Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ElPorrito95
Yemoja
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 3
Kukulkan
Kukulkan
Poganeus
Kukulkan
Level 13
God Stats
12W - 15L
1,584 SR
Queue Stats
38W - 48L
1,442 Elo+
Party 4
Cthulhu
Cthulhu
bake95
Cthulhu
Level 41
God Stats
2W - 7L
1,259 SR
Queue Stats
39W - 36L
1,454 Elo+
Party 4
Neith
Neith
nelop69
Neith
Level 6
God Stats
2W - 3L
1,454 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 3
Team Averages
Level 18
1,416 SR
1,367 Elo+

VS

Team Averages
Level 16
1,438 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Chessyoque
Baron Samedi
Level 13
God Stats
1W - 3L
1,332 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 2
Poseidon
Poseidon
HlnMarg
Poseidon
Level 26
God Stats
21W - 30L
1,405 SR
Queue Stats
91W - 117L
1,365 Elo+
Party 1
Nemesis
Nemesis
Luciole8
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
isiyuh
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 2
Pele
Pele
nhyxamer
Pele
Level 33
God Stats
19W - 17L
1,453 SR
Queue Stats
147W - 160L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 6 / 27
16,102
1,150
30,997
19,206
9,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
20
2 / 0 / 22
13,368
955
9,055
14,665
13,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Poganeus
Kukulkan
20
8 / 4 / 13
13,941
996
25,346
12,300
4,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
bake95
Cthulhu
20
14 / 4 / 16
15,962
1,140
26,043
29,027
31,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
nelop69
Neith
20
8 / 6 / 14
14,505
1,036
13,419
19,599
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chessyoque
Baron Samedi
19
3 / 9 / 10
13,146
939
13,612
25,378
16,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
HlnMarg
Poseidon
20
2 / 6 / 9
13,069
934
14,663
18,195
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Luciole8
Nemesis
19
5 / 14 / 9
13,877
991
18,487
30,376
15,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
isiyuh
Kukulkan
20
1 / 6 / 11
13,019
930
20,311
17,069
7,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
19
9 / 5 / 6
14,320
1,023
20,211
21,420
9,603
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
40
Kills
20
20
Deaths
40
92
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
6
27
3.58
L
Baron Samedi
Chessyoque
Baron Samedi
3
9
10
0.89
W
Yemoja
2
0
22
13
L
Poseidon
HlnMarg
Poseidon
2
6
9
1.08
L
Nemesis
Luciole8
Nemesis
5
14
9
0.68
W
Kukulkan
Poganeus
Kukulkan
8
4
13
3.63
W
Cthulhu
bake95
Cthulhu
14
4
16
5.5
L
Kukulkan
isiyuh
Kukulkan
1
6
11
1.08
W
Neith
nelop69
Neith
8
6
14
2.5
L
Pele
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,860
Damage
87,284
94,797
Taken
112,438
66,518
Mitigated
56,188
11,037
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
30,997
16,937
0
2,848
19,206
9,480
0
5,730
13,476
0
62,640
L
Baron Samedi
Chessyoque
Baron Samedi
13,612
1,229
4,032
3,549
25,378
16,070
0
18,281
7,097
27,324
0
W
Yemoja
9,055
941
2,156
1,063
14,665
13,591
0
9,447
5,218
25,754
0
L
Poseidon
HlnMarg
Poseidon
14,663
596
0
0
18,195
7,173
0
11,068
7,127
46,597
0
L
Nemesis
Luciole8
Nemesis
18,487
9,916
0
1,928
30,376
15,747
0
12,308
18,068
0
41,065
W
Kukulkan
Poganeus
Kukulkan
25,346
943
0
1,232
12,300
4,915
0
7,440
4,860
36,596
0
W
Cthulhu
bake95
Cthulhu
26,043
2,383
988
304
29,027
31,292
0
13,362
15,665
43,776
0
L
Kukulkan
isiyuh
Kukulkan
20,311
644
0
453
17,069
7,595
0
11,665
5,404
50,223
0
W
Neith
nelop69
Neith
13,419
6,143
0
2,446
19,599
7,240
0
12,607
6,992
0
36,617
L
Pele
20,211
3,451
0
703
21,420
9,603
0
7,122
14,298
0
30,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,878
Gold Earned
67,431
233
Minions Killed
229
4
Camps Cleared
9
1,220,935
Distance Traveled
1,393,021
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,102
1,150
76
5
0
235,709
0
L
Baron Samedi
13,146
939
36
3
0
245,629
0
W
Yemoja
13,368
955
30
2
1
274,520
0
L
Poseidon
13,069
934
64
5
0
275,241
0
L
Nemesis
13,877
991
36
3
5
311,390
1
W
Kukulkan
13,941
996
30
2
0
215,443
0
W
Cthulhu
15,962
1,140
32
2
2
258,756
1
L
Kukulkan
13,019
930
79
6
0
270,446
1
W
Neith
14,505
1,036
65
5
1
236,507
2
L
Pele
14,320
1,023
14
1
4
290,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role