Player Matchup

Morgan Le Fay
Morgan Le Fay
ALEXQQQRST1470
Morgan Le Fay
Level 101
God Stats
6W - 5L
1,810 SR
Queue Stats
44W - 48L
1,633 Elo+
Party 2
Zeus
Zeus
JohnnyFrinzy
Zeus
Level 3
God Stats
5W - 3L
1,810 SR
Queue Stats
63W - 64L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
LuciousLad
Cthulhu
Level 26
God Stats
0W - 3L
1,759 SR
Queue Stats
110W - 189L
1,258 Elo+
Solo
Team Averages
Level 43
1,793 SR
1,508 Elo+

VS

Team Averages
Level 55
1,686 SR
1,745 Elo+
Da Ji
Da Ji
 
Da Ji
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Rurtsda
Olorun
Level 29
God Stats
8W - 2L
1,823 SR
Queue Stats
226W - 132L
1,879 Elo+
Party 1
Horus
Horus
TuFangYa
Horus
Level 124
God Stats
6W - 1L
1,734 SR
Queue Stats
189W - 116L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALEXQQQRST1470
Morgan Le Fay
10
1 / 6 / 2
6,860
686
4,469
9,310
3,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 6 / 2
8,199
820
7,074
8,445
2,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
LuciousLad
Cthulhu
8
0 / 4 / 5
6,848
685
2,608
9,244
7,912
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 3 / 3
8,881
888
8,912
7,482
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Rurtsda
Olorun
13
7 / 1 / 9
9,128
913
11,135
9,653
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
TuFangYa
Horus
12
2 / 3 / 11
8,156
816
3,443
12,054
8,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
3
2.83
L
Morgan Le Fay
ALEXQQQRST1470
Morgan Le Fay
1
6
2
0.33
L
5
6
2
1
L
Cthulhu
LuciousLad
Cthulhu
0
4
5
0.63
W
Olorun
Rurtsda
Olorun
7
1
9
11.5
W
Horus
TuFangYa
Horus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
23,490
26,999
Taken
29,189
13,904
Mitigated
15,367
1,741
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,912
2,721
0
586
7,482
3,811
25
3,181
4,301
0
27,450
L
Morgan Le Fay
ALEXQQQRST1470
Morgan Le Fay
4,469
586
0
997
9,310
3,335
0
4,763
4,547
26,207
0
L
7,074
334
0
339
8,445
2,657
56
2,684
5,761
21,192
0
L
Cthulhu
LuciousLad
Cthulhu
2,608
534
0
405
9,244
7,912
0
3,688
5,556
5,523
0
W
Olorun
Rurtsda
Olorun
11,135
4,410
1,541
4,553
9,653
3,420
2,110
6,272
3,381
44,465
0
W
Horus
TuFangYa
Horus
3,443
1,231
778
2,946
12,054
8,136
318
4,698
7,356
0
13,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,907
Gold Earned
26,165
87
Minions Killed
104
0
Camps Cleared
0
465,651
Distance Traveled
563,564
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,881
888
31
3
0
192,855
4
L
Morgan Le Fay
6,860
686
42
4
0
170,578
2
L
Zeus
8,199
820
40
4
0
168,468
0
L
Cthulhu
6,848
685
5
1
0
126,605
0
W
Olorun
9,128
913
64
6
0
167,933
1
W
Horus
8,156
816
9
1
0
202,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role