Player Matchup

Chaac
Chaac
LoftiestBow221
Chaac
Level 27
God Stats
15W - 13L
1,498 SR
Queue Stats
141W - 162L
1,316 Elo+
Solo
Ymir
Ymir
Ninja2008Naruto
Ymir
Level 22
God Stats
1W - 2L
1,201 SR
Queue Stats
48W - 58L
1,370 Elo+
Solo
Ah Puch
Ah Puch
role_pionnier
Ah Puch
Level 6
God Stats
3W - 0L
1,700 SR
Queue Stats
3W - 3L
1,136 Elo+
Party 1
Mercury
Mercury
vWaZev
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
xxMSG_333xx
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,246 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,314 Elo+

VS

Team Averages
Level 10
1,456 SR
1,342 Elo+
Geb
Geb
G1640
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Legionario_EN
Danzaburou
Level 29
God Stats
16W - 18L
1,571 SR
Queue Stats
115W - 145L
1,307 Elo+
Solo
Thor
Thor
Xkevinx09
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,630 Elo+
Party 2
Tiamat
Tiamat
ala_drastico
Tiamat
Level 12
God Stats
0W - 4L
1,208 SR
Queue Stats
6W - 16L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
mateo-rca-motors
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
9,230
615
6,579
5,577
2,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 8
8,258
551
1,180
7,942
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
14
14 / 1 / 7
9,366
624
13,715
9,308
3,450
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
vWaZev
Mercury
16
19 / 0 / 4
10,267
684
12,181
14,291
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 11
8,143
543
2,902
7,362
2,359
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
G1640
Geb
3
0 / 9 / 0
4,540
303
550
6,180
1,852
Danzaburou
Legionario_EN
Danzaburou
11
4 / 8 / 0
7,791
519
9,757
12,505
4,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
9
1 / 10 / 0
5,983
399
1,634
12,002
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
9
0 / 10 / 1
5,494
366
1,336
11,826
4,835
7
0 / 12 / 1
5,332
355
1,670
9,518
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
44
Kills
5
5
Deaths
49
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
G1640
Geb
0
9
0
0
L
Danzaburou
Legionario_EN
Danzaburou
4
8
0
0.5
W
7
0
7
10.5
W
1
0
8
5
L
Thor
1
10
0
0.1
L
Tiamat
0
10
1
0.05
L
0
12
1
0.04
W
Ah Puch
14
1
7
17.5
W
Mercury
vWaZev
Mercury
19
0
4
21
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
14,947
44,480
Taken
52,031
22,646
Mitigated
17,586
15,928
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
G1640
Geb
550
149
0
0
6,180
1,852
0
2,485
3,695
2,054
0
L
Danzaburou
Legionario_EN
Danzaburou
9,757
5,642
0
2,752
12,505
4,476
1,673
3,690
8,815
0
37,419
W
6,579
1,954
39
2,722
5,577
2,780
1,775
537
5,012
0
36,589
W
1,180
111
236
1,248
7,942
8,027
560
694
7,214
32,426
0
L
Thor
1,634
1,001
0
1,018
12,002
3,838
728
2,643
9,359
0
18,656
L
Tiamat
1,336
267
0
788
11,826
4,835
0
6,898
4,928
12,745
0
L
1,670
550
0
0
9,518
2,585
27
2,081
7,437
14,745
0
W
Ah Puch
13,715
2,292
0
4,089
9,308
3,450
2,477
1,234
8,074
47,783
0
W
Mercury
vWaZev
Mercury
12,181
6,580
306
6,015
14,291
6,030
925
320
13,931
0
68,800
W
2,902
789
523
750
7,362
2,359
1,289
633
6,693
27,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
29,140
340
Minions Killed
185
0
Camps Cleared
0
1,443,770
Distance Traveled
1,123,174
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,540
303
2
0
0
150,477
0
L
Danzaburou
7,791
519
70
5
0
229,776
1
W
Chaac
9,230
615
75
5
0
304,727
2
W
Ymir
8,258
551
57
4
0
264,163
1
L
Thor
5,983
399
45
3
0
240,503
0
L
Tiamat
5,494
366
34
2
0
254,772
1
L
Kukulkan
5,332
355
34
2
0
247,646
1
W
Ah Puch
9,366
624
59
4
0
265,672
1
W
Mercury
10,267
684
100
7
0
374,118
5
W
Ra
8,143
543
49
3
0
235,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role