Player Matchup

Erlang Shen
Erlang Shen
Dan_The_Ok_Man
Erlang Shen
Level 89
God Stats
8W - 23L
1,290 SR
Queue Stats
183W - 201L
1,506 Elo+
Party 1
Artemis
Artemis
Grunnpy
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,740 Elo+
Party 1
Tyr
Tyr
PhillisBrownDICC
Tyr
Level 115
God Stats
2W - 5L
1,476 SR
Queue Stats
565W - 533L
1,483 Elo+
Solo
Anubis
Anubis
whacking_beam17
Anubis
Level 29
God Stats
4W - 9L
1,470 SR
Queue Stats
50W - 56L
1,443 Elo+
Party 1
Kali
Kali
xXxkikibossxXx
Kali
Level 57
God Stats
9W - 7L
1,606 SR
Queue Stats
491W - 477L
1,490 Elo+
Solo
Team Averages
Level 61
1,469 SR
1,532 Elo+

VS

Team Averages
Level 87
1,493 SR
1,459 Elo+
Da Ji
Da Ji
AuryxDragon101
Da Ji
Level 124
God Stats
21W - 22L
1,533 SR
Queue Stats
185W - 215L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Killer_214800
Aphrodite
Level 43
God Stats
6W - 3L
1,603 SR
Queue Stats
11W - 13L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
NINJA ODST XX
Baron Samedi
Level 105
God Stats
9W - 10L
1,478 SR
Queue Stats
132W - 149L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
THEMOJOMAN69
Cernunnos
Level 28
God Stats
44W - 46L
1,485 SR
Queue Stats
53W - 63L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
Ząnę
Cthulhu
Level 135
God Stats
13W - 21L
1,367 SR
Queue Stats
300W - 299L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dan_The_Ok_Man
Erlang Shen
17
0 / 12 / 6
12,048
389
8,578
38,863
23,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Grunnpy
Artemis
19
7 / 13 / 3
14,250
460
16,893
27,555
9,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 2
16,072
518
19,363
30,387
37,822
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 19 / 2
13,426
433
15,543
31,590
13,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 10 / 3
13,832
446
12,415
28,141
12,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
17,219
555
22,955
25,092
12,863
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Killer_214800
Aphrodite
20
11 / 2 / 17
15,597
503
22,246
23,443
20,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
NINJA ODST XX
Baron Samedi
20
19 / 3 / 17
16,853
544
31,330
22,828
13,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
THEMOJOMAN69
Cernunnos
20
4 / 7 / 19
14,130
456
13,809
26,268
11,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ząnę
Cthulhu
20
8 / 1 / 18
16,688
538
24,132
20,333
23,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
139
15
Kills
54
55
Deaths
15
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
Erlang Shen
Dan_The_Ok_Man
Erlang Shen
0
12
6
0.25
L
Artemis
Grunnpy
Artemis
7
13
3
0.65
W
Aphrodite
Killer_214800
Aphrodite
11
2
17
9.75
W
Baron Samedi
NINJA ODST XX
Baron Samedi
19
3
17
9.17
L
6
1
2
7
W
Cernunnos
THEMOJOMAN69
Cernunnos
4
7
19
1.93
W
Cthulhu
Ząnę
Cthulhu
8
1
18
17
L
2
19
2
0.16
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,792
Damage
114,472
156,536
Taken
117,964
96,376
Mitigated
83,170
31,230
Healing
56,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,955
7,038
0
1,562
25,092
12,863
5,932
2,635
22,457
0
134,803
L
Erlang Shen
Dan_The_Ok_Man
Erlang Shen
8,578
2,287
133
5,403
38,863
23,782
0
18,521
20,020
0
45,555
L
Artemis
Grunnpy
Artemis
16,893
8,983
0
3,067
27,555
9,079
1,158
12,254
15,045
0
81,906
W
Aphrodite
Killer_214800
Aphrodite
22,246
2,226
14,411
16,521
23,443
20,964
1,664
2,441
21,002
113,972
0
W
Baron Samedi
NINJA ODST XX
Baron Samedi
31,330
2,903
2,457
8,241
22,828
13,946
3,095
5,420
17,408
97,517
0
L
19,363
625
0
9,752
30,387
37,822
0
15,918
14,221
856
113,536
W
Cernunnos
THEMOJOMAN69
Cernunnos
13,809
6,466
0
1,821
26,268
11,743
2,521
1,977
24,291
0
60,739
W
Cthulhu
Ząnę
Cthulhu
24,132
2,978
1,049
10,237
20,333
23,654
161
3,548
16,785
114,077
0
L
15,543
802
0
6,370
31,590
13,362
504
19,200
12,224
61,743
0
L
12,415
6,711
0
6,505
28,141
12,331
495
10,988
17,017
0
143,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,628
Gold Earned
80,487
609
Minions Killed
713
0
Camps Cleared
0
2,434,221
Distance Traveled
3,126,278
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,219
555
164
5
0
676,084
0
L
Erlang Shen
12,048
389
54
2
0
380,568
0
L
Artemis
14,250
460
115
4
0
391,516
0
W
Aphrodite
15,597
503
131
4
0
613,129
6
W
Baron Samedi
16,853
544
129
4
0
586,225
2
L
Tyr
16,072
518
167
5
0
692,880
7
W
Cernunnos
14,130
456
87
3
0
558,233
0
W
Cthulhu
16,688
538
202
7
0
692,607
4
L
Anubis
13,426
433
98
3
0
384,968
1
L
Kali
13,832
446
175
6
0
584,289
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role