Player Matchup

Danzaburou
Danzaburou
Scrunchie
Danzaburou
Level 21
God Stats
33W - 46L
1,403 SR
Queue Stats
66W - 91L
1,359 Elo+
Solo
Scylla
Scylla
Thynadya
Scylla
Level 11
God Stats
2W - 2L
1,209 SR
Queue Stats
22W - 29L
1,303 Elo+
Solo
Bellona
Bellona
causticsTOXIC
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,392 Elo+
Solo
Anhur
Anhur
copycatsnow
Anhur
Level 17
God Stats
11W - 13L
1,443 SR
Queue Stats
59W - 63L
1,406 Elo+
Solo
Medusa
Medusa
zonsly
Medusa
Level 16
God Stats
3W - 4L
1,472 SR
Queue Stats
282W - 271L
1,455 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,383 Elo+

VS

Team Averages
Level 8
1,456 SR
1,380 Elo+
Artio
Artio
DumbWoozer
Artio
Level 10
God Stats
3W - 7L
1,356 SR
Queue Stats
34W - 47L
1,184 Elo+
Party 2
Thor
Thor
TacoMania4x4
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
dude69420
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kyrofyy
Tsukuyomi
Level 5
God Stats
1W - 3L
1,445 SR
Queue Stats
4W - 10L
1,497 Elo+
Party 1
Neith
Neith
tcwr3
Neith
Level 15
God Stats
2W - 5L
1,478 SR
Queue Stats
58W - 64L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Scrunchie
Danzaburou
17
10 / 0 / 28
10,398
1,300
17,136
5,026
2,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Thynadya
Scylla
16
4 / 1 / 26
9,666
1,208
8,524
6,975
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
17
10 / 0 / 24
10,924
1,366
14,109
6,886
6,719
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 2 / 22
10,268
1,284
11,668
6,192
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
zonsly
Medusa
17
12 / 1 / 15
10,594
1,324
19,866
7,120
3,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

382

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 10 / 3
7,951
994
4,050
19,746
15,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 10 / 0
7,558
945
4,351
11,430
3,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 2
7,545
943
3,200
15,132
8,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
kyrofyy
Tsukuyomi
14
1 / 13 / 3
8,304
1,038
6,393
21,155
8,320
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
tcwr3
Neith
13
2 / 7 / 1
8,166
1,021
8,941
14,082
4,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
13
48
Kills
4
4
Deaths
49
115
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
0
10
3
0.15
W
Danzaburou
Scrunchie
Danzaburou
10
0
28
24
L
1
10
0
0.1
W
Scylla
Thynadya
Scylla
4
1
26
17
W
Bellona
10
0
24
22
W
12
2
22
11.5
L
0
9
2
0.11
L
Tsukuyomi
kyrofyy
Tsukuyomi
1
13
3
0.19
L
Neith
tcwr3
Neith
2
7
1
0.36
W
Medusa
zonsly
Medusa
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
26,935
32,199
Taken
81,545
16,886
Mitigated
40,598
7,285
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,050
842
82
517
19,746
15,752
0
3,511
15,853
14,363
0
W
Danzaburou
Scrunchie
Danzaburou
17,136
11,814
0
2,799
5,026
2,129
0
1,349
3,677
0
31,141
L
4,351
742
0
0
11,430
3,227
0
1,097
10,087
0
12,938
W
Scylla
Thynadya
Scylla
8,524
1,554
0
0
6,975
2,419
0
1,570
5,356
16,639
0
W
Bellona
14,109
3,650
0
2,236
6,886
6,719
0
1,804
5,082
9,518
26,929
W
11,668
6,976
0
0
6,192
2,590
0
1,452
4,740
0
19,071
L
3,200
901
1,148
1,682
15,132
8,582
0
2,784
12,137
10,663
0
L
Tsukuyomi
kyrofyy
Tsukuyomi
6,393
2,245
0
693
21,155
8,320
0
2,867
18,288
0
22,053
L
Neith
tcwr3
Neith
8,941
3,734
0
1,376
14,082
4,717
0
888
13,023
0
16,758
W
Medusa
zonsly
Medusa
19,866
9,997
237
2,013
7,120
3,029
0
1,075
6,045
0
29,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
39,524
153
Minions Killed
91
6
Camps Cleared
6
731,837
Distance Traveled
644,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,951
994
12
2
2
130,317
1
W
Danzaburou
10,398
1,300
35
4
1
161,272
0
L
Thor
7,558
945
10
1
2
103,279
2
W
Scylla
9,666
1,208
21
3
2
129,039
0
W
Bellona
10,924
1,366
55
7
0
178,920
1
W
Anhur
10,268
1,284
22
3
1
120,115
0
L
Hel
7,545
943
16
2
0
137,561
0
L
Tsukuyomi
8,304
1,038
40
5
0
139,301
2
L
Neith
8,166
1,021
13
2
2
134,446
0
W
Medusa
10,594
1,324
20
3
2
142,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role