
11,113
15,488
7,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
15
8 / 0 / 7
10,169
508
8,480
10,831
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
7
Kills
48
52
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
2
0.25
L
Medusa
I Vlad37 I
Medusa
1
11
2
0.18
W
19
0
3
20.5
W
Nu Wa
RedArts__
Nu Wa
15
1
12
21
W
Sobek
0
8
12
0.75
L
Heimdallr
Xkevinx09
Heimdallr
3
10
0
0.3
L
Tiamat
2
11
3
0.32
L
0
12
6
0.25
W
Cernunnos
6
3
14
4.33
W
Arachne
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
59,067
77,011
Taken
65,910
26,094
Mitigated
51,907
5,529
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,097
3,657
0
2,157
14,340
3,599
1,731
4,658
9,368
0
52,836
L
Medusa
I Vlad37 I
Medusa
8,704
4,272
0
1,350
14,972
4,129
732
3,758
10,618
0
34,329
W
13,712
2,082
0
3,241
10,997
13,867
1,435
172
10,825
1,033
78,846
W
Nu Wa
RedArts__
Nu Wa
22,624
6,126
21
1,686
11,020
3,806
2,547
1,387
9,633
53,344
0
W
Sobek
3,138
40
0
916
17,574
21,062
572
1,931
15,643
17,827
0
L
Heimdallr
Xkevinx09
Heimdallr
4,797
2,184
0
970
14,496
6,013
990
2,864
11,283
0
54,100
L
Tiamat
3,488
643
0
1,052
15,603
6,521
304
7,463
7,702
21,519
0
L
2,626
181
0
0
17,600
5,832
285
6,427
10,711
14,778
0
W
Cernunnos
11,113
4,413
263
3,439
15,488
7,346
3,319
1,984
13,504
0
62,279
W
Arachne
8,480
5,218
0
3,731
10,831
5,826
454
640
10,191
0
48,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
53,078
298
Minions Killed
405
0
Camps Cleared
0
1,451,286
Distance Traveled
1,779,660
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,219
461
99
5
0
278,714
0
L
Medusa
7,579
379
60
3
0
293,381
11
W
Odin
13,017
651
150
8
0
330,356
4
W
Nu Wa
10,829
541
68
3
0
371,299
0
W
Sobek
8,785
439
18
1
0
323,164
1
L
Heimdallr
8,165
408
85
4
0
279,277
0
L
Tiamat
7,180
359
24
1
0
289,180
0
L
Ymir
6,899
345
30
2
0
310,734
0
W
Cernunnos
10,278
514
102
5
0
334,199
0
W
Arachne
10,169
508
67
3
0
420,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role