Player Matchup

Cthulhu
Cthulhu
Kam113
Cthulhu
Level 17
God Stats
4W - 4L
1,729 SR
Queue Stats
34W - 55L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
Seabass1101
Sun Wukong
Level 7
God Stats
3W - 4L
1,321 SR
Queue Stats
12W - 19L
1,292 Elo+
Solo
Hel
Hel
Sugarbabydano
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Vulcan
Vulcan
XD astro XD2271
Vulcan
Level 14
God Stats
0W - 2L
1,260 SR
Queue Stats
13W - 24L
1,226 Elo+
Solo
Danzaburou
Danzaburou
burdturglar1
Danzaburou
Level 29
God Stats
15W - 17L
1,259 SR
Queue Stats
334W - 340L
1,369 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,298 Elo+

VS

Team Averages
Level 40
1,432 SR
1,328 Elo+
Kukulkan
Kukulkan
BluVishiSwaz14
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Fearlessvapor
Artemis
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
12W - 11L
1,363 Elo+
Party 1
Olorun
Olorun
Ryansp
Olorun
Level 26
God Stats
18W - 14L
1,480 SR
Queue Stats
235W - 228L
1,363 Elo+
Solo
Pele
Pele
Twnkies
Pele
Level 8
God Stats
3W - 6L
1,307 SR
Queue Stats
5W - 16L
1,148 Elo+
Solo
Anubis
Anubis
jcontrerasarenas
Anubis
Level 6
God Stats
2W - 2L
1,271 SR
Queue Stats
7W - 10L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kam113
Cthulhu
18
5 / 6 / 8
11,747
1,068
10,156
31,338
35,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Seabass1101
Sun Wukong
18
4 / 6 / 9
11,807
1,073
11,461
24,145
22,390
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 15 / 11
10,174
925
3,790
25,690
13,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 10 / 7
10,775
980
12,568
19,702
7,083
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
burdturglar1
Danzaburou
18
6 / 7 / 8
12,007
1,092
18,798
19,353
6,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 7 / 10
10,343
940
7,685
9,262
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
28 / 1 / 15
18,072
1,643
69,224
17,756
8,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Ryansp
Olorun
20
12 / 7 / 21
14,804
1,346
25,312
17,019
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
Twnkies
Pele
19
3 / 1 / 18
11,893
1,081
10,973
14,109
8,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 5
9,473
861
1,463
4,267
1,728

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
19
Kills
44
44
Deaths
19
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
7
10
0.71
W
Artemis
28
1
15
35.5
L
Cthulhu
Kam113
Cthulhu
5
6
8
1.5
W
Olorun
Ryansp
Olorun
12
7
21
3.21
L
Sun Wukong
Seabass1101
Sun Wukong
4
6
9
1.42
L
0
15
11
0.37
W
Pele
Twnkies
Pele
3
1
18
12
L
4
10
7
0.75
L
Danzaburou
burdturglar1
Danzaburou
6
7
8
1.43
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,773
Damage
114,657
120,228
Taken
62,413
84,492
Mitigated
30,614
4,128
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,685
1,535
0
101
9,262
4,449
0
2,355
6,907
26,073
0
W
Artemis
69,224
41,030
0
9,899
17,756
8,590
0
7,195
10,561
0
115,473
L
Cthulhu
Kam113
Cthulhu
10,156
1,308
0
0
31,338
35,109
0
10,083
21,255
26,974
0
W
Olorun
Ryansp
Olorun
25,312
14,348
1,147
5,560
17,019
7,627
0
8,721
8,298
45,528
0
L
Sun Wukong
Seabass1101
Sun Wukong
11,461
2,578
0
566
24,145
22,390
0
5,629
18,516
0
26,091
L
3,790
1,002
803
843
25,690
13,565
0
8,353
17,337
8,115
0
W
Pele
Twnkies
Pele
10,973
3,088
0
2,446
14,109
8,220
0
5,341
8,768
0
25,431
L
12,568
4,038
0
0
19,702
7,083
0
1,924
17,778
30,689
0
L
Danzaburou
burdturglar1
Danzaburou
18,798
8,446
0
1,916
19,353
6,345
0
8,471
10,882
0
48,248
W
1,463
315
0
0
4,267
1,728
0
2,902
1,365
3,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
64,585
167
Minions Killed
239
1
Camps Cleared
7
986,894
Distance Traveled
835,359
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,343
940
40
4
0
151,949
1
W
Artemis
18,072
1,643
118
11
2
205,806
1
L
Cthulhu
11,747
1,068
37
3
0
229,992
0
W
Olorun
14,804
1,346
45
4
3
184,883
1
L
Sun Wukong
11,807
1,073
30
3
1
209,617
0
L
Hel
10,174
925
9
1
0
167,749
0
W
Pele
11,893
1,081
31
3
2
206,379
0
L
Vulcan
10,775
980
41
4
0
177,496
2
L
Danzaburou
12,007
1,092
50
5
0
202,040
0
W
Anubis
9,473
861
5
0
0
86,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role