Player Matchup

Thoth
Thoth
GingerTheMinj
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,578 Elo+
Solo
Hades
Hades
KleineWolfi
Hades
Level 19
God Stats
3W - 0L
1,740 SR
Queue Stats
32W - 3L
1,878 Elo+
Party 2
Ymir
Ymir
MyMansBart
Ymir
Level 21
God Stats
2W - 2L
1,179 SR
Queue Stats
78W - 80L
1,563 Elo+
Solo
Arachne
Arachne
TakeMyElo
Arachne
Level 18
God Stats
11W - 0L
1,968 SR
Queue Stats
43W - 15L
1,711 Elo+
Party 2
Odin
Odin
TakeMyLane
Odin
Level 6
God Stats
5W - 0L
1,851 SR
Queue Stats
23W - 5L
1,809 Elo+
Party 2
Team Averages
Level 14
1,648 SR
1,708 Elo+

VS

Team Averages
Level 19
1,632 SR
1,582 Elo+
Tsukuyomi
Tsukuyomi
Alihenziyak
Tsukuyomi
Level 17
God Stats
1W - 1L
1,789 SR
Queue Stats
25W - 16L
1,686 Elo+
Party 3
Mercury
Mercury
Tepildek1
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
TheuserFox
Nu Wa
Level 28
God Stats
2W - 1L
1,795 SR
Queue Stats
89W - 87L
1,616 Elo+
Party 1
Terra
Terra
adri0808
Terra
Level 27
God Stats
3W - 4L
1,685 SR
Queue Stats
88W - 68L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
marcDutrou
Jing Wei
Level 18
God Stats
14W - 17L
1,391 SR
Queue Stats
78W - 95L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
10,592
588
11,223
12,261
6,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 4
10,295
572
6,634
13,648
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 7
9,094
505
4,274
10,423
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TakeMyElo
Arachne
16
6 / 1 / 12
9,888
549
16,464
17,969
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 3 / 5
10,104
561
5,250
10,603
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alihenziyak
Tsukuyomi
14
5 / 8 / 1
8,845
491
13,128
15,721
7,930
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Tepildek1
Mercury
13
1 / 8 / 1
7,801
433
6,593
16,783
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
12
1 / 6 / 2
7,190
399
8,148
8,284
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
adri0808
Terra
11
1 / 3 / 4
7,426
413
5,383
10,722
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
marcDutrou
Jing Wei
5
0 / 2 / 1
5,446
303
1,886
3,363
1,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
27
Kills
8
8
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alihenziyak
Tsukuyomi
5
8
1
0.69
W
8
1
7
11.5
W
9
2
4
5.5
W
1
1
7
4.5
W
Arachne
TakeMyElo
Arachne
6
1
12
12
W
3
3
5
1.83
L
Mercury
Tepildek1
Mercury
1
8
1
0.19
L
Nu Wa
1
6
2
0.33
L
Terra
adri0808
Terra
1
3
4
1
L
Jing Wei
marcDutrou
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,845
Damage
35,138
64,904
Taken
54,873
37,333
Mitigated
21,897
25,508
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alihenziyak
Tsukuyomi
13,128
2,820
0
490
15,721
7,930
24
5,384
10,012
484
45,169
W
11,223
443
0
3,455
12,261
6,281
490
1,447
10,656
70,434
0
W
6,634
1,085
1,200
6,309
13,648
8,076
4,067
3,591
9,777
48,624
0
W
4,274
600
0
2,448
10,423
8,907
1,734
1,671
8,526
41,597
0
W
Arachne
TakeMyElo
Arachne
16,464
11,131
0
11,500
17,969
8,897
1,357
4,182
13,433
0
58,914
W
5,250
1,034
0
596
10,603
5,172
566
1,566
8,877
0
79,659
L
Mercury
Tepildek1
Mercury
6,593
2,433
0
3,684
16,783
4,284
0
7,012
9,726
0
50,372
L
Nu Wa
8,148
697
0
563
8,284
1,706
152
3,117
5,072
25,546
0
L
Terra
adri0808
Terra
5,383
700
461
1,303
10,722
6,908
0
4,442
5,842
14,803
0
L
Jing Wei
marcDutrou
Jing Wei
1,886
1,602
0
924
3,363
1,069
0
1,002
2,090
0
12,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
36,708
506
Minions Killed
243
0
Camps Cleared
0
1,733,783
Distance Traveled
1,334,468
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,845
491
56
3
0
295,743
2
W
Thoth
10,592
588
108
6
0
369,413
2
W
Hades
10,295
572
100
6
0
314,514
1
W
Ymir
9,094
505
98
5
0
305,474
1
W
Arachne
9,888
549
80
4
0
362,095
3
W
Odin
10,104
561
120
7
0
382,287
0
L
Mercury
7,801
433
91
5
0
321,135
0
L
Nu Wa
7,190
399
44
2
0
292,068
2
L
Terra
7,426
413
24
1
0
308,497
2
L
Jing Wei
5,446
303
28
2
0
117,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role