Player Matchup

Hel
Hel
Allurinq
Hel
Level 10
God Stats
5W - 6L
1,415 SR
Queue Stats
15W - 23L
1,266 Elo+
Party 1
Merlin
Merlin
DeSkitz
Merlin
Level 29
God Stats
145W - 129L
1,519 SR
Queue Stats
157W - 146L
1,448 Elo+
Solo
Nemesis
Nemesis
KenStavos
Nemesis
Level 23
God Stats
5W - 8L
1,288 SR
Queue Stats
227W - 273L
1,329 Elo+
Solo
Hera
Hera
ShadyVIbeZ
Hera
Level 6
God Stats
4W - 2L
1,683 SR
Queue Stats
6W - 6L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
xChanelTiara
Nu Wa
Level 10
God Stats
10W - 9L
1,454 SR
Queue Stats
19W - 30L
1,305 Elo+
Party 1
Team Averages
Level 16
1,472 SR
1,394 Elo+

VS

Team Averages
Level 22
1,398 SR
1,389 Elo+
Tiamat
Tiamat
AverageCorgi243
Tiamat
Level 7
God Stats
2W - 3L
1,480 SR
Queue Stats
10W - 16L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChefCadyC
Ah Muzen Cab
Level 28
God Stats
51W - 60L
1,485 SR
Queue Stats
382W - 420L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Stonedturtle209
Nu Wa
Level 16
God Stats
26W - 23L
1,472 SR
Queue Stats
27W - 31L
1,314 Elo+
Solo
Loki
Loki
knysonfirednexo
Loki
Level 29
God Stats
4W - 11L
1,337 SR
Queue Stats
48W - 54L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
srd3000
Gilgamesh
Level 29
God Stats
1W - 5L
1,215 SR
Queue Stats
206W - 217L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
10,364
942
8,303
5,566
3,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DeSkitz
Merlin
17
6 / 1 / 6
10,696
972
16,450
9,353
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
KenStavos
Nemesis
17
1 / 0 / 5
10,198
927
3,134
6,678
2,514
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 0 / 8
11,286
1,026
14,972
6,749
2,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 9
9,926
902
11,046
8,778
2,960
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

263

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,313
847
2,833
15,131
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ChefCadyC
Ah Muzen Cab
16
1 / 0 / 4
10,072
916
6,828
5,515
1,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 4
9,211
837
9,012
16,244
4,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 3
9,868
897
6,311
7,819
4,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Gilgamesh
srd3000
Gilgamesh
16
3 / 2 / 2
9,854
896
7,138
13,238
6,883
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
18
Kills
6
6
Deaths
18
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
0
7
4
0.29
L
Ah Muzen Cab
ChefCadyC
Ah Muzen Cab
1
0
4
3
W
Merlin
DeSkitz
Merlin
6
1
6
9
W
Nemesis
KenStavos
Nemesis
1
0
5
3.5
W
7
0
8
11
L
0
8
4
0.25
L
2
1
3
3.5
L
Gilgamesh
srd3000
Gilgamesh
3
2
2
2
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
32,122
37,124
Taken
57,947
15,356
Mitigated
25,164
15,196
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,303
468
6,856
3,528
5,566
3,848
0
1,784
3,782
16,051
0
L
2,833
297
0
506
15,131
6,856
0
12,854
1,924
15,359
0
L
Ah Muzen Cab
ChefCadyC
Ah Muzen Cab
6,828
1,685
0
1,191
5,515
1,905
0
5,022
459
0
45,242
W
Merlin
DeSkitz
Merlin
16,450
241
0
679
9,353
3,494
0
3,706
5,647
46,094
0
W
Nemesis
KenStavos
Nemesis
3,134
1,159
0
708
6,678
2,514
0
2,684
3,994
0
24,889
W
14,972
3,656
180
2,467
6,749
2,540
0
2,169
4,580
43,943
0
L
9,012
3,555
48
1,013
16,244
4,633
0
12,968
3,066
28,004
0
L
6,311
572
27
429
7,819
4,887
0
7,193
501
0
21,628
L
Gilgamesh
srd3000
Gilgamesh
7,138
601
0
54
13,238
6,883
0
11,800
1,226
0
19,178
W
11,046
3,491
0
778
8,778
2,960
0
1,502
7,276
18,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
48,318
259
Minions Killed
221
7
Camps Cleared
3
1,102,223
Distance Traveled
961,794
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,364
942
25
2
1
256,190
0
L
Tiamat
9,313
847
27
2
0
189,412
2
L
Ah Muzen Cab
10,072
916
75
7
0
190,226
1
W
Merlin
10,696
972
78
7
3
230,958
0
W
Nemesis
10,198
927
49
4
2
235,528
0
W
Hera
11,286
1,026
85
8
1
200,668
0
L
Nu Wa
9,211
837
33
3
1
167,867
0
L
Loki
9,868
897
52
5
0
221,566
2
L
Gilgamesh
9,854
896
34
3
2
192,723
1
W
Nu Wa
9,926
902
22
2
0
178,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role