Player Matchup

Ymir
Ymir
Gold I
GilbertDaPmp
Ymir
Gold I
Level 157
God Stats
1W - 2L
1,499 SR
Queue Stats
712W - 788L
1,737 MMR
Party 1
Artemis
Artemis
Gold III
LocalHoeMo
Artemis
Gold III
Level 159
God Stats
22W - 23L
1,589 SR
Queue Stats
633W - 630L
1,353 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SaintPeteer
Sun Wukong
Silver I
Level 33
God Stats
4W - 2L
1,699 SR
Queue Stats
4W - 2L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,596 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,667 SR
1,526 MMR
Zeus
Zeus
Gold IV
I IBREEEZY I
Zeus
Gold IV
Level 128
God Stats
154W - 144L
1,556 SR
Queue Stats
656W - 716L
1,459 MMR
Solo
Mercury
Mercury
Gold II
ZeebaK
Mercury
Gold II
Level 144
God Stats
7W - 5L
1,864 SR
Queue Stats
83W - 88L
1,699 MMR
Party 2
Medusa
Medusa
Gold IV
joeylee642
Medusa
Gold IV
Level 81
God Stats
8W - 8L
1,580 SR
Queue Stats
143W - 155L
1,419 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 15
10,469
654
5,548
17,782
16,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
LocalHoeMo
Artemis
16
9 / 5 / 10
12,085
755
16,218
11,643
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SaintPeteer
Sun Wukong
17
10 / 3 / 9
12,408
776
17,244
16,840
17,003
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CabrakanMorgan Le FayOdinAthenaThoth

VS

Bans
GilgameshSobekScyllaGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
9,959
622
13,180
11,528
3,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZeebaK
Mercury
15
7 / 4 / 5
11,229
702
13,816
18,668
22,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
joeylee642
Medusa
14
1 / 9 / 7
9,660
604
8,634
15,802
6,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
12
12
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
4
7
3
0.79
W
Artemis
LocalHoeMo
Artemis
9
5
10
2.8
W
Sun Wukong
SaintPeteer
Sun Wukong
10
3
9
4.83
L
Mercury
ZeebaK
Mercury
7
4
5
2.38
L
Medusa
joeylee642
Medusa
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
35,630
46,265
Taken
45,998
38,127
Mitigated
31,733
4,832
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,548
932
794
1,598
17,782
16,358
179
4,714
12,723
15,227
0
L
13,180
583
778
2,502
11,528
3,565
299
889
10,639
46,801
0
W
Artemis
LocalHoeMo
Artemis
16,218
6,898
0
1,549
11,643
4,766
2,250
2,747
8,585
0
52,779
W
Sun Wukong
SaintPeteer
Sun Wukong
17,244
3,315
0
891
16,840
17,003
618
5,719
10,630
0
54,879
L
Mercury
ZeebaK
Mercury
13,816
7,959
0
1,484
18,668
22,087
547
3,807
14,861
0
33,926
L
Medusa
joeylee642
Medusa
8,634
4,039
0
1,912
15,802
6,081
160
852
14,950
0
38,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
30,848
161
Minions Killed
171
0
Camps Cleared
0
827,548
Distance Traveled
752,279
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,469
654
16
1
0
276,971
2
L
Zeus
9,959
622
71
4
0
227,891
2
W
Artemis
12,085
755
65
4
0
243,522
3
W
Sun Wukong
12,408
776
80
5
0
307,055
3
L
Mercury
11,229
702
42
3
0
290,443
3
L
Medusa
9,660
604
58
4
0
233,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role