Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
PonyCrazy7
Eset
Level 28
God Stats
4W - 1L
1,890 SR
Queue Stats
53W - 43L
1,464 Elo+
Solo
Neith
Neith
R E D3725
Neith
Level 4
God Stats
1W - 3L
1,214 SR
Queue Stats
19W - 13L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
banplox
Sun Wukong
Level 5
God Stats
1W - 0L
1,255 SR
Queue Stats
14W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gorden ys
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,475 Elo+
Solo
Team Averages
Level 38
1,472 SR
1,471 Elo+

VS

Team Averages
Level 20
1,564 SR
1,545 Elo+
Merlin
Merlin
Lmbplay98
Merlin
Level 27
God Stats
136W - 107L
1,593 SR
Queue Stats
148W - 122L
1,567 Elo+
Solo
Sol
Sol
N0futurek1d
Sol
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 17L
1,579 Elo+
Solo
Thor
Thor
drazenD
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,773 Elo+
Party 1
Loki
Loki
hanakiri66
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,342 Elo+
Party 1
Zeus
Zeus
naruto897
Zeus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
12 / 0 / 4
9,562
1,366
9,666
4,308
1,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 13
7,891
1,127
7,228
4,436
1,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
R E D3725
Neith
13
1 / 2 / 7
6,795
971
3,549
3,297
1,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
banplox
Sun Wukong
14
3 / 1 / 12
7,639
1,091
5,474
5,358
4,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
gorden ys
Morgan Le Fay
14
2 / 0 / 14
8,107
1,158
9,286
3,033
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

377

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lmbplay98
Merlin
11
0 / 0 / 1
6,316
902
3,280
3,381
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,938
991
5,355
5,966
1,622
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
drazenD
Thor
11
0 / 7 / 0
6,118
874
894
11,820
3,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
6,409
916
1,753
8,580
2,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
12
1 / 5 / 2
6,980
997
5,381
8,078
2,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
20
Kills
3
3
Deaths
20
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
0
4
14
L
Merlin
Lmbplay98
Merlin
0
0
1
0.5
L
1
3
1
0.5
W
2
0
13
8.5
W
Neith
R E D3725
Neith
1
2
7
2.25
W
Sun Wukong
banplox
Sun Wukong
3
1
12
9
L
Thor
drazenD
Thor
0
7
0
0
W
Morgan Le Fay
gorden ys
Morgan Le Fay
2
0
14
9
L
1
5
0
0.2
L
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
16,663
20,432
Taken
37,825
10,200
Mitigated
11,113
2,406
Healing
905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,666
3,076
0
592
4,308
1,609
0
2,388
1,920
0
23,101
L
Merlin
Lmbplay98
Merlin
3,280
0
0
0
3,381
1,014
0
1,902
1,479
14,270
0
L
5,355
1,308
0
905
5,966
1,622
0
2,487
3,479
20,167
0
W
7,228
358
381
551
4,436
1,735
0
3,428
1,008
18,464
0
W
Neith
R E D3725
Neith
3,549
1,161
0
212
3,297
1,046
0
2,762
535
0
10,414
W
Sun Wukong
banplox
Sun Wukong
5,474
492
0
442
5,358
4,649
0
3,203
2,155
0
11,151
L
Thor
drazenD
Thor
894
380
0
0
11,820
3,747
0
5,405
6,415
0
2,817
W
Morgan Le Fay
gorden ys
Morgan Le Fay
9,286
461
0
228
3,033
1,161
0
2,235
798
32,540
0
L
1,753
335
0
0
8,580
2,679
0
3,991
4,589
0
4,442
L
Zeus
5,381
880
0
0
8,078
2,051
0
2,729
5,349
18,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
32,761
138
Minions Killed
100
7
Camps Cleared
3
701,063
Distance Traveled
583,685
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,562
1,366
24
3
3
146,409
1
L
Merlin
6,316
902
23
3
0
99,181
0
L
Sol
6,938
991
40
6
1
125,323
1
W
Eset
7,891
1,127
43
6
2
139,963
1
W
Neith
6,795
971
9
1
0
113,180
1
W
Sun Wukong
7,639
1,091
12
2
1
145,689
0
L
Thor
6,118
874
2
0
1
129,902
0
W
Morgan Le Fay
8,107
1,158
50
7
1
155,822
2
L
Loki
6,409
916
1
0
1
112,784
1
L
Zeus
6,980
997
34
5
0
116,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role