Player Matchup

Medusa
Medusa
BrachiDiosMio
Medusa
Level 3
God Stats
2W - 2L
1,733 SR
Queue Stats
22W - 16L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
Gerrytur
Cthulhu
Level 3
God Stats
3W - 6L
1,733 SR
Queue Stats
31W - 29L
1,468 Elo+
Party 2
Ymir
Ymir
Herbenis
Ymir
Level 6
God Stats
3W - 5L
1,358 SR
Queue Stats
59W - 51L
1,134 Elo+
Solo
Mercury
Mercury
HeroLich
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,468 Elo+
Party 2
Hachiman
Hachiman
kashonakis
Hachiman
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
49W - 44L
1,500 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,453 Elo+

VS

Team Averages
Level 24
1,489 SR
1,316 Elo+
Discordia
Discordia
BabtouDems
Discordia
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Bochnicek
Ymir
Level 16
God Stats
3W - 1L
1,523 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
ImNotMax12
Ratatoskr
Level 17
God Stats
4W - 4L
1,424 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
JeanPiaget
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,220 Elo+
Party 3
Ganesha
Ganesha
SlidanOffi
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,089 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 12
11,230
936
13,775
17,643
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Gerrytur
Cthulhu
18
1 / 9 / 11
11,333
944
12,811
21,184
27,694
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
2 / 5 / 9
11,636
970
7,271
21,644
25,959
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
HeroLich
Mercury
18
14 / 7 / 3
14,896
1,241
22,719
20,909
6,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
kashonakis
Hachiman
18
0 / 12 / 8
10,379
865
7,077
18,922
6,845
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

25

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabtouDems
Discordia
20
4 / 3 / 27
11,565
964
21,037
6,838
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
10 / 3 / 19
13,304
1,109
19,217
14,024
7,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ImNotMax12
Ratatoskr
20
20 / 5 / 13
14,835
1,236
27,734
16,728
13,748
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
JeanPiaget
Sun Wukong
19
5 / 2 / 26
12,354
1,030
15,935
16,984
18,196
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SlidanOffi
Ganesha
20
1 / 4 / 29
12,822
1,069
10,029
16,721
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
154
17
Kills
40
40
Deaths
17
43
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabtouDems
Discordia
4
3
27
5.83
W
Ymir
10
3
19
6.5
L
0
7
12
0.86
L
Cthulhu
Gerrytur
Cthulhu
1
9
11
0.72
L
Ymir
2
5
9
1.3
L
Mercury
HeroLich
Mercury
14
7
3
2.21
W
Ratatoskr
ImNotMax12
Ratatoskr
20
5
13
5.3
W
Sun Wukong
JeanPiaget
Sun Wukong
5
2
26
9
W
Ganesha
SlidanOffi
Ganesha
1
4
29
3.88
L
Hachiman
kashonakis
Hachiman
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,653
Damage
93,952
100,302
Taken
71,295
72,962
Mitigated
62,121
2,616
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabtouDems
Discordia
21,037
1,399
0
347
6,838
2,859
0
1,609
5,229
35,544
0
W
Ymir
19,217
2,461
0
0
14,024
7,096
0
5,872
8,152
34,385
0
L
13,775
4,721
0
496
17,643
5,500
0
8,091
9,552
0
42,907
L
Cthulhu
Gerrytur
Cthulhu
12,811
639
0
0
21,184
27,694
0
11,169
10,015
29,738
0
L
Ymir
7,271
1,472
0
1,686
21,644
25,959
0
14,669
6,975
20,203
0
L
Mercury
HeroLich
Mercury
22,719
12,998
0
351
20,909
6,964
0
7,542
13,367
0
44,181
W
Ratatoskr
ImNotMax12
Ratatoskr
27,734
8,365
0
4,280
16,728
13,748
0
2,753
13,975
0
58,248
W
Sun Wukong
JeanPiaget
Sun Wukong
15,935
4,408
0
1,861
16,984
18,196
0
5,062
11,922
0
38,254
W
Ganesha
SlidanOffi
Ganesha
10,029
933
799
2,776
16,721
20,222
0
4,869
11,852
16,678
0
L
Hachiman
kashonakis
Hachiman
7,077
3,792
0
83
18,922
6,845
0
8,812
10,110
83
17,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
64,880
194
Minions Killed
204
8
Camps Cleared
6
1,055,302
Distance Traveled
1,027,692
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,565
964
36
3
1
208,724
0
W
Ymir
13,304
1,109
49
4
1
188,941
0
L
Medusa
11,230
936
69
6
1
215,142
1
L
Cthulhu
11,333
944
29
2
0
200,528
1
L
Ymir
11,636
970
35
3
0
198,584
0
L
Mercury
14,896
1,241
43
4
1
295,381
1
W
Ratatoskr
14,835
1,236
69
6
4
218,014
0
W
Sun Wukong
12,354
1,030
50
4
0
224,276
0
W
Ganesha
12,822
1,069
0
0
0
187,737
0
L
Hachiman
10,379
865
18
2
6
145,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role