Player Matchup

Khepri
Khepri
BocaDeCD
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nxnia
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
chiquitinb3
Hachiman
Level 26
God Stats
4W - 1L
1,800 SR
Queue Stats
39W - 32L
1,383 Elo+
Solo
Nike
Nike
ciro2006-pablo
Nike
Level 27
God Stats
4W - 2L
1,445 SR
Queue Stats
8W - 16L
1,149 Elo+
Party 2
Mercury
Mercury
elfrax11
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 49L
1,216 Elo+
Party 2
Team Averages
Level 17
1,549 SR
1,350 Elo+

VS

Team Averages
Level 10
1,397 SR
1,370 Elo+
Baron Samedi
Baron Samedi
KxCrooks
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nimrod_Jones
Cthulhu
Level 27
God Stats
20W - 18L
1,316 SR
Queue Stats
280W - 417L
1,197 Elo+
Solo
Anhur
Anhur
WrekingFotball
Anhur
Level 15
God Stats
6W - 20L
1,170 SR
Queue Stats
47W - 63L
1,153 Elo+
Solo
Loki
Loki
flashbeast7
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
golfingking
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BocaDeCD
Khepri
13
1 / 11 / 5
9,802
408
4,686
21,251
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Nxnia
Kukulkan
15
4 / 15 / 4
10,555
440
7,179
16,132
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
chiquitinb3
Hachiman
18
6 / 6 / 2
11,883
495
7,867
14,621
4,773
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 1 / 1
8,492
354
2,618
3,677
2,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
elfrax11
Mercury
18
5 / 3 / 3
11,392
475
7,059
22,861
8,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KxCrooks
Baron Samedi
17
10 / 6 / 8
11,756
490
12,054
11,712
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Nimrod_Jones
Cthulhu
17
6 / 6 / 9
11,525
480
12,434
16,919
7,676
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 3
8,183
341
2,267
4,520
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 1 / 6
13,741
573
17,712
15,432
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
golfingking
Sun Wukong
11
5 / 8 / 3
9,030
376
2,827
11,452
10,222
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
20
Kills
35
36
Deaths
23
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
BocaDeCD
Khepri
1
11
5
0.32
L
Baron Samedi
KxCrooks
Baron Samedi
10
6
8
2.33
L
Cthulhu
Nimrod_Jones
Cthulhu
6
6
9
1.75
W
Kukulkan
Nxnia
Kukulkan
4
15
4
0.4
L
2
2
3
1.75
W
Hachiman
chiquitinb3
Hachiman
6
6
2
1.17
W
4
1
1
4.5
W
Mercury
elfrax11
Mercury
5
3
3
2.17
L
12
1
6
15
L
Sun Wukong
golfingking
Sun Wukong
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
47,294
78,542
Taken
60,035
42,350
Mitigated
30,873
8,703
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BocaDeCD
Khepri
4,686
1,641
0
886
21,251
21,269
465
8,927
12,324
20,364
0
L
Baron Samedi
KxCrooks
Baron Samedi
12,054
2,157
1,671
1,465
11,712
4,991
1,846
3,781
7,931
48,182
0
L
Cthulhu
Nimrod_Jones
Cthulhu
12,434
1,743
501
3,332
16,919
7,676
789
4,872
12,047
53,961
0
W
Kukulkan
Nxnia
Kukulkan
7,179
2,239
0
540
16,132
5,970
2,568
6,712
9,420
40,809
0
L
2,267
985
0
500
4,520
1,217
279
402
4,118
0
19,323
W
Hachiman
chiquitinb3
Hachiman
7,867
5,212
0
2,431
14,621
4,773
1,285
3,259
11,362
0
69,538
W
2,618
580
45
488
3,677
2,029
497
609
3,068
0
18,631
W
Mercury
elfrax11
Mercury
7,059
4,820
0
4,313
22,861
8,309
0
4,981
17,880
0
102,266
L
17,712
8,108
0
3,000
15,432
6,767
2,709
1,946
13,486
0
88,933
L
Sun Wukong
golfingking
Sun Wukong
2,827
1,669
0
230
11,452
10,222
575
864
10,588
0
16,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
54,235
369
Minions Killed
387
0
Camps Cleared
0
1,932,584
Distance Traveled
1,686,876
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,802
408
16
1
0
433,135
0
L
Baron Samedi
11,756
490
83
3
0
394,708
0
L
Cthulhu
11,525
480
93
4
0
406,272
3
W
Kukulkan
10,555
440
68
3
0
381,400
3
L
Anhur
8,183
341
36
2
0
134,389
0
W
Hachiman
11,883
495
111
5
0
383,409
4
W
Nike
8,492
354
43
2
0
224,413
0
W
Mercury
11,392
475
131
5
0
510,227
2
L
Loki
13,741
573
149
6
0
476,392
6
L
Sun Wukong
9,030
376
26
1
0
275,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role