Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Erick8901
Scylla
Level 5
God Stats
13W - 13L
1,282 SR
Queue Stats
25W - 21L
1,529 Elo+
Solo
Khepri
Khepri
MellowFellow4566
Khepri
Level 21
God Stats
1W - 2L
1,254 SR
Queue Stats
49W - 53L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
nbws
Sun Wukong
Level 7
God Stats
3W - 1L
1,542 SR
Queue Stats
4W - 2L
1,466 Elo+
Solo
Serqet
Serqet
shiningpaladin
Serqet
Level 23
God Stats
1W - 2L
1,656 SR
Queue Stats
50W - 46L
1,546 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,491 Elo+

VS

Team Averages
Level 26
1,611 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chucho17xd
Nemesis
Level 23
God Stats
1W - 1L
1,782 SR
Queue Stats
25W - 31L
1,582 Elo+
Solo
Anubis
Anubis
FreeWetCats
Anubis
Level 28
God Stats
42W - 22L
1,674 SR
Queue Stats
107W - 102L
1,515 Elo+
Party 1
Nox
Nox
LilDallyVert
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
Reesces
Zhong Kui
Level 25
God Stats
3W - 8L
1,597 SR
Queue Stats
124W - 124L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 3
5,560
556
2,436
4,273
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Erick8901
Scylla
9
3 / 3 / 2
5,575
558
3,032
4,156
1,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 4
5,169
517
1,927
7,233
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
nbws
Sun Wukong
9
2 / 5 / 2
5,625
563
2,415
7,577
1,839
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
5 / 3 / 4
6,390
639
4,328
6,730
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
3
0 / 1 / 1
3,741
374
0
736
134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Chucho17xd
Nemesis
10
3 / 2 / 1
6,010
601
3,059
5,648
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
10
7 / 5 / 2
6,442
644
7,940
7,858
3,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 1 / 1
4,772
477
1,317
3,773
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Reesces
Zhong Kui
9
3 / 3 / 2
5,540
554
7,158
6,703
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
15
15
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
3
1.25
L
Artemis
 
Artemis
0
1
1
0.5
L
Nemesis
Chucho17xd
Nemesis
3
2
1
1.75
W
Scylla
Erick8901
Scylla
3
3
2
1.33
L
Anubis
7
5
2
1.6
L
2
1
1
2.5
W
1
2
4
1.5
L
Zhong Kui
Reesces
Zhong Kui
3
3
2
1.33
W
Sun Wukong
nbws
Sun Wukong
2
5
2
0.6
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
19,474
29,969
Taken
24,718
10,817
Mitigated
10,120
5,853
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,436
1,654
0
509
4,273
1,151
1,140
2,147
2,126
0
37,158
L
Artemis
 
Artemis
0
0
0
0
736
134
0
333
403
0
0
L
Nemesis
Chucho17xd
Nemesis
3,059
1,454
0
558
5,648
1,541
0
969
4,679
0
32,820
W
Scylla
Erick8901
Scylla
3,032
771
0
250
4,156
1,349
0
2,489
1,667
17,842
0
L
Anubis
7,940
464
0
2,160
7,858
3,953
0
769
6,808
25,828
0
L
1,317
126
0
633
3,773
860
0
864
2,909
10,042
0
W
1,927
477
0
1,721
7,233
4,163
472
3,940
3,293
7,155
0
L
Zhong Kui
Reesces
Zhong Kui
7,158
1,529
0
2,618
6,703
3,632
0
2,024
4,237
26,739
0
W
Sun Wukong
nbws
Sun Wukong
2,415
757
0
1,370
7,577
1,839
900
5,097
2,480
0
13,625
W
4,328
881
0
2,003
6,730
2,315
0
2,954
3,776
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
26,505
213
Minions Killed
180
0
Camps Cleared
0
878,547
Distance Traveled
674,158
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,560
556
81
8
0
160,940
2
L
Artemis
3,741
374
0
0
0
12,987
0
L
Nemesis
6,010
601
80
8
0
205,121
1
W
Scylla
5,575
558
34
3
0
168,601
0
L
Anubis
6,442
644
40
4
0
126,216
2
L
Nox
4,772
477
18
2
0
174,396
2
W
Khepri
5,169
517
15
2
0
179,340
1
L
Zhong Kui
5,540
554
42
4
0
155,438
2
W
Sun Wukong
5,625
563
33
3
0
177,844
0
W
Serqet
6,390
639
50
5
0
191,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role