Player Matchup

Baron Samedi
Baron Samedi
Dthknightsolis
Baron Samedi
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Geb
Geb
LCGnf
Geb
Level 65
God Stats
1W - 1L
1,906 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Hachiman
Hachiman
RhysSanguine
Hachiman
Level 127
God Stats
1W - 0L
1,730 SR
Queue Stats
39W - 23L
1,648 Elo+
Party 1
Mercury
Mercury
bigManBois
Mercury
Level 117
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 3L
1,703 Elo+
Party 1
Ra
Ra
manya2020
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,713 SR
1,567 Elo+

VS

Team Averages
Level 83
1,559 SR
1,447 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Capitan-eVo
Kuzenbo
Level 63
God Stats
3W - 2L
1,610 SR
Queue Stats
11W - 19L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rudy-eVo
Tsukuyomi
Level 86
God Stats
3W - 4L
1,537 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
iTheMostHated
Kukulkan
Level 28
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iTheMostLoathed
Cu Chulainn
Level 77
God Stats
1W - 3L
1,505 SR
Queue Stats
58W - 59L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dthknightsolis
Baron Samedi
18
4 / 0 / 16
11,764
735
18,315
11,979
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
LCGnf
Geb
17
3 / 3 / 20
12,666
792
8,517
28,318
45,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
RhysSanguine
Hachiman
20
19 / 0 / 9
16,014
1,001
47,311
16,930
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
bigManBois
Mercury
18
6 / 3 / 11
12,258
766
10,228
12,338
6,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 16
10,830
677
13,052
13,831
10,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 6 / 2
9,711
607
12,209
18,599
7,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Capitan-eVo
Kuzenbo
16
2 / 8 / 3
10,819
676
15,179
35,715
54,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Rudy-eVo
Tsukuyomi
16
1 / 9 / 2
9,345
584
11,122
15,535
7,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
iTheMostHated
Kukulkan
17
3 / 3 / 3
10,566
660
13,536
11,144
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
iTheMostLoathed
Cu Chulainn
16
0 / 8 / 4
9,317
582
9,333
23,874
19,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
34
Kills
7
7
Deaths
34
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
2
0.33
L
Kuzenbo
Capitan-eVo
Kuzenbo
2
8
3
0.44
W
Baron Samedi
Dthknightsolis
Baron Samedi
4
0
16
12
W
Geb
LCGnf
Geb
3
3
20
4.33
W
Hachiman
RhysSanguine
Hachiman
19
0
9
23.5
L
Tsukuyomi
Rudy-eVo
Tsukuyomi
1
9
2
0.22
W
Mercury
bigManBois
Mercury
6
3
11
3.83
L
Kukulkan
iTheMostHated
Kukulkan
3
3
3
1.5
L
Cu Chulainn
iTheMostLoathed
Cu Chulainn
0
8
4
0.25
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,423
Damage
61,379
83,396
Taken
104,867
77,920
Mitigated
94,680
40,255
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,209
3,904
0
946
18,599
7,959
92
5,383
12,915
0
39,638
L
Kuzenbo
Capitan-eVo
Kuzenbo
15,179
2,875
0
3,217
35,715
54,087
13
15,081
19,819
24,753
0
W
Baron Samedi
Dthknightsolis
Baron Samedi
18,315
2,308
9,153
6,650
11,979
6,937
1,182
5,162
6,679
41,748
0
W
Geb
LCGnf
Geb
8,517
1,382
0
4,517
28,318
45,930
979
8,383
19,341
19,175
0
W
Hachiman
RhysSanguine
Hachiman
47,311
34,728
0
7,824
16,930
8,444
5,235
5,737
8,926
0
110,045
L
Tsukuyomi
Rudy-eVo
Tsukuyomi
11,122
1,507
0
481
15,535
7,636
0
4,792
10,622
0
38,540
W
Mercury
bigManBois
Mercury
10,228
4,785
0
1,863
12,338
6,552
164
4,279
8,059
0
39,466
L
Kukulkan
iTheMostHated
Kukulkan
13,536
92
0
0
11,144
5,979
0
2,766
8,270
45,625
0
L
Cu Chulainn
iTheMostLoathed
Cu Chulainn
9,333
791
0
3,730
23,874
19,019
1
10,839
12,599
4,797
33,836
W
13,052
2,370
6,220
4,028
13,831
10,057
819
7,755
6,076
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,532
Gold Earned
49,758
357
Minions Killed
313
9
Camps Cleared
7
1,574,737
Distance Traveled
1,474,814
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,711
607
70
4
0
288,086
5
L
Kuzenbo
10,819
676
24
2
1
293,692
2
W
Baron Samedi
11,764
735
68
4
4
300,407
0
W
Geb
12,666
792
8
1
0
308,472
1
W
Hachiman
16,014
1,001
161
10
1
326,802
0
L
Tsukuyomi
9,345
584
64
4
3
286,803
0
W
Mercury
12,258
766
67
4
3
333,153
0
L
Kukulkan
10,566
660
77
5
3
314,922
4
L
Cu Chulainn
9,317
582
78
5
0
291,311
0
W
Ra
10,830
677
53
3
1
305,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role