Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Insecateub
Janus
Level 158
God Stats
56W - 45L
1,629 SR
Queue Stats
403W - 301L
1,623 Elo+
Party 1
Cerberus
Cerberus
TendersDuBled
Cerberus
Level 120
God Stats
9W - 3L
1,512 SR
Queue Stats
620W - 562L
1,427 Elo+
Party 1
Awilix
Awilix
l-FakerNS
Awilix
Level 26
God Stats
17W - 11L
1,574 SR
Queue Stats
40W - 30L
1,509 Elo+
Party 1
Rama
Rama
the_mad_k
Rama
Level 36
God Stats
14W - 14L
1,525 SR
Queue Stats
207W - 206L
1,489 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,509 Elo+

VS

Team Averages
Level 65
1,524 SR
1,404 Elo+
Cthulhu
Cthulhu
FroZzn_Trashcan
Cthulhu
Level 76
God Stats
24W - 31L
1,437 SR
Queue Stats
618W - 564L
1,483 Elo+
Party 3
Artemis
Artemis
Martin_DE99
Artemis
Level 74
God Stats
9W - 6L
1,727 SR
Queue Stats
589W - 614L
1,471 Elo+
Party 3
Hades
Hades
RDM_Bxast
Hades
Level 104
God Stats
4W - 6L
1,706 SR
Queue Stats
196W - 181L
1,515 Elo+
Solo
Bakasura
Bakasura
SupraKikoo
Bakasura
Level 45
God Stats
14W - 15L
1,407 SR
Queue Stats
33W - 53L
1,274 Elo+
Party 2
Odin
Odin
toto82_piac
Odin
Level 27
God Stats
16W - 25L
1,343 SR
Queue Stats
33W - 53L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 1 / 1
11,476
717
15,461
12,393
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
17
4 / 0 / 3
10,590
662
11,934
6,004
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
TendersDuBled
Cerberus
11
1 / 4 / 2
7,154
447
4,792
11,735
5,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
l-FakerNS
Awilix
13
2 / 2 / 3
8,829
552
3,638
9,741
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
16
3 / 2 / 0
9,889
618
7,157
9,463
3,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,738
484
6,356
11,898
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Martin_DE99
Artemis
12
0 / 5 / 3
6,972
436
5,893
10,300
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
RDM_Bxast
Hades
12
1 / 3 / 4
7,347
459
6,614
11,424
5,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SupraKikoo
Bakasura
13
4 / 1 / 2
8,147
509
5,702
13,370
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 1
7,352
460
5,826
12,487
4,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
17
Kills
8
9
Deaths
17
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
1
7.5
L
3
2
5
2.75
W
Janus
4
0
3
5.5
L
Artemis
Martin_DE99
Artemis
0
5
3
0.3
L
Hades
RDM_Bxast
Hades
1
3
4
1
L
Bakasura
SupraKikoo
Bakasura
4
1
2
5
W
Cerberus
TendersDuBled
Cerberus
1
4
2
0.5
W
Awilix
l-FakerNS
Awilix
2
2
3
1.75
W
Rama
3
2
0
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
30,391
49,336
Taken
59,479
18,635
Mitigated
29,439
15,113
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,461
4,970
0
7,181
12,393
3,906
6,158
646
11,677
95,390
0
L
6,356
522
521
2,040
11,898
11,015
0
5,517
6,381
27,691
0
W
Janus
11,934
1,097
0
1,031
6,004
1,883
0
2,260
3,476
86,379
0
L
Artemis
Martin_DE99
Artemis
5,893
2,693
0
2,429
10,300
3,402
0
2,619
7,681
0
42,453
L
Hades
RDM_Bxast
Hades
6,614
131
406
3,713
11,424
5,442
0
5,933
5,491
47,013
0
L
Bakasura
SupraKikoo
Bakasura
5,702
3,453
0
3,451
13,370
4,696
0
8,409
4,961
0
29,269
W
Cerberus
TendersDuBled
Cerberus
4,792
75
90
2,431
11,735
5,755
0
5,321
5,871
16,406
0
W
Awilix
l-FakerNS
Awilix
3,638
1,580
0
1,852
9,741
3,921
0
3,153
6,391
0
61,644
W
Rama
7,157
4,911
0
2,528
9,463
3,170
508
1,659
7,664
0
72,086
L
5,826
293
0
1,090
12,487
4,884
397
9,822
2,665
0
39,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
37,556
617
Minions Killed
368
0
Camps Cleared
0
1,654,790
Distance Traveled
1,538,858
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,476
717
161
10
0
274,686
5
L
Cthulhu
7,738
484
28
2
0
332,738
5
W
Janus
10,590
662
186
12
0
352,898
5
L
Artemis
6,972
436
88
6
0
272,520
2
L
Hades
7,347
459
92
6
0
322,571
5
L
Bakasura
8,147
509
75
5
0
350,168
0
W
Cerberus
7,154
447
33
2
0
339,124
7
W
Awilix
8,829
552
90
6
0
379,881
2
W
Rama
9,889
618
147
9
0
308,201
1
L
Odin
7,352
460
85
5
0
260,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role