Player Matchup

Fenrir
Fenrir
AlexMyers7321
Fenrir
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Neith
Neith
TREXXXIS
Neith
Level 6
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 17L
1,340 Elo+
Solo
Scylla
Scylla
XEli-hunterX
Scylla
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 47L
1,430 Elo+
Solo
Freya
Freya
abigailrenee101
Freya
Level 12
God Stats
2W - 3L
1,494 SR
Queue Stats
34W - 41L
1,516 Elo+
Solo
Amaterasu
Amaterasu
awfulvneva
Amaterasu
Level 26
God Stats
83W - 62L
1,568 SR
Queue Stats
388W - 374L
1,426 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,438 Elo+

VS

Team Averages
Level 14
1,546 SR
1,431 Elo+
Medusa
Medusa
Bigfeedboi69
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
geanlovesmcfc
Kukulkan
Level 14
God Stats
3W - 0L
1,725 SR
Queue Stats
17W - 15L
1,399 Elo+
Solo
Bellona
Bellona
tame_bunny8o8
Bellona
Level 11
God Stats
20W - 20L
1,557 SR
Queue Stats
45W - 43L
1,529 Elo+
Party 1
Cerberus
Cerberus
warrioraiden30
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Mercury
Mercury
x49z
Mercury
Level 28
God Stats
42W - 48L
1,447 SR
Queue Stats
382W - 398L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
12,588
968
12,944
21,876
15,365
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
TREXXXIS
Neith
16
0 / 1 / 0
9,616
740
1,691
1,511
417
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Scylla
19
5 / 9 / 9
13,448
1,034
23,546
17,096
7,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 11 / 5
12,049
927
9,711
25,873
10,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
awfulvneva
Amaterasu
20
6 / 3 / 8
13,744
1,057
14,054
35,896
28,991
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
18 / 6 / 6
16,706
1,285
40,524
13,096
5,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
geanlovesmcfc
Kukulkan
19
3 / 1 / 15
12,512
962
17,189
6,835
2,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
20
1 / 3 / 18
12,112
932
9,910
17,374
11,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
20
0 / 5 / 21
12,148
934
11,958
16,865
19,490
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
x49z
Mercury
19
7 / 2 / 7
12,990
999
14,834
18,400
6,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
17
Kills
29
29
Deaths
17
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
W
Medusa
18
6
6
3.5
L
Neith
TREXXXIS
Neith
0
1
0
0
L
Scylla
5
9
9
1.06
L
3
11
5
0.5
L
Amaterasu
awfulvneva
Amaterasu
6
3
8
3.33
W
Kukulkan
geanlovesmcfc
Kukulkan
3
1
15
10.5
W
Bellona
1
3
18
3.33
W
Cerberus
0
5
21
2.1
W
Mercury
x49z
Mercury
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,946
Damage
94,415
102,252
Taken
72,570
62,781
Mitigated
45,523
10,881
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,944
3,119
21
1,050
21,876
15,365
0
4,556
17,320
0
17,758
W
Medusa
40,524
25,634
0
570
13,096
5,272
0
4,387
8,709
0
74,683
L
Neith
TREXXXIS
Neith
1,691
666
0
75
1,511
417
0
852
659
0
3,266
L
Scylla
23,546
914
0
0
17,096
7,478
0
4,776
12,320
46,699
0
L
9,711
3,948
0
2,897
25,873
10,530
0
7,738
18,135
24,444
0
L
Amaterasu
awfulvneva
Amaterasu
14,054
6,873
0
6,838
35,896
28,991
0
11,225
24,671
0
45,752
W
Kukulkan
geanlovesmcfc
Kukulkan
17,189
3,204
520
1,351
6,835
2,927
0
3,374
3,461
42,047
0
W
Bellona
9,910
966
0
352
17,374
11,011
0
7,726
9,648
0
22,364
W
Cerberus
11,958
495
0
3,022
16,865
19,490
0
7,990
8,875
41,768
0
W
Mercury
x49z
Mercury
14,834
11,090
158
4,268
18,400
6,823
0
9,780
8,620
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
66,468
185
Minions Killed
284
3
Camps Cleared
15
990,086
Distance Traveled
1,160,147
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,588
968
7
1
0
233,061
1
W
Medusa
16,706
1,285
66
5
10
185,162
0
L
Neith
9,616
740
4
0
0
29,540
0
L
Scylla
13,448
1,034
74
6
2
223,166
0
L
Freya
12,049
927
39
3
1
223,317
0
L
Amaterasu
13,744
1,057
61
5
0
281,002
0
W
Kukulkan
12,512
962
67
5
2
196,114
3
W
Bellona
12,112
932
30
2
1
266,589
0
W
Cerberus
12,148
934
73
6
0
221,981
0
W
Mercury
12,990
999
48
4
2
290,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role