Player Matchup

Nemesis
Nemesis
AdeptUnity
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 1
Tiamat
Tiamat
JakeCNA
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 1
Gilgamesh
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
Level 17
God Stats
7W - 4L
1,781 SR
Queue Stats
59W - 77L
1,319 Elo+
Solo
Agni
Agni
TNT267755
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,186 Elo+
Solo
Zeus
Zeus
WYD-StepZeus
Zeus
Level 15
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 11L
1,601 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,298 Elo+

VS

Team Averages
Level 25
1,464 SR
1,346 Elo+
Athena
Athena
DazzleOPK
Athena
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 9L
1,234 Elo+
Solo
Fenrir
Fenrir
Raw45110
Fenrir
Level 27
God Stats
33W - 21L
1,661 SR
Queue Stats
290W - 257L
1,670 Elo+
Solo
Heimdallr
Heimdallr
XZeevee
Heimdallr
Level 28
God Stats
3W - 0L
1,814 SR
Queue Stats
100W - 164L
1,209 Elo+
Solo
Guan Yu
Guan Yu
ZuecoZuenger
Guan Yu
Level 28
God Stats
1W - 6L
1,100 SR
Queue Stats
224W - 283L
1,340 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
keltas2002
Morgan Le Fay
Level 23
God Stats
45W - 53L
1,466 SR
Queue Stats
82W - 113L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdeptUnity
Nemesis
16
5 / 10 / 5
11,608
484
16,297
20,286
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
JakeCNA
Tiamat
15
3 / 10 / 5
10,705
446
8,484
16,763
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KelSLWakaBIGJR
Gilgamesh
16
4 / 9 / 7
10,890
454
12,510
19,495
23,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
2
0 / 0 / 0
6,564
274
0
0
0
20
15 / 7 / 4
13,626
568
32,624
18,098
5,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DazzleOPK
Athena
18
3 / 5 / 17
12,378
516
6,490
26,181
23,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Raw45110
Fenrir
20
22 / 4 / 3
17,398
725
20,412
22,224
11,503
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
XZeevee
Heimdallr
17
2 / 10 / 2
12,021
501
5,188
17,115
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
ZuecoZuenger
Guan Yu
18
1 / 3 / 6
12,468
520
4,455
19,651
19,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
keltas2002
Morgan Le Fay
19
8 / 5 / 8
13,397
558
17,367
19,294
8,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
27
Kills
36
36
Deaths
27
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AdeptUnity
Nemesis
5
10
5
0.75
W
Athena
DazzleOPK
Athena
3
5
17
2.3
L
Tiamat
JakeCNA
Tiamat
3
10
5
0.55
L
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
4
9
7
0.83
W
Fenrir
Raw45110
Fenrir
22
4
3
5.88
L
Agni
0
0
0
0
L
15
7
4
2.43
W
Heimdallr
XZeevee
Heimdallr
2
10
2
0.3
W
Guan Yu
ZuecoZuenger
Guan Yu
1
3
6
1.33
W
Morgan Le Fay
keltas2002
Morgan Le Fay
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,915
Damage
53,912
74,642
Taken
104,465
44,253
Mitigated
69,076
10,642
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AdeptUnity
Nemesis
16,297
9,720
0
2,158
20,286
7,823
0
6,244
14,037
0
70,198
W
Athena
DazzleOPK
Athena
6,490
2,039
0
3,344
26,181
23,851
518
15,352
10,549
20,580
0
L
Tiamat
JakeCNA
Tiamat
8,484
1,792
0
1,259
16,763
7,325
0
6,458
10,305
26,850
0
L
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
12,510
2,767
0
2,530
19,495
23,242
0
4,687
14,808
0
70,376
W
Fenrir
Raw45110
Fenrir
20,412
7,200
0
5,350
22,224
11,503
0
6,987
15,170
0
176,207
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
32,624
5,039
0
4,695
18,098
5,863
956
6,949
11,149
102,707
0
W
Heimdallr
XZeevee
Heimdallr
5,188
2,949
0
1,441
17,115
6,060
5,234
7,209
9,832
0
59,923
W
Guan Yu
ZuecoZuenger
Guan Yu
4,455
723
340
3,404
19,651
19,604
1,696
7,046
12,499
0
69,270
W
Morgan Le Fay
keltas2002
Morgan Le Fay
17,367
1,746
143
6,029
19,294
8,058
1,848
9,665
9,373
68,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
67,662
356
Minions Killed
543
0
Camps Cleared
0
1,622,921
Distance Traveled
2,241,696
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,608
484
83
3
0
427,182
0
W
Athena
12,378
516
25
1
0
482,187
1
L
Tiamat
10,705
446
48
2
0
356,540
3
L
Gilgamesh
10,890
454
76
3
0
455,160
0
W
Fenrir
17,398
725
178
7
0
510,116
1
L
Agni
6,564
274
0
0
0
0
0
L
Zeus
13,626
568
149
6
0
384,039
1
W
Heimdallr
12,021
501
111
5
0
344,409
1
W
Guan Yu
12,468
520
144
6
0
465,498
3
W
Morgan Le Fay
13,397
558
85
4
0
439,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role