Player Matchup

Sol
Sol
Arekkusanderu
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,605 Elo+
Party 1
Hachiman
Hachiman
CaChaMonjas
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 1
Vulcan
Vulcan
Earthjook
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,392 Elo+
Solo
Nu Wa
Nu Wa
MARTING244
Nu Wa
Level 38
God Stats
0W - 1L
1,501 SR
Queue Stats
4W - 10L
1,690 Elo+
Party 1
Cabrakan
Cabrakan
RusherStyle852
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,322 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,513 Elo+

VS

Team Averages
Level 76
1,558 SR
1,536 Elo+
Persephone
Persephone
EliteShred
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kyra Demon
Cthulhu
Level 20
God Stats
1W - 0L
1,366 SR
Queue Stats
24W - 27L
1,509 Elo+
Solo
Chronos
Chronos
LAST_KING_TGC
Chronos
Level 156
God Stats
4W - 0L
1,647 SR
Queue Stats
88W - 80L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
MustyGlitter352
Kuzenbo
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 58L
1,510 Elo+
Party 2
Mulan
Mulan
SupaDimWad
Mulan
Level 65
God Stats
6W - 3L
1,778 SR
Queue Stats
81W - 66L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,716
694
5,569
9,772
5,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
CaChaMonjas
Hachiman
16
5 / 7 / 8
10,054
718
15,554
12,300
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Earthjook
Vulcan
20
12 / 5 / 5
13,070
934
17,619
10,481
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
14
1 / 4 / 7
8,854
632
7,935
9,794
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
16
0 / 5 / 11
9,331
667
4,197
15,344
19,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EliteShred
Persephone
15
1 / 4 / 8
9,396
671
3,582
7,271
2,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kyra Demon
Cthulhu
19
5 / 4 / 18
12,069
862
13,269
20,045
19,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
19
9 / 3 / 12
12,096
864
18,204
12,099
5,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 3 / 12
10,948
782
7,672
14,440
21,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
17
7 / 7 / 11
10,848
775
8,551
17,886
19,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
21
Kills
25
25
Deaths
21
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Hachiman
CaChaMonjas
Hachiman
5
7
8
1.29
L
Vulcan
Earthjook
Vulcan
12
5
5
2.9
W
Persephone
EliteShred
Persephone
1
4
8
1.25
W
Cthulhu
Kyra Demon
Cthulhu
5
4
18
3.5
W
Chronos
9
3
12
5
L
Nu Wa
1
4
7
1.13
W
3
3
12
3
L
Cabrakan
0
5
11
1.1
W
Mulan
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
51,278
57,691
Taken
71,741
40,503
Mitigated
68,965
14,487
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
460
813
2,591
9,772
5,007
662
7,080
2,692
11,966
0
L
Hachiman
CaChaMonjas
Hachiman
15,554
6,285
419
838
12,300
5,956
792
9,972
2,328
0
26,297
L
Vulcan
Earthjook
Vulcan
17,619
5,116
1,581
1,245
10,481
5,574
725
6,504
3,977
48,123
0
W
Persephone
EliteShred
Persephone
3,582
548
0
1,243
7,271
2,983
472
4,376
2,891
17,889
0
W
Cthulhu
Kyra Demon
Cthulhu
13,269
265
2,839
6,883
20,045
19,507
274
8,760
11,285
38,984
0
W
Chronos
18,204
3,634
4,295
4,561
12,099
5,429
2,805
6,809
5,290
37,157
0
L
Nu Wa
7,935
1,764
74
2,498
9,794
4,026
624
8,287
1,507
18,292
0
W
7,672
2,948
232
2,468
14,440
21,868
600
7,188
6,769
20,324
0
L
Cabrakan
4,197
268
2,293
2,135
15,344
19,940
180
10,884
4,460
8,242
0
W
Mulan
8,551
574
188
3,668
17,886
19,178
961
8,184
9,702
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
55,357
138
Minions Killed
171
0
Camps Cleared
0
1,137,120
Distance Traveled
1,235,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,716
694
14
1
0
260,254
0
L
Hachiman
10,054
718
21
2
0
208,139
0
L
Vulcan
13,070
934
78
6
0
207,201
1
W
Persephone
9,396
671
36
3
0
200,887
0
W
Cthulhu
12,069
862
57
4
0
261,481
0
W
Chronos
12,096
864
47
3
0
263,488
1
L
Nu Wa
8,854
632
20
1
0
219,540
0
W
Kuzenbo
10,948
782
15
1
0
281,731
0
L
Cabrakan
9,331
667
5
0
0
241,986
0
W
Mulan
10,848
775
16
1
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role