Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AesirHound
Guan Yu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Kurt Garry
Ah Puch
Level 124
God Stats
1W - 0L
1,582 SR
Queue Stats
108W - 118L
1,467 Elo+
Party 1
Izanami
Izanami
The Raggedspawn
Izanami
Level 115
God Stats
2W - 2L
1,713 SR
Queue Stats
58W - 71L
1,478 Elo+
Party 1
Ymir
Ymir
yeethaan
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,487 Elo+

VS

Team Averages
Level 54
1,436 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Dolorunn
Tsukuyomi
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
103W - 137L
1,447 Elo+
Party 2
Anhur
Anhur
J0RGEc210
Anhur
Level 23
God Stats
11W - 18L
1,402 SR
Queue Stats
78W - 94L
1,366 Elo+
Party 2
Bacchus
Bacchus
Kids4Tricks
Bacchus
Level 62
God Stats
23W - 23L
1,585 SR
Queue Stats
101W - 126L
1,451 Elo+
Party 2
Bellona
Bellona
NLD JB2569
Bellona
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 62L
1,542 Elo+
Party 3
Baba Yaga
Baba Yaga
Ruby7892
Baba Yaga
Level 102
God Stats
0W - 2L
1,192 SR
Queue Stats
167W - 189L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 2 / 9
11,437
635
13,280
15,259
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
AesirHound
Guan Yu
14
0 / 3 / 2
8,627
479
5,476
13,890
15,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Kurt Garry
Ah Puch
16
5 / 1 / 7
10,446
580
11,114
7,535
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 0 / 5
11,291
627
13,440
8,875
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
1 / 5 / 13
8,536
474
1,611
7,856
6,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dolorunn
Tsukuyomi
16
6 / 9 / 0
10,209
567
9,722
17,739
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
J0RGEc210
Anhur
12
4 / 6 / 1
7,667
426
3,571
9,561
2,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kids4Tricks
Bacchus
11
0 / 8 / 4
7,321
407
5,705
15,065
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
NLD JB2569
Bellona
15
1 / 1 / 1
8,901
495
10,522
13,699
17,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Ruby7892
Baba Yaga
14
0 / 4 / 1
8,417
468
3,891
9,787
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
28
Kills
11
11
Deaths
28
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
9
7.25
W
Guan Yu
AesirHound
Guan Yu
0
3
2
0.33
L
Tsukuyomi
Dolorunn
Tsukuyomi
6
9
0
0.67
L
Anhur
J0RGEc210
Anhur
4
6
1
0.75
L
Bacchus
Kids4Tricks
Bacchus
0
8
4
0.25
W
Ah Puch
Kurt Garry
Ah Puch
5
1
7
8.5
L
Bellona
NLD JB2569
Bellona
1
1
1
1.5
L
Baba Yaga
Ruby7892
Baba Yaga
0
4
1
0.13
W
12
0
5
14.5
W
Ymir
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
33,411
53,415
Taken
65,851
37,646
Mitigated
42,824
14,882
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,280
3,110
0
7,386
15,259
10,324
839
1,447
13,461
0
72,676
W
Guan Yu
AesirHound
Guan Yu
5,476
670
288
2,640
13,890
15,071
510
0
12,630
1,301
35,701
L
Tsukuyomi
Dolorunn
Tsukuyomi
9,722
2,271
0
1,283
17,739
6,774
29
2,969
14,770
0
71,503
L
Anhur
J0RGEc210
Anhur
3,571
1,607
0
0
9,561
2,642
60
1,139
8,422
0
33,310
L
Bacchus
Kids4Tricks
Bacchus
5,705
807
0
1,031
15,065
11,743
0
2,831
12,234
25,628
0
W
Ah Puch
Kurt Garry
Ah Puch
11,114
101
0
2,832
7,535
2,593
467
2,710
4,495
58,666
0
L
Bellona
NLD JB2569
Bellona
10,522
1,897
137
3,108
13,699
17,942
691
870
12,829
0
56,060
L
Baba Yaga
Ruby7892
Baba Yaga
3,891
134
0
1,801
9,787
3,723
1,097
5,128
4,659
47,970
0
W
13,440
8,635
0
1,714
8,875
3,586
4,224
2,726
6,083
0
95,928
W
Ymir
1,611
362
0
22
7,856
6,072
526
2,242
5,460
12,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
42,515
464
Minions Killed
439
0
Camps Cleared
0
1,718,368
Distance Traveled
1,653,443
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,437
635
110
6
0
390,072
0
W
Guan Yu
8,627
479
71
4
0
312,265
2
L
Tsukuyomi
10,209
567
121
7
0
335,311
8
L
Anhur
7,667
426
59
3
0
298,106
0
L
Bacchus
7,321
407
50
3
0
339,532
5
W
Ah Puch
10,446
580
122
7
0
341,621
5
L
Bellona
8,901
495
98
5
0
369,423
0
L
Baba Yaga
8,417
468
111
6
0
311,071
2
W
Izanami
11,291
627
146
8
0
328,221
3
W
Ymir
8,536
474
15
1
0
346,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role