Player Matchup

Susano
Susano
BlackZero796
Susano
Level 22
God Stats
25W - 18L
1,622 SR
Queue Stats
31W - 20L
1,628 Elo+
Solo
Cthulhu
Cthulhu
Crimbats
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Relampagu1to06
Jormungandr
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Cupid
Cupid
ZeusSlaps
Cupid
Level 14
God Stats
1W - 2L
1,598 SR
Queue Stats
10W - 17L
1,482 Elo+
Party 2
King Arthur
King Arthur
sagayodalink12
King Arthur
Level 28
God Stats
21W - 20L
1,530 SR
Queue Stats
54W - 49L
1,448 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,490 Elo+

VS

Team Averages
Level 26
1,508 SR
1,484 Elo+
Bacchus
Bacchus
Dcy
Bacchus
Level 24
God Stats
9W - 4L
1,639 SR
Queue Stats
175W - 182L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
FinesseKid03
Cu Chulainn
Level 22
God Stats
4W - 6L
1,367 SR
Queue Stats
105W - 125L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
JusWatch_Yon
Heimdallr
Level 18
God Stats
29W - 21L
1,514 SR
Queue Stats
52W - 63L
1,440 Elo+
Party 1
Pele
Pele
lockseason
Pele
Level 22
God Stats
2W - 3L
1,520 SR
Queue Stats
69W - 83L
1,524 Elo+
Party 1
Merlin
Merlin
nano8437
Merlin
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 230L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
1 / 2 / 2
10,469
436
4,660
20,412
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Crimbats
Cthulhu
14
0 / 5 / 3
9,126
380
6,978
14,125
10,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Relampagu1to06
Jormungandr
15
0 / 3 / 1
9,003
375
4,499
16,941
15,291
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ZeusSlaps
Cupid
15
2 / 5 / 1
9,567
399
6,758
11,890
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
sagayodalink12
King Arthur
18
5 / 6 / 0
10,953
456
11,737
28,588
14,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dcy
Bacchus
16
2 / 0 / 12
11,745
489
5,704
15,304
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
FinesseKid03
Cu Chulainn
17
3 / 5 / 5
12,349
515
13,372
19,086
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
JusWatch_Yon
Heimdallr
17
4 / 1 / 8
11,847
494
12,399
14,475
8,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 5 / 9
12,807
534
9,404
17,336
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
nano8437
Merlin
20
8 / 0 / 4
14,145
589
26,199
18,102
11,958
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
21
21
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
2
1
L
Cthulhu
Crimbats
Cthulhu
0
5
3
0.3
W
Bacchus
Dcy
Bacchus
2
0
12
8
W
Cu Chulainn
FinesseKid03
Cu Chulainn
3
5
5
1.1
W
Heimdallr
JusWatch_Yon
Heimdallr
4
1
8
8
L
Jormungandr
Relampagu1to06
Jormungandr
0
3
1
0.17
L
Cupid
ZeusSlaps
Cupid
2
5
1
0.5
W
4
5
9
1.7
W
Merlin
nano8437
Merlin
8
0
4
10
L
King Arthur
sagayodalink12
King Arthur
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
67,078
91,956
Taken
84,303
52,342
Mitigated
71,520
19,326
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,660
1,197
0
7,942
20,412
8,058
0
4,682
15,575
0
76,922
L
Cthulhu
Crimbats
Cthulhu
6,978
456
0
750
14,125
10,474
0
6,429
7,654
31,648
0
W
Bacchus
Dcy
Bacchus
5,704
96
0
6,765
15,304
24,252
558
2,888
12,416
22,697
0
W
Cu Chulainn
FinesseKid03
Cu Chulainn
13,372
2,995
0
5,511
19,086
18,261
1,117
2,363
16,723
0
60,309
W
Heimdallr
JusWatch_Yon
Heimdallr
12,399
9,050
0
4,284
14,475
8,043
4,492
3,796
10,679
0
79,059
L
Jormungandr
Relampagu1to06
Jormungandr
4,499
454
0
1,733
16,941
15,291
0
7,298
9,586
54,563
0
L
Cupid
ZeusSlaps
Cupid
6,758
3,270
447
1,634
11,890
3,602
0
6,324
5,414
0
40,436
W
9,404
2,525
0
5,235
17,336
9,006
528
3,339
13,868
0
98,743
W
Merlin
nano8437
Merlin
26,199
1,867
1,753
7,981
18,102
11,958
2,084
4,370
13,732
144,778
0
L
King Arthur
sagayodalink12
King Arthur
11,737
1,405
0
6,820
28,588
14,917
150
7,170
20,538
1,008
64,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
62,893
473
Minions Killed
585
0
Camps Cleared
0
2,073,091
Distance Traveled
2,307,147
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,469
436
124
5
0
460,956
3
L
Cthulhu
9,126
380
41
2
0
471,964
2
W
Bacchus
11,745
489
20
1
0
479,055
4
W
Cu Chulainn
12,349
515
111
5
0
433,826
0
W
Heimdallr
11,847
494
129
5
0
437,036
0
L
Jormungandr
9,003
375
95
4
0
316,412
0
L
Cupid
9,567
399
94
4
0
404,967
7
W
Pele
12,807
534
140
6
0
512,490
2
W
Merlin
14,145
589
185
8
0
444,740
2
L
King Arthur
10,953
456
119
5
0
418,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role